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Re:Escape rooms are big business by evolve2k on Saturday August 10, 2019 @06:48AM (#20661326)
I live in a smaller city where I’d say the number of escape rooms is about equivalent to the number of bowling alleys (less than 5 of each come to mind).

How’s the best way to measure if the market is saturated?

Re:Escape rooms are big business by gkoberger on Saturday August 10, 2019 @08:28AM (#20661669)
I think the answers you've gotten are looking at it the wrong way! For bowling alleys, checking availability is a good way to see if there's room for another one. Since Escape Rooms have 0 replay-ability, you're not really competing for "regulars". There's likely hundreds of people who have already done all ~5, and would be eager to do a 6th.

If those 5 have gotten enough people to come, most of their patrons will happily come do yours, too. You're not really "competing". In a way, you're more like a movie than a movie theater.

Re:Escape rooms are big business by walterbell on Saturday August 10, 2019 @08:48AM (#20661756)
Excellent point!

Could escape rooms go on tour like theatrical productions? Producers swap escape room teams/spaces between cities? Professional roadies who are expert in setup/teardown?

Re:Escape rooms are big business by gkoberger on Saturday August 10, 2019 @08:56AM (#20661788)
They do! There's a few companies (SCRAP, PanIQ, The Escape Game) in SF already that are set up that way. They have a ton of locations, and host games for 1.5-2 years, and then swap them with other locations around the world. SCRAP also has some deals with media companies to do touring escape rooms; I've played a Zelda one and a Pacific Rim one.

There's also many companies that sell escape room plans. So rather than creating your own, you'd spend $5-10k to "buy" one and then build it yourself. They usually guarantee a X-mile radius that you'll be unique, so that you aren't competing against the same game.

Re:Escape rooms are big business by Waterluvian on Saturday August 10, 2019 @09:37AM (#20661942)
Zero replayability is such an issue. So often you want to share the joy with others. Surely some escape rooms can apply what puzzle video games do: same puzzles, different variables.
Re:Escape rooms are big business by cm2187 on Saturday August 10, 2019 @10:17AM (#20662170)
Reminds me the movie The Game with Michael Douglas.
Re:Escape rooms are big business by listenallyall on Saturday August 10, 2019 @10:39AM (#20662298)
Did you even click on the article? That exact movie was mentioned at least twice.
Re:Escape rooms are big business by astura on Saturday August 10, 2019 @04:01PM (#20664212)
>Since Escape Rooms have 0 replay-ability, you're not really competing for "regulars".

The escape room in my town reconfigures every once in a while, I've done about 5 different "rooms" there that have all been very different. Sometimes the theme requires you to know something about the topic to solve the room (examples: star wars room, comic book room). To be honest they probably rotate the rooms.

Re:Escape rooms are big business by bena on Saturday August 10, 2019 @08:51AM (#20661769)
I would imagine that the various companies mix it up. Change the room every now and then
Re:Escape rooms are big business by mycall on Saturday August 10, 2019 @07:49PM (#20665262)
Sounds like an opportunity for "pop-up" rooms, Escape from Santa.
Re:Escape rooms are big business by dfeojm-zlib on Saturday August 10, 2019 @07:18AM (#20661432)
I would find a better (defensible) business model that's better than a restaurant that anyone can open. ER's have zero intellectual property and anyone can start such a business for little investment. Do something else (hard/er/expensive/tedious for most people) that lends itself to greater monopolization by you, and that's profitable. (Build something defensible and profitable that customers love.)
Re:Escape rooms are big business by braythwayt on Saturday August 10, 2019 @10:21AM (#20662195)
I wrote some books.

Books are completely indefensible. There are billions of the things, and new ones get written all the time. I made some money. I was and am very happy to have written books.

Is writing books a good business? Perhaps not, if viewed through the “The world is divided into unicorns and NOOPs” lens. But I don’t look at the world through that lens.

See also: Making music, opening a social pub, running a day care, organizing festivals or conferences...

https://en.wikipedia.org/wiki/Lifestyle_business

Re:Escape rooms are big business by TheSoftwareGuy on Saturday August 10, 2019 @09:52AM (#20662019)
Not everyone needs to be a billionaire monopolist, I think most people can be happy with a solid consistent income
Re:Escape rooms are big business by EForEndeavour on Saturday August 10, 2019 @09:35AM (#20661934)
Would your advice to anyone interested in building an escape room not to build an escape room?
Re:Escape rooms are big business by jccooper on Saturday August 10, 2019 @12:37PM (#20663022)
If they’re on average not full on a Saturday, the market is over saturated. If they’re full on Thursday, the market is under saturated. In between, there’s probably room but you’ll have to fight for it.

Also, if there are more than about 13 in your market, you’re going to have problems getting noticed because the review sites have huge first mover bias.

In general, the market is over saturated, and will probably see more closures than openings over the next year.

Re:Escape rooms are big business by lozenge on Saturday August 10, 2019 @07:28AM (#20661469)
Do these rooms have an online booking system? Check their occupancy rate!
Re:Escape rooms are big business by sokoloff on Saturday August 10, 2019 @08:08AM (#20661603)
Call up and see what availability they have next week.