"I need to get to a save room!"
"You can pause it."
5 minutes later
"I unplugged the gamecube because you weren't playing anymore."
...
I wish there were some good method for kids to "earn" screen time (ie, parent could add/approve) that would be automatically deducted on usage of the device(s) (with blackout times where usage isn't possible).
This is good but most parents don't really know how games work so they can't look at the UI to see if their children are lying.
You should know what your kids are playing, and what better way than to show interest in their hobbies. (And, like, maybe talk about it afterwards?)
There is also a moment where gamers should understand that the world does not revolt around them nor their games. When everybody is helping preparing dinner and what not, or expected to be on time, there is no rational reason to give the gamer exceptions.
Right, during those times, the family should be helping prep dinner. My four year old helps prep dinner and does chores afterwards.
But we, as a family, also have leisure time and interests. In my opinion, if your kid was into baseball, you should try and show an interest by going to games or playing catch. If they were into dance, maybe go to their recitals or encourage them to practice.
No one is expecting you to be good at your kids hobbies. Or even enjoy them. But I believe you should show support and make an attempt to regularly engage with them.
>There is also a moment where gamers should understand that the world does not revolt around them nor their games
Is it really unreasonable for children to expect their parents world to pretty much revolve around them?
Yes it is. It is reasonable to expect care and relationship. It is not reasonable to expect your hobby to treated as something more special then hobbies of siblings, grandparents and parents. It is reasonable for other family members to expect kid to participate on activities I mentioned no matter what their interests are.
Parents world revolve around children when they are danger to themselves due to young age or sickness or behavioral problems. It revolves around children for many unavoidable reasons, gaming not being one of them.
It is not reasonable to expect to be tiptoed around just because your choice of hobby. In fact, it is expected that parents teach this the kid.
> Is it really absurd to expect parents to show just a little bit of interest in their kids hobbies?
To be able to listen about it? Yes. To be participating? No. Just like with any other kids interest like collecting little pink ponies or memorizing flags.
If the kid cant organize the game (stop playing soon enough to be at time) while still participating in outside world, then the kid is not ready to play that game. If the kid is moody after playing game and generally pain in the ass, it is reasonable to stop accommodating gaming and dealing with the behavior the same way parents punish/criticize siblings acting that way for non-gaming reasons.
But later in the year I was quite insistent that it's not that bad. So my dad agreed to watch a bit. I played the first few levels of the demo for him. I still vividly remember him saying, "that's it?" And then we bought it later that week.
On a semi-related note. When I was a kid my parents used to make us quit our gaming session with little to no warning. This wasn't a big issue with single player games because they can be saved/paused, but that's obviously not possible with online multiplayer games. Unfortunately, that didn't matter to them, and it resulted in many interrupted gaming sessions and unnecessary consequences and behavioral issues from me and my siblings.
Now that I'm a parent, I've made a promise to my kids that I will always let them finish their current game before kicking them off. If they start a new game after they've been given the last game warning, then there's consequences. They know this, and we rarely have any issues related to behavior and gaming.