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Re:Microsoft calls for a closer look at app stores by godzillabrennus on Friday June 19, 2020 @10:28AM (#23574854)
Epic Game Store and Xbox Game Store for PC are making headway.

Epic just gave away amazing games for a month or two. I got GTA5 and Civ6 for free amongst other treasures.

Re:Microsoft calls for a closer look at app stores by Kaze404 on Friday June 19, 2020 @10:36AM (#23574945)
It's worth noting that Epic Games isn't really making headway into the market by providing innovation. They're just dumping money into it, making everything worse for Linux users.
Re:Microsoft calls for a closer look at app stores by pjmlp on Saturday June 20, 2020 @12:18AM (#23581613)
With its drive for fragmentation, even with a gaming distribution like SteamOS, Linux gaming community keeps changing between 1 and 2%.

No one is betting their business in such tiny communities, while having exponential costs in development and dealing with very vocal and entitled gamers.

So naturally a couple of studios test waters, and then they just target Android instead.

Re:Microsoft calls for a closer look at app stores by Kaze404 on Saturday June 20, 2020 @10:11AM (#23584030)
Do you have a source for Linux users being "very vocal and entitled"? Someone linked this Twitter thread here and, while they ultimately chose to stop supporting Linux, the picture painted of Linux users is very different from what you describe. https://twitter.com/bgolus/status/1080213166116597760
Re:Microsoft calls for a closer look at app stores by pjmlp on Saturday June 20, 2020 @12:12PM (#23584701)
Re:Microsoft calls for a closer look at app stores by BoorishBears on Friday June 19, 2020 @10:55AM (#23575111)
Linux is making everything worse for Linux gamers...

The packaging story, the driver stories, the market share...

The stores don't lose anything when a developer supports Linux, Epic's own engine supports Linux as a target

The problem is the support costs don't seem to add up at all, and I fail to see why the store fronts would be to blame...

Re:Microsoft calls for a closer look at app stores by Kaze404 on Friday June 19, 2020 @10:59AM (#23575164)
Really? I've had pretty much no issues playing video games on Linux for the past 2 years. At least not any more than I did when I used Windows.

Steam has been providing support for the Linux community for years, through native ports of their games, explicitly selling Linux ports on their store, and just making sure their client works on Linux as well. This isn't to mention their actual innovations such as the Steam Controller, Steam In-home Streaming, Steam Remote Play, and even Proton.

In contrast, we have Epic Games who, besides adding nothing to the market besides a bunch of free games (which is likely going to end when/if they feel like they have a good enough share), actively killed the Linux version of Rocket League when they purchased the game.

I appreciate Epic Games for the Unreal engine, but if this is how they want to get a share of the PC game store market, they're not getting a dime from me.

Re:Microsoft calls for a closer look at app stores by BoorishBears on Friday June 19, 2020 @11:47AM (#23575612)
> In contrast, we have Epic Games who, besides adding nothing to the market besides a bunch of free games

You shouldn't talk about things you don't know about...

- Millions in grants for developers

- Unlimited free backend services for game developers, the same the power one of the most successful games in recent history (and the first serious offer for this caliber of service outside of Steam despite AAA publishers having stores for years)

- Millions invested in arguably one of the most technologically advanced game engines freely available

- Thousands of dollars in free content to help developers kickstart their projects

- Finally moving the needle for developer revenue splits after years of stagnation

- No built-in DRM (Games can still optionally include their own DRM, but there's no Steamworks-style DRM options)

- Built a publishing house with a blanket deal for studios which is very competitive, (50/50 split of all profit)

- _Retroactively_ waived fees for any game that made under 1 million dollars running on Unreal.

Say you didn't care about anything Epic did besides release a few free games, they did plenty more than that

Can't reply to your comment directly but for a reply...

How is massively supporting the game industry and providing a real competitor in a the market not doing anything for the end-user?

You realize the games the end-user plays benefit from literally every single thing I mentioned right?

Re:Microsoft calls for a closer look at app stores by Kaze404 on Friday June 19, 2020 @01:10PM (#23576525)
Nothing of that is directly impactful like the features I listed about Steam. I'm not arguing for Epic Games being an "evil corporation", they just don't do anything to the end-user except for a couple free games.

I'm speaking explicitly as an end user here, and from my point of view the Epic Store is a straight downgrade from Steam in almost every aspect.

Re:Microsoft calls for a closer look at app stores by AnIdiotOnTheNet on Friday June 19, 2020 @11:09AM (#23575245)
> Really? I've had pretty much no issues playing video games on Linux for the past 2 years.

Yes, really. This just sounds like the standard Linux Desktop evangelist "Works for me! (TM)". Take this case [0], where in it is claimed that support requests for Linux were vastly disproportionate to the number of Linux users.

Linux has huge problems as a platform due to its fragmentary and ever-changing nature combined with its near-total disregard (in userland) for backwards compatibility. People have been screaming this at the community for the better part of a decade and a half (including Linus himself!) and mostly falling on deaf ears.

Which is not to say that one should support Epic if you do happen to care about gaming on Linux. Quite the opposite, as Valve has done more than anyone[1] to try and make it work.

[0] https://twitter.com/bgolus/status/1080213166116597760

[1] With the exception of the entire WINE project in general

Re:Microsoft calls for a closer look at app stores by Kaze404 on Friday June 19, 2020 @11:16AM (#23575317)
I agree. Linux definitely has a long way before it's usable for the majority of the public for gaming. I only wanted to point that out because the myth that Linux can't play games still exists for some reason, while I'm sitting here playing every game that I want (except for those with rootkit anti-cheats. I have a VM for them).
Re:Microsoft calls for a closer look at app stores by BoorishBears on Friday June 19, 2020 @11:37AM (#23575505)
Where in my comment do I say Linux can't play games? My comment literally doesn't make sense _unless_ linux can play games

"Linux definitely has a long way before it's usable for the majority of the public for gaming", is the crux of my comment.

Linux users on here just get very defensive when you bring up very obvious shortcomings and immediately go into "it's not that bad"-mode

Re:Microsoft calls for a closer look at app stores by pjmlp on Saturday June 20, 2020 @12:20AM (#23581625)
A very loooong way, hence why game studios rather target Android instead, and using the NDK is anything but fun.
Re:Microsoft calls for a closer look at app stores by msla on Wednesday June 24, 2020 @02:48PM (#23632187)
Insisting that Linux can't do something is a poor way to argue, especially when it's in the face of someone saying Linux can do precisely that.
Re:Microsoft calls for a closer look at app stores by iso1631 on Friday June 19, 2020 @10:51AM (#23575084)
I was all up for Civ6. Except they didn't release Civ 6, they released a windows version of Civ6.

Steam however sells me Civ6 which works, which costs about £3,000 (£15 for the game, £3,000 for the lost time I know it will cost me if I install it)

Re:Microsoft calls for a closer look at app stores by BoorishBears on Friday June 19, 2020 @10:39AM (#23574962)
It's ironic to watch non-technical gamers hoot and holler about how evil Epic is while they pour millions into a world class engine for devs, and build out the first "full house" competitor to Steam (meaning they include free unlimited backend services in addition to the store front)
Re:Microsoft calls for a closer look at app stores by Slackwise on Friday June 19, 2020 @10:57AM (#23575135)
> pour millions into a world class engine for devs

That developers pay millions to license and use. This isn't charity work.

> build out the first "full house" competitor to Steam

So they can control the market as a replacement for Steam, a superior platform that has (a) an instant return policy [1], (b) the ability to emulate input for any game for the disabled[2], and (c) the ability to share your entire game library with family without having to share accounts and save files.

[1]: Obviously hasn't always been the case. [2]: Via Big Picture Mode, which allows you to use any controller for any game and remap inputs for games that have no such settings. A total blessing for anyone disabled or with a preference for different controls.

Re:Microsoft calls for a closer look at app stores by BoorishBears on Friday June 19, 2020 @12:01PM (#23575764)
> That developers pay millions to license and use. This isn't charity work.

They retroactively waived licensing fees for any game that made under 1 million dollars in revenue going back years!

But, ah yes, you got them! They're a company in a capitalist society trying to make money, what crooks!

>So they can control the market as a replacement for Steam

I don't know how you can say this with a straight face. By that logic anyone who makes any store that isn't Steam is just trying to control the market.

Anyone who makes anything that isn't the current incumbent in a monopolized industry is just trying to become the new monopoly!

And the rest of your points are in the worst faith.

Epic games is how old? You're complaining that a new player hasn't matched every feature of a decades old incumbent?

Not to mention, Epic games has instant-refunds on some games (developers can disable this, also yeah, bringing up Steam in a conversation about refunds is a joke, you knew that enough that you had to pre-emptively footnote it)

And Steam was an accessibility NIGHTMARE until very recently, to the point that I had seen petitions come out against it! Not to mention accessibility in games is largely on a game-by-game basis, acting like Big Picture was made to improve accessibility is laughable when it launched without the ability to even change text sizes for years.

On that note, Epic actually supports screen readers as a first class citizen in their engine: https://docs.unrealengine.com/en-US/Engine/UMG/UserGuide/Scr...

Re:Microsoft calls for a closer look at app stores by kuzimoto on Friday June 19, 2020 @10:55AM (#23575110)
Can you enlighten me on why people think Epic is evil? I just haven't really kept up with news about them.
Re:Microsoft calls for a closer look at app stores by teddyh on Friday June 19, 2020 @11:02AM (#23575189)
As I understand it, people were mad at Epic when many game projects on Kickstarter, formerly announced and crowd-sponsored as multi-platform, were suddenly funded by Epic and changed to be exclusives on Epic. Many people viewed this as a breach of trust by the projects, and as even worse done by Epic, by prompting and encouraging this.
Re:Microsoft calls for a closer look at app stores by erikw on Friday June 19, 2020 @11:15AM (#23575302)
I think more competition in this space is great, and overall we'll all benefit. However, notice that when you open up Steam, the default view is your library of games, whereas when you open the Epic Games Launcher, your default view is the store. This suggests to me that BD folks are running the show, rather than folks who are interested in games. Valve has spent the better part of the last 20 years proving that they generally make decisions for Steam that put gamers first- enough so to convince me, a dedicated FOSS and free culture supporter to pay for DRMed games. I've also purchased a game from the Epic Game Store, and while the experience wasn't as good (the Epic Games Launcher is pretty half-baked software), I expect them to iterate and improve it, unlike EA's Origin software which is almost comically broken.
Re:Microsoft calls for a closer look at app stores by plantain on Friday June 19, 2020 @12:24PM (#23575972)
When I open Steam, 100% of the time I get a popup advert for whatever promotion they have on?
Re:Microsoft calls for a closer look at app stores by cjenkins on Friday June 19, 2020 @11:01AM (#23575184)
There has been controversy around them paying third party developers to release their game exclusively through Epic Games Store. From what I recall these are timed exclusives so the games do eventually end up on other store fronts but people seem to be really up in arms about it.
Re:Microsoft calls for a closer look at app stores by WorldMaker on Friday June 19, 2020 @03:13PM (#23577898)
Some of the complaints are about Epic's lack of any interest in the minefields of Linux and macOS support. It's not a PC gaming store, it's emphatically a Windows gaming store. (Some of those complainants seem to overlook how long Steam was Windows-only or how much of the Steam catalog will likely remain Windows-only.)

Most of the rest of the arguments seem to revolve around Epic doing paid (timed) exclusive deals with an interesting cross-section of developers. (Using the weight of their Unreal engine licensing fees to sweeten the pot of what they could offer in some cases.) It's something common to console games, but some PC gamers seemed disturbed to see it on the PC. It also seems to betray a short-term memory with respect to Steam, as Steam also bootstrapped on exclusives such as Half-Life 2. (Half-Life 2 wasn't even a timed exclusive as most of Epic's have been, HL2 still requires Steam in 2020, whether or not you bought it or The Orange Box on a physical disc from a retail store back in the early oughts. Which leaves prevarication room for some Steam fans because Valve did allow multiple stores to sell the game even if it was a platform exclusive to play the game; but it still ignores the historic controversy when Steam did that in the first place and many gamers at the time called it a mistake and the death of PC gaming.)

(ETA: Also, Epic did do one sleazy/evil thing early in the EGS: it scraped private Steam files for friends lists, rather than using documented APIs, to try to bootstrap its social network.)

Re:Microsoft calls for a closer look at app stores by pjmlp on Saturday June 20, 2020 @12:23AM (#23581638)
> It's not a PC gaming store, it's emphatically a Windows gaming

Sounds like a PC to me.

https://www.youtube.com/watch?v=qfv6Ah_MVJU

Re:Microsoft calls for a closer look at app stores by monadic2 on Friday June 19, 2020 @01:56PM (#23577082)
I don’t think either of those run on Linux.... did you mean “windows” rather than “pc”?