Re:When will Google shut down Stadia?
by ddtaylor on Thursday November 21, 2019 @12:36PM
(#21596854)
Yup. OnLive tried it with similar results. There are many markets where 10ms - 20ms latency doesn't matter that much, but realtime gaming isn't one of them. It's extremely disorienting to play a game with even the slightest framebuffer lag.
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After playing it for about 5-8 hours in the last 2 days, I'd say for a casual gamer like me, there is no perceptible latency. Even in an FPS like Destiny. But again, yesterday was the first time I played a AAA game after two years so maybe I'm just a bit rusty.
You don't know what you're missing until you have tried lower latency.
My regular gaming setup is a 144 Hz monitor with a PC. Everytime I try gaming on a console with a 60 Hz TV I feel like I'm completely drunk because of the noticeable input lag. And that's not even cloud gaming. That's just the Console + TV input lag...
Re:When will Google shut down Stadia?
by minikites on Thursday November 21, 2019 @12:47PM
(#21597012)
I think Stadia could be super cool for simulation games like Cities: Skylines. The lag isn't nearly as much of a problem and the ability to have an extremely powerful computer simulate many more "agents" would be fantastic.
Re:When will Google shut down Stadia?
by hyperpallium on Thursday November 21, 2019 @01:03PM
(#21597213)
Surprisingly, OnLive found lag was an even greater problem for applications with a cursor than for games.
Plus your suggestion can be implemented with cloud compute (a backend behind the UI) - it doesn't need to be cloud streaming.
Re:When will Google shut down Stadia?
by kevin_thibedeau on Thursday November 21, 2019 @01:26PM
(#21597524)
No problem. Just reinvent X11 and let the display server render the cursor.
Re:When will Google shut down Stadia?
by Dylan16807 on Thursday November 21, 2019 @01:42PM
(#21597739)
Your phrasing is dismissive but yes having a game not render its own cursor is pretty common and works quite well.
I think the experience will vary quite significantly, the surface is quite large. For Stadia launch, I created a crowdsourcing reports site and am hoping that we can get a better understanding through others' experiences.