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Re:What is interesting about Factorio by TylerE on Tuesday April 21, 2020 @12:51AM (#22932023)
I’ve tried several times but it just repels me.

It has the worst tutorial I’ve ever seen and all the inventory management is just super awkward with weird UI.

That’s coming from someone with hundreds of hours in OpenTTD and the like

Re:What is interesting about Factorio by 7777fps on Tuesday April 21, 2020 @03:55AM (#22932928)
I agree, and I dropped Factorio for a year before going back to it and sinking a few hundred hours into it.

What changed? Well partly some UI improvement, but mostly it was a mindset change.

The inventory is rubbish because you're not supposed to have inventory.

It's a game about JIT supply chains.

Instead of building things and working out what to build from them, start from the end and work backwards.

I also had to learn to not get bothered by overproduction and stop trying to buffer overproduced goods.

Re:What is interesting about Factorio by pmoriarty on Tuesday April 21, 2020 @03:00AM (#22932665)
"all the inventory management is just super awkward with weird UI"

That's funny, for me Factorio has one of the best and well-thought-out UI's I've ever seen in any game (especially for a game this complex).[1]

[1] - With the exception of the circuit network, which is too easy to turn in to spaghetti code and a nightmare to debug.

Re:What is interesting about Factorio by mcphage on Tuesday April 21, 2020 @12:09PM (#22936231)
> the best and well-thought-out UI's I've ever seen in any game

As you place belts, they should rotate to create a path.

Re:What is interesting about Factorio by pmoriarty on Tuesday April 21, 2020 @12:53PM (#22936728)
There are mods that will do exactly this.
Re:What is interesting about Factorio by TylerE on Tuesday April 21, 2020 @03:02AM (#22932672)
Part of it, frankly is that I hate pixel art. Give me antialiasing and decent kerning, dammit!
Re:What is interesting about Factorio by zo1 on Tuesday April 21, 2020 @03:44AM (#22932885)
It's not pixel-art. All their "entities" are actually 3d models that are rendered into isometric images. And they've also slowly been regenerating all their images with high-resolution models + renders.
Re:What is interesting about Factorio by TylerE on Tuesday April 21, 2020 @03:55AM (#22932926)
It’s rendered to fixed resolution sprites. That’s pixel art.
Re:What is interesting about Factorio by imtringued on Tuesday April 21, 2020 @04:32AM (#22933103)
Pixel art by definition involves the careful hand placement of individual pixels to create an image. What you are talking about is just a 2D game.
Re:What is interesting about Factorio by TeMPOraL on Tuesday April 21, 2020 @05:51AM (#22933473)
Which makes it better than the 3D you yearn for. You can't do as high-quality and as stylistically consistent graphics with real-time 3D rendering; the computing power simply isn't there.
Re:What is interesting about Factorio by TomMarius on Tuesday April 21, 2020 @06:12AM (#22933554)
Pixel art means making a picture while zoomed in to see individual pixels, placing them manually nearly pixel by pixel (only the most basic shape tools are used, and no anti aliasing).
Re:What is interesting about Factorio by kchr on Tuesday April 21, 2020 @11:03AM (#22935514)
Most importantly: Dithering by hand.
Re:What is interesting about Factorio by james_s_tayler on Tuesday April 21, 2020 @08:55AM (#22934500)
Play Satisfactory then.
Re:What is interesting about Factorio by chipperyman573 on Tuesday April 21, 2020 @02:24AM (#22932524)
What's wrong about the tutorial? It walks you through the first 5% of the game. The remaining 95% unlock in a way that makes it obviously an improvement to something you have already. Personally I really liked it.
Re:What is interesting about Factorio by TylerE on Tuesday April 21, 2020 @02:39AM (#22932585)
It’s incredible opaque.

The old tutorial was actually better. The new one they introduced is really bad. Not only does it not explain things, but some of the mechanics actually work differently in the tutorial.

This is a pretty good breakdown

https://forums.factorio.com/viewtopic.php?t=72407

Re:What is interesting about Factorio by jfim on Tuesday April 21, 2020 @02:54AM (#22932637)
They've actually decided to remove the tutorial introduced in 0.17 and go back to the 0.16 one.

https://factorio.com/blog/post/fff-342

Re:What is interesting about Factorio by hobofan on Tuesday April 21, 2020 @03:05AM (#22932691)
To get beyond a certain point in this game you will need a exact understanding of certain mechanics and advanced patterns. I doubt most people would come up with advanced patterns (e.g. how to build a well working main bus, or a conveyor balancer that works well) by themselves and learn that from the wiki.

If you purely stick to everything you learn ingame, you will probably hit a wall after 20 hours or so.