The first is what you mention: everyone ignores lessons from the past and try to relearn everything from scratch, reinventing the wheel and best practices over and over and over, making the same mistakes again and again. Some communities also heavily encourages concepts like how experience doesn't matter, best practices aren't a thing, etc.
The second (and part of the reason the first is a thing), is the amount of people acting as experts that really aren't. Even big names and pseudo-celebrities in the field frequently have no idea what they're talking about. Once people realize this, they start questioning everything.
And thus, we're stuck in software engineering stone age. Being unable to separate the good stuff from the bullshit is holding us back a lot.
Many companies have a formal mentorship program but it is often in name only (at least in my experience at 3 companies).
In a formalized apprentice program, a worker can feel okay about not knowing things and asking the person for whom they are apprenticing. Despite formal mentors, I believe many junior devs do not have a person that they feel comfortable not knowing things. Moreover, plenty of senior engineers do not make good mentors (either don't want to or don't have the strongest of communication and mentoring skills).
You'll have a crop of engineers with 0-2 years experience that don't feel comfortable not knowing something because they feel it can be a sign of technical weakness. Perfectly valid questions go unasked and a young engineer may spend 3-4 days trying to answer something that his mentor could help him/her with in 15 minutes.
Great knowledge isn't transferred optimally in this scenario.
- don’t care about your pride. You’re here to learn, so do everything you can to learn. Imagine even the worst possible scenario - people get fed up with you - you’ll go and find different job (benefits of being in a booming industry). Your old coworkers won’t follow you but knowledge will
- don’t think about all the time you spent looking for answers yourself as wasted. Some if it was, but you learnt also tons of other things that may not be relevant now, but will be in a future
- ask your mentors not only for direct answers to your questions but also for reason and/or how they came to that conclusion. Most important skill for you to learn is how to think about problems and how to find solutions, not the actual solutions to few problems you came across
It mostly is true that the only stupid question is the one you didn’t ask.
Please don’t ask the exact same question twice. Take notes if you need to. Asking for clarification or following up for more detail is fine.
If you have many questions and your mentor has other responsibilities, try not to keep interrupting them all the time. Discuss the best way to balance your needs and theirs, perhaps finding a time/place/medium where you can have a larger discussion and deal with several questions at once.
Assuming your mentor has accepted that responsibility voluntarily, they’ll probably be happy to help even with the basic stuff — we all had to start somewhere — but will appreciate it not taking over their whole day.
During the years I have found that it's not helpful to go into too much detail when teaching, as the people who are just starting won't be able to appreciate it and it may actually overwhelm them.
I wish my personal experience was the same, but it has been the polar opposite. In my current and previous roles, there is always too much work, which causes management to pressure development for deliverables, which results in juniors getting pushed aside. It's a terrible cycle and I have no idea how to improve it.
You should be angry about overtight deadlines and companies who live by those, not to the actual people. This also points to a possible solution for you: switch companies.
Or think about "the cloud," "infrastructure as code," "immutable infrastructure," all that stuff that's considered best practices now couldn't have even been conceived of when we were spinning up new servers by driving to the data center and dropping a new 1U in the rack.
For example, implicit declaration of variables in programming languages.
A strong team will have a mix of older and younger engineers.
I pair programmed for 3 months (which I consider apprenticeship / live action mentorship) with someone who was a way better engineer than me at my first "career job" out of college. I learned more in those 3 months about software engineering than in my previous two.
Mentoring is one of my favorite thing. Finding people who want to be mentored is...challenging though. Probably a chicken and the egg (one of the other posters mention how people are put in a situation where they can't be open about not knowing things), but so many entry level engineers just pretend they know everything.
Completely agree with you though that this kind of dynamic would drastically improve the industry.
Do you mean you learned more than you did in 2 months of school? Did you drop "years" as the last word? Did you mean it wasn't a great experience because you could have learned what you did in 2 months instead of 3?
This is only one of these "must-read book list", what you can do is search several of them and see which ones are quoted by almost everyone!
About "everything" I would rate the following books very highly, for their sheer usefulness:
- Thinking Fast and Slow (really do the exercises!)
- then Neuroleadership which describes the purpose of brain structures, it's somehow wider than kahneman
- A Mind for Numbers (include very useful data points for knowledge workers)
- Distinction: A Social Critique of the Judgement of Taste
- Cutting Through Spiritual Materialism
About programming I would rate the following books highly, but at the same time it seems a bit fruitless to me to read about programming, rather than spending more time reading about psychology or sociology:
- the Economics of Software Quality
- Peopleware
- Pragmatic programmer
- Mythical Man month
^you'll see that these books are hardly kept secret, it's just that people quote them but don't actually read them, or so it seems.
"Doing Agile" doesn't qualify as "engineering", CMMI level <5 isn't engineering. Even CMMI level 5 is only engineering in a very small domain. Most shops claiming CMMI level 5 are only qualified in one particular aspect of software development.
So we're still in the "master/apprentice" and "journeyman guild" days of our profession. But Universities and Colleges are desperate to sell their 4 year "software engineering" degrees, so cover up the lack of rigor with a mountain of bullshit.
So the first step to really establish software development as an engineering discipline is to stop fooling ourselves. Being able to "refactor my FactoryManagerFactory class" is not engineering.
When a programmer has to sign off and take liability for any failures like a PE does on a bridge is when we'll be able to say we are "engineers" with a straight face.
They take what they are given, and engineer a solution that fits that piece of hardware as well as possible. No bullshit FactoryManagerFactory.
Yes, if you have access to Kasparov, you can ask his reasoning and that will help you make a decision. Some moves in chess are only good moves if you get the next five moves exactly right, so they aren't suited to beginners.
But in real life, we don't usually get access to experts. I can look up Kasporovs games but I can't ask him his reasoning. I can look at code that Dennis Ritchie writes and see how he did something, but I don't have access to him to question him on his reasoning. But he's a very good programmer with deep knowledge and a body of work to show for it, so chances are that if he's doing something some way, it's probably not a bad way. On the other hand, if I'm writing something in C--and I'm no expert in C--I aught to give it serious thought if I'm torn between two options and I'm not choosing the one that Dennis Ritchie went with. There's a good chance that I'm not seeing something that he did.
And yes, even the best people make mistakes. But unless you have good reasoning to the contrary, you probably are not going to do better than experts in most decisions.
This is important. Similar issue exists in StarCraft: good builds for pro players aren't necessarily good builds for regular players. If you can't macro behind double pronged harass, don't do it. If you can't watch your ramp to block adepts shading in, don't sit a probe at the top of your ramp
Don't say "I do this because experts do this", instead study it to understand why they do. Otherwise you're going to end up cargo culting
Better to do suboptimal well & with understanding than try do optimal poorly & be confused when it doesn't pay off
Happens all the time with the old Donald Knuth chestnut about "premature optimization". Half the time I hear it, it's from people who don't want to optimize at all. http://www.joshbarczak.com/blog/?p=580
But if either party in the debate isn't an expert, then appealing to authority is the rational thing to do. If you yourself aren't an expert, then you lack the expertise needed to evaluate any arguments purely based on merit. You'd be far better off relying on expert advice, even if the person you're debating with has suggested something different and is more knowledge than you.
It takes a lot of objectivity and humility to know which fields you are and aren't an expert in. Overestimating your skills may feel good, but will only slow your progress and lead to bad decisions. The vast majority of the time, you're better off following expert advice.
It might be the "rational thing to do" but it's not a logical argument -- which is what makes it a fallacy.
Fallacies can often be the logical thing to do. E.g. an "Ad Hominem Fallacy" might save your ass when the other person puts forward a perfectly logical argument, but to serve their own selfish reasons to your detriment. An "Appeal to hypocrisy" can serve to highlight when the person you debate with wants you to stop doing something (because eg. they say its bad) but keeps for themselves the benefits of keeping doing to (and thus gets the upper hand on you). And so on.
Still, like those things "Appeal to authority" is not a logical proof based on the content under discussion (and axioms, logical steps etc), but a "because X says so" on the status of person X (eg. their expertise).
That's what makes it a fallacy. Whether what that person says is true or not, or even whether it's more likely true than not, is irrelevant.
In either case, it's not a logical proof (in the formal sense) nor a definite proof (the person with the expertise could for example be lying to further their interests, or mislead for some other reason).
I'm making the point that often times, appealing to authority is most likely to produce the correct answer.
That's true for most so-called fallacies. Instead they are evolutionary shortcuts to getting the correct answer (at least at evolutionary kind of situations).
Deferring to relevant expert opinion is really the only thing you can do for the vast majority of things, since you can only be an expert in so many things. Unfortunately, "appeal to authority" is sometimes interpreted in a way so as to discredit authority in general.
Like all “fallacies” it’s not that they are useless, it’s just that you have to be aware of the traps. Even the best experts in an area often disagree, so you can’t logically deduce that expert says X means X is true.
However, it's perfectly fine to defer to an authority as a working hypothesis when you're not proving something, though - unless that authority does not have relevant expertise.
I think my point is probably better worded by https://yourlogicalfallacyis.com/appeal-to-authority
> nor is it reasonable to disregard the claims of experts who have a demonstrated depth of knowledge unless one has a similar level of understanding and/or access to empirical evidence.
But that does not dismiss that you're entirely right in that
> it is entirely possible that the opinion of a person or institution of authority is wrong; therefore the authority that such a person or institution holds does not have any intrinsic bearing upon whether their claims are true or not.
> You have to be careful with this one. When someone has enough credibility, sometimes you need to question yourself if you disagree.
This is true in all disciplines, and yet the fallacy exists—because there's a difference between "an assertion is deemed true because of the … person asserting it" (emphasis mine; a fallacy) versus "an assertion is given more weight because of the person asserting it" (a perfectly reasonable shortcut, as long as the assertion is still given some vetting).
If you already had a plan to win the game, but have no idea how to continue Kasparov’s line, then it doesn’t matter how strong his move is, you’re just going to be shooting yourself in the foot by making it.
In technology though, things are different. You can precisely quantify the strength of a chess move, you usually can’t even imprecisely quantify the strength of most advice about technology. In my experience, experts tend to be no better or worse at separating their own personal opinions from more objective truths.
In any case, the appeal to authority shouldn’t be necessary. If an expert is right about something, they should be able to explain to a non-expert why they’re right.
now, if the size of the board, how pieces move and the goal of the game would change every 3 months if Kasparov would come in and tell you that your next move is wrong it would be a pretty hard sell. Also imagine this Kasparov fellow is also into manufacturing a certain type of piece that he wants you to aggressively use to “develop” your game.
This is never confusing unless you lack objectivity.
This is false in many contexts.
For example with Chess, a super GM may tell you your move is bad because they have calculated a ton of possible continuations from your move and you end up in a losing endgame. If you can't follow their calculations and/or don't know enough endgame theory, you won't be able to tell if what they are saying is correct.
Similarly with say cryptography. If you don't understand enough about the field and state of the art. You may not be able to understand how some encryption might be able to be broken.
You have to be careful with this one. When someone has enough credibility, sometimes you need to question yourself if you disagree. If you are playing chess and Gary Kasparov comes along and tells you what your next move should be, you can disagree with him, and you might even be right, but given his expertise in chess, his move is most likely going to be better than yours and it's worth considering (unless, of course, you are chess master at his level). The same thing is true with software. Some people are really strong engineers with really strong expertise in a specific domain. If you follow their advice within their domain of expertise, you might not come to the optimal solution, but you'll probably come to a good enough solution. Of course, there are exceptions, but in my personal experience, I've seen more people mess up by not following experts' advice than by following it.