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Re:Apple wont let bad guys use iPhones in movies, director says by djhworld on Thursday February 27, 2020 @01:32PM (#22436209)
There was a time in racing/car based video games where a lot of licensed vehicles could only suffer superficial damage in the game, due to onerous policies like this.

Its look hilarious when you crashed into a wall at 120mph and drove off with just a scratch on the paint and a bit of windshield damage

Re:Apple wont let bad guys use iPhones in movies, director says by manfredo on Thursday February 27, 2020 @01:34PM (#22436227)
Apparently this is the main reason why Burnout games had fictional cars.
Re:Apple wont let bad guys use iPhones in movies, director says by Cyph0n on Thursday February 27, 2020 @01:36PM (#22436249)
Isn't it the same for GTA?
Re:Apple wont let bad guys use iPhones in movies, director says by sybarita on Thursday February 27, 2020 @06:14PM (#22438994)
with GTA i imagine there's also the consideration that these brands don't want their cars to be seen used in drive-by's and robberies. if they're sensitive enough to not want to see cars damaged they'd prob have a problem with images of their cars running down prostitutes on the street lol
Re:Apple wont let bad guys use iPhones in movies, director says by driverdan on Thursday February 27, 2020 @04:42PM (#22438265)
Many movies do this too. Transporter 2 is a great example. In The Transporter all of the cars sustain significant damage. There were no vehicle brand deals. Audi provided the vehicles for Transporter 2. They didn't even get scratched.