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Re:Xbox and Windows NT 3.5 source code leaks online by cdolan on Thursday May 21, 2020 @08:12AM (#23257448)
You may be thinking of Nintendo. They packaged up a Super Mario ROM from the internet and sold it on their classic games store.

https://youtu.be/zR1uEwjx7VI

Re:Xbox and Windows NT 3.5 source code leaks online by jsmith45 on Thursday May 21, 2020 @09:46AM (#23258265)
That proof is utter nonsense.

Sure Nintendo might have just downloaded the rom, but they may have:

1) just concatenated the prg and chr roms and added an iNES header so they could validate in third party emulators. (Likely extra helpful for games where they were developing anti-epilepsy patches, since third party emulators have some really nice debugging tools.)

or

2) Used a third party cart dumper that adds the iNES header, because it was faster and easier than setting up a 3.5 inch floppy drive to try read the original rom from the archive. (And much faster than retyping in hex dump printout from the archive).

Re:Xbox and Windows NT 3.5 source code leaks online by thristian on Thursday May 21, 2020 @10:07AM (#23258498)
or

3) hired one of the iNES developers to develop their emulator, who kept using the file-format they were familiar with.

https://news.ycombinator.com/item?id=22756156

Re:Xbox and Windows NT 3.5 source code leaks online by woodrowbarlow on Thursday May 21, 2020 @12:32PM (#23260623)
great detective work there!
Re:Xbox and Windows NT 3.5 source code leaks online by nolok on Thursday May 21, 2020 @09:09AM (#23257872)
Sony "PS Classic" is also an arm board running ePSXe.
Re:Xbox and Windows NT 3.5 source code leaks online by MaxBarraclough on Thursday May 21, 2020 @08:44AM (#23257714)
I believe they wrote their own emulator though.