Look at how little functionality seL4 provides, compared to hobbyist operating systems.
"A talented programmer can write and verify 4 lines of code a day"
seL4 has some cool ideas, but I can't stress enough how miserable it is to develop for.
Note that formal methods don't get around this as they do nothing for the class of bugs where it works as specified but now that we see it in operation we know the specification was wrong. (once the spec is right though it is faster)
Whether you've proven the right thing still requires judgement - what you end up with is a provably correct implementation of what you thought you wanted. But that's a much smaller problem, and at a minimum you're guaranteed to have an unambiguous definition of what it is you actually built.
That's my point.
Formal methods don't make bugs or debugging disappear. They move it to different domain - the development of the proof.
> what you end up with is a provably correct implementation of what you thought you wanted.
You end up with a provably correct implementation of what you thought you stated on what you thought you wanted.
Serious proofs are highly non-trivial. I've seen experts debate the exact semantics of the most simple properties.
They make the thing we usually call bugs and usually experience as debugging disappear. The thing that remains is a very different activity with very different properties.
Do you write a correct formal spec the first time round? I don't. Proofs sometimes pass or fail when they shouldn't.
When these problem occur I call them bugs, and I call process of finding and fixing them debugging.
What do you find it has in common with the activities that we normally call debugging? For me debugging is characteristically about understanding how a system is behaving, essentially by bisecting: it's all about figuring out what should be the case at each point and identifying the point at which things start to go wrong. Whereas correcting a proof is very different: you immediately know where the problem is, and it's more about coming up with a new lemma or strategy - it's the same kind of activity as writing a new proof/program, whereas (traditional) debugging is very much a separate skill, IME.
A proof can fail for many reasons, and even in the simplest possible case, where the tool provides you with a counter example it could either be a real bug in the design/program/protocol, but there could also be something wrong with the specification you were given, or in your implementation of the specification, or in some assumptions you've made to simplify the proof, or there's ambiguity in the natural language description, or even some typo somewhere.
You now need to understand the domain and the system well enough to come up with an explanation of the phenomena. This is debugging.
Formal methods don't just make bugs and debugging disappear, they just move it to a different domain - the development of the proofs.
Are you referring to the possibility of errors in your model? That's not the same thing.
It is very easy to complete a proof on the wrong model, and there are always errors in the model, at least initially.
There's always an iterative process of refining the model until you are confident in its being good enough. When are you confident it is good enough? That's quite similar to asking "If you don't use formal methods, how do you know when your work is done?"
That doesn't sound right. Automatic proof assistants/verifiers won't approve your proof unless it really is a proof for the model, right?
> there are always errors in the model, at least initially
Agreed.
> There's always an iterative process of refining the model until you are confident in its being good enough. When are you confident it is good enough?
It's true that bugs in the model are a possibility.
More broadly, it's possible for defects to get through a formal software-development methodology. There was an interesting case study done on this. [0] Vastly fewer than if formal methods are not used, but you're still right that ultimately it's not a completely rock-solid guarantee. (And that's not counting things like bugs in the proof-assistant, or bugs in the non-verified compiler you end up using.)
[0] https://www.adacore.com/tokeneer ('Analysis' section is on page 59 of PDF)
See also https://blog.adacore.com/tokeneer-fully-verified-with-spark-... , https://github.com/AdaCore/spark2014/tree/master/testsuite/g...
I actually work in an agile environment that uses formal methods and it is possible!