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Re:Rust 2019 and beyond: limits to some growth by izacus on Wednesday December 26, 2018 @07:59PM (#18766307)
No offense, but that's been the tune we've been constantly hearing for years now. Always the "next big thing" killing off C++ or Java or something with its superiority. And yet, somehow, when choosing a very efficient language that has 1st party support, we always end up with pretty much one widely supported answer: the horror that is C++.

Why do you think that Rust will be a different story this time?

Re:Rust 2019 and beyond: limits to some growth by gameswithgo on Wednesday December 26, 2018 @08:44PM (#18766552)
Most of us aren't concerned with whether anything would kill off C++. That certainly won't happen any time soon, given the inertia. But some of us would like to be able to use a language that lets you do low level, high performing goodness, without having to use C++. So it is nice that there are some more viable options now.
Re:Rust 2019 and beyond: limits to some growth by paulddraper on Wednesday December 26, 2018 @08:08PM (#18766354)
Nothing will "kill off" C++.

Nothing -- not even C++ -- "killed off" C.

But it's share of total usage can and will decrease. Java certainly took a massive chunk of the "programming market" that would have otherwise been C++. And then later JavaScript. Of course, software usage in general has been going up and up, so in absolute terms C++ has been increasing as well.

Re:Rust 2019 and beyond: limits to some growth by pjmlp on Thursday December 27, 2018 @10:36AM (#18770016)
C++ has a hard fight against C on embedded platforms where we still have devs using C89 + Assembly, and on classical UNIX flavours.

It certainly looks much different in other platforms and modern OSes.