What, a metrics-driven controversy/clickbait factory?
We'd be far better off with what Patreon is to creators, a system that gives people enough predictability of income that they can make a job of it.
On youtube this is done with advertising. I can't imagine people being happy with that embedded in open source software. People got upset enough about Ubuntu and the Firefox/Pocket deal.
> A Github that pays people based on the usage of their code might not be the easiest problem to solve
A github that charges people to use code is even harder; that sounds like instant suicide.
https://wiki.snowdrift.coop/market-research/history/software... for further reference.
> Github should become what Youtube is to video creators
A surveillance advertising system tying your work to misc manipulative ads for things you don't endorse??
Complaining about "I do things for free" while your free product is the gateway to your paying products (in this case gaining followers and popularity to sell them other things or directing them to his ad-containing website) seems totally dishonest to me.
Doesn't mean he's not doing god's work with ESLint <3, it's just that this specific tweet is really not covering the full story. Maybe his books and website earns him pennies a month and it's a shame, maybe he does six figures with them, I won't hasard a guess.
I personally feel like npm and Github are sitting on goldmines, in a financial sense and in a simple solution sense, yet they are their own worst enemy, chasing all value to $0 as fast as possible.
GitHub/npm: just charge me $10-20+/more/month and distribute it out for me. I want to support the community, but I don’t want to deal with it. I code e-very-day. It’s worth it to me to support tools and the community, but don’t leave it up to my own arbitrary choices or timing. Maybe check my package.json or code coverage with said packages to dish out funds auto-magically. Just do something-charge me!
Side note — last week Github announced free private repos, while I was gladly paying. Why not instead just charge for the repos and create a massive fund to help solve the problem? Maybe the catch is: to receive funds you have to primarily host your source code on Github. That may help retain popular libs from leaving to other platforms.
The marginal cost of distribution of software is nearly zero. Therefore the cost of software, not just OSS, gets driven to zero. Hence why so many commercial services have switched to "advertising supported", "SaaS/hosted/online-only", or cloud subscription.
1) Bounties: Some mechanism for people to easily pay $100 for fixing the bug, $1000 for implementing a feature, and so on. If Github takes care of the payment part, I think it can even be used in big companies and would definitely incentivize people. Sites like bountysource.com show that the model already works, it just has to be handled by Github so adoption would definitely be higher.
2) Second one is more ambitious: Although bounties are a nice way for people make money, it still cannot allow people to just focus on their OSS work, since it does not offer a revenue stream. Github should become what Youtube is to video creators. If Github were to share a percent of its revenue with OSS maintainers, that'd make a huge difference in the OSS space and in the world.
This recent tweet from the creator of ESLint captures the essence of the status-quo really well: https://twitter.com/slicknet/status/1086053326007881728