Re:Valve confirm Half-Life: Alyx, a VR game being revealed o...
by weaksauce on Tuesday November 19, 2019 @12:12PM
(#21575383)
Well that and the fact that they had a writer and a story instead of a free for all killing spree like their contemporaries.
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Re:Valve confirm Half-Life: Alyx, a VR game being revealed o...
by laumars on Tuesday November 19, 2019 @12:27PM
(#21575567)
There were already a lot of FPS around that era that had a proper story.
Re:Valve confirm Half-Life: Alyx, a VR game being revealed o...
by skyyler on Tuesday November 19, 2019 @01:53PM
(#21576733)
Can you provide some examples? I don't remember Turok or Unreal having gripping stories.
Re:Valve confirm Half-Life: Alyx, a VR game being revealed o...
by mietek on Tuesday November 19, 2019 @02:20PM
(#21577043)
Pathways into Darkness (1993), Marathon (1994), Marathon 2: Durandal (1995), and Marathon Infinity (1996) all precede Half-Life (1998).
https://en.wikipedia.org/wiki/Pathways_into_Darkness
https://en.wikipedia.org/wiki/Marathon_Trilogy
The stories of these games have been the subject of discussions for many years.
http://marathon.bungie.org/story/
You may know Bungie as the studio behind Halo: Combat Evolved (2001) and subsequent games.
Re:Valve confirm Half-Life: Alyx, a VR game being revealed o...
by trm42 on Tuesday November 19, 2019 @02:58PM
(#21577539)
Marathons are awesome games still. It’s kinda sad that most of the PC players missed them. If my memory serves me right, only Marathon 2 was publishes on Windows quite late and it got bad reviews because of Quake and its 3d graphics. Marathons had bitmapped NPCs instead of 3d models.
Before Microsoft bought Bungie, They open sourced the Marathon code and gave the game data for free. Luckily people have been working on bunch ports for modern OSes: