News for hackers. Stuff that matters.
Re:Photos from Crude Sketches: Nvidia's GauGAN Explained Vis... by AdamDKing on Thursday April 11, 2019 @08:20PM (#19640693)
NVIDIA just released the code: https://github.com/nvlabs/spade/
Re:Photos from Crude Sketches: Nvidia's GauGAN Explained Vis... by scoutt on Friday April 12, 2019 @03:34AM (#19642805)
"To reproduce the results reported in the paper, you would need an NVIDIA DGX1 machine with 8 V100 GPUs."
Re:Photos from Crude Sketches: Nvidia's GauGAN Explained Vis... by AdamDKing on Friday April 12, 2019 @04:05AM (#19642952)
That line refers to training the model from scratch. You can still run the trained model very quickly with one "cheap" GPU.

That said, I'm not sure why one wouldn't get a similar result training on the EC2 or GCE instances that have 8 V100s. Or even training with fewer GPUs but accumulating gradients to get the same batch size.

Re:Photos from Crude Sketches: Nvidia's GauGAN Explained Vis... by bitL on Friday April 12, 2019 @02:44AM (#19642542)
What software do you use to make those 3D DNN architecture images?
Re:Photos from Crude Sketches: Nvidia's GauGAN Explained Vis... by AdamDKing on Friday April 12, 2019 @03:42AM (#19642840)
For all the 3D diagrams that I made (including the animated one at the end) I wrote code that used https://threejs.org/ and my custom library. It worked, but with a lot of hassle. In the future I'll likely try using Blender.
Re:Photos from Crude Sketches: Nvidia's GauGAN Explained Vis... by knolan on Friday April 12, 2019 @03:27AM (#19642770)
I’ve no idea what nvidia use but you could do this pretty easily in Blender with the Freestyle NPR renderer and the built in import images as planes add on.