Also Stadia has a subscription basis. Cloud gaming is just too important to let Microsoft win. Just like cloud in general.
Regarding the primary business argument. This is exactly what they are hedging against. Google knows ad revenue can‘t grow forever. Regulation might be coming. Cloud and stuff like this will have to take more and more of the load.
What if Stadia under-performs their financial expectations? What if it under-performs those expectations for 2-4 years?
I'm not certain that Google will shut-down Stadia in that time-frame, but I'm absolutely not certain that it will also be running at that point.
I'm extremely confident that Valve won't shut down Steam in that time-frame, though.
Are you taking it as self-evident that Stadia will have more than a couple million users?
> Also Stadia has a subscription basis.
So did fiber.
Fiber is different I think because of shitty regulation that favors incumbents and the insane cost of financing a physical network.
Where Steam has proven to be very profitable and Valve has a longer track record, and this is their primary business.