All of this to avoid saying: "You're converting your working copy into a lossy format. You might lose things."
The save vs export change only hits against habits. It took me a while to figure it out at the time but these days I practically only ever use "Export as" because I know what I want and I know what I'm doing, and how to do it in later Gimp versions.
While I didn't like the change it does make sense. Loading and saving in Gimp is about native formats. Saving to a bitmap format loses much of the data so calling it an export is quite appropriate. Before, Gimp was always nagging about whether I'm sure I want to save as jpeg because I wouldn't be saving my Gimp state that way. That wasn't pleasant either.
It is not a major issue, but it still is an annoyance you have to face constantly if you want to work with other file formats directly as opposed to treating them as second class citizens regardless of what sort of editing you are doing.
Similarly if you are editing an image with a single layer (the background) and save it as a PNG it is always lossless (no need for warning dialog) but if you add a layer and try to save it then it becomes lossy (so show a warning dialog with the option to proceed as the default - being default because that is what the user asked for - and an option to save as XCF instead so that the layer is preserved).
However beginners or not, unless your primary file format is XCF, GIMP will always annoy you about not saving your image even though you did it - just instead of saving it in its own proprietary format that nothing else supports, you saved it in something that can actually be shared.