- fn keys that show what mode you are in. I never know if I'm going to hit F3 or "sound up".
- locking keys: is uppercase is locked or not? Am I at one press for ` ? Have I triggered ^ ?
- show special char combinations: press alt-gr, and the keyboard show you the signs like €, ¤ or | that you can enter.
- per app shortcut displays: imagine, you click ctrl + and all other keys change to show what they can do.
- game shortcuts: when you launch it wasd become arrows, shift become jump, etc
When people are told the trackpad doesn't move when it's pressed - that it isn't "clicking" in the sense you are not pressing a switch - the first reaction is incredulity.
You should keep the tactile feedback, and the default keys, only enhance on that.
This keyboard does both.
With the 2019 refresh I thought they might do that as a compromise.
We could have all had whatever keys we want. Revolutionary. Instead, nope.
I love the touchbar. I love that well-written apps put shortcuts straight in the touchbar so I don't have to discover what function key does what.
I wouldn't give it up at all.
I don't know lambda offhand, but it's possible to define extra mappings if it isn't there by default.
The general idea is that you would type something like :e' to type out é. This allows you to use a single keyboard layout across languages.
All that being said, I'm not holding my breath for this keyboard. The design isn't polished enough, I doubt software support for my use cases will be common any time soon, and I just don't see hundreds of little screens being cost effective or reliable hardware. I hope I'm wrong though.