Volatility.
Since I can see it coming, the fact that real-world assets have a non-zero volatility does not mean that the level of volatility in virtual assets isn't a difference in quality and not merely quantity.
What happens to your WoW diamond's investments when the next Wow expansion brings out UltraDiamonds and the latest shiny hot BiggerNumbersThanLastTime weapons and armor can only be bought with those? Again, the fact that this occasionally happens in the real world still has nothing with the routine nature of this sort of thing in the virtual.
Only an idiot would invest in Wow diamonds. Put your money into buying stock in the company running WoW instead.
Well that's the beauty of the blockchain. You just have a contract in place saying that weapons and armor can only get X% more powerful each year, so that way there is a fixed amount of inflation.
Cryptokitties is a testament to how pathetic the blockchain is as a platform for complicated games. The fact that possessing a hash representing the genome of a cat is enough to qualify as a game is laughable. I've played lots of highly simplified games that involved breeding animals and optimizing for specific traits and what cryptokitties offered was just one mechanic in an entire system consisting of dozens of interacting mechanics and MMOs like WOW go way beyond a dozen mechanics.
I don't think anyone is arguing that DLT, as it currently stands, is a complete piece of shit. But that doesn't mean that no progress will be made over the next 30 years. Especially since registering and tracking virtual items is pretty much the perfect use case for DLT.
You're too deep, there isn't any way we can convince you of the foolishness you're spouting.
Is the idea that the company is just doling out items? An artificial scarcity? Doesn't that make the market super untrustworthy if they could flood it at any time? You can't do traditional coin mining as that would remove the effort from the gameplay.
Sure a better game could come out and the value of items could come down, but that isn't really any different than if people in real life decided they just liked garnets instead of diamonds or whatever. And presumably as Moore's Law slows down, winning games will stay in the front runner position for longer.
From a pension fund's perspective, you're basically just finding something that a small number of people love passionately and then hoping that as more people learn about that thing, the value of everything connected to the ecosystem increases. That doesn't really seem any different than investing in a social network like Facebook or whatever, which clearly pension funds already do (usually by allocating a small portion of their funds into VC, although sometimes directly).