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Re:Photorealistic Path Tracer by 200px on Sunday July 21, 2019 @06:17AM (#20490691)
This is cool. I want to start learning this. What programming language would you suggest to write my code while I learn this? Is C++ pretty much necessary for performance reasons or other languages would be okay too? Any specific recommendation?
Re:Photorealistic Path Tracer by sfkdjf9j3j on Sunday July 21, 2019 @06:49AM (#20490765)
Check out Peter Shirley's book series, starting with Ray Tracing in One Weekend. It's about ray tracing, not path tracing, but it's a fun introduction to the broader topic.

As for languages, I guess that depends on how long you are willing to wait for results. You might be able to use Go or something on the JVM without driving yourself insane.

Re:Photorealistic Path Tracer by hellofunk on Sunday July 21, 2019 @08:04AM (#20490982)
His books are all about path tracing, which is a subset of ray tracing.
Re:Photorealistic Path Tracer by namibj on Sunday July 21, 2019 @07:11AM (#20490814)
There are many recent languages that seem suitable. Like Julia and such.
Re:Photorealistic Path Tracer by alkonaut on Sunday July 21, 2019 @08:34AM (#20491064)
If you don’t already know c++ I’d go for Rust.
Re:Photorealistic Path Tracer by trishume on Sunday July 21, 2019 @09:50AM (#20491299)
I would have used Rust if I hadn't already put 10 hours of work into an assignment to write a basic ray tracer, which had to be in C++ unlike the final project.
Re:Photorealistic Path Tracer by bogwog on Sunday July 21, 2019 @09:34AM (#20491242)
Unless you're trying to find a job