News for hackers. Stuff that matters.
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by Raphael on Thursday February 17, 2011 @05:28PM (#2233168)
Looks like it's going to be open source!

https://github.com/gameclosure

Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by AntiRush on Thursday February 17, 2011 @05:37PM (#2233215)
We're big believers in open source and a lot of our technology is, as you can see, open source. Timestep, our canvas game library, is probably the most interesting project there at the moment. It's a useful abstraction layer on top of canvas that can then be used with the Game Closure SDK to deploy to other platforms.
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by chopsueyar on Thursday February 17, 2011 @11:19PM (#2234207)
Does the framework support the ability to record sounds and send them to other players?
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by griggheo11 on Thursday February 17, 2011 @04:42PM (#2232995)
Nice! There's some hardcore talent on that team (Michael Carter created Orbited for example).
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by mjpizz on Thursday February 17, 2011 @05:43PM (#2233233)
Ditto to that. I play pickup rollersoccer with Michael and Martin, and during those games I have probably learned more about in-depth Javascript and Python than any fundamentals of the sport.

Saw a demo of the SDK yesterday, and all I have to say is: congrats dudes, it looks sweet. I'm not even a game programmer and I want to give it a shot :)

Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by narcvs on Thursday February 17, 2011 @05:06PM (#2233088)
Any code-related thing that Martin and Michael put their hands to is guaranteed to be rock solid! Congrats on the launch guys!
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by fictorial on Thursday February 17, 2011 @04:44PM (#2233004)
Wow, this sounds very similar to an idea I started working on last year (http://playrelay.io) right before my daughter was born. Someday I will get back to it. Good luck!
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by mcmc on Thursday February 17, 2011 @04:34PM (#2232962)
Be sure to check out the video to see our technology in action.
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by lukifer on Thursday February 17, 2011 @05:35PM (#2233205)
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by andien10 on Thursday February 17, 2011 @04:17PM (#2232902)
One of our exciting new companies at SSE Labs! Congrats on the article - Game Closure is a strong group of hackers if I've ever seen one.
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by pacomerh on Thursday February 17, 2011 @05:16PM (#2233128)
This is right on time, thanks, hopefully I can get my beta pass soon.
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by goonieiam on Thursday February 17, 2011 @04:42PM (#2232997)
I saw a demo recently, and it's quite impressive, well done guys!
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by phodo on Thursday February 17, 2011 @06:45PM (#2233437)
Will this be JS only? Or will we be able to integrate this into Objective-C? (naturally, this is non-cross-platform) Would be useful to have an Obj-C library.
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by stewart_dennis on Thursday February 17, 2011 @06:47PM (#2233447)
These guys are incredible; so much potential!
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by lordmax on Thursday February 17, 2011 @04:49PM (#2233019)
awesome!!
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by Charuru on Thursday February 17, 2011 @07:01PM (#2233489)
Can someone explain the cross platform part? Are they going to publish to the AppStore?
Re:Game Closure Makes it a Breeze to Build Multiplayer, Cros... by AntiRush on Thursday February 17, 2011 @07:01PM (#2233492)
Yes. The SDK will provide apps that you can publish to the Android or iPhone app store.