News for hackers. Stuff that matters.
Re:A micro manual for Lisp – Not the whole truth (1978) [pdf] by shawn on Tuesday September 11, 2018 @08:56AM (#17959272)
Yes! I've been fascinated with GOAL / GOOL for nearly a decade. I ripped a copy of Last of Us and tore through the game data looking for the lisp code, but unfortunately they only ship the compiled output.

What I wouldn't give to see the source... And Viaweb's source, and HN's source, and gosh there are so many amazing Lisp systems out there.

Re:A micro manual for Lisp – Not the whole truth (1978) [pdf] by pjmlp on Tuesday September 11, 2018 @09:30AM (#17959531)
Well you can the Lisp code of Abuse, which was quite entertaining in the late 90's.

http://abuse.zoy.org/

https://archive.org/details/abuse_sourcecode

Re:A micro manual for Lisp – Not the whole truth (1978) [pdf] by shawn on Tuesday September 11, 2018 @09:45AM (#17959617)
oh

my

you just made my week, month, and year. I've been looking for a practical Lisp-based game design since I was a teen! Dude.

Thank you.

EDIT: THIS IS SO COOL http://abuse.zoy.org/browser/abuse/trunk/data/lisp/guns.lsp

Edit2: Whoops, fixed the link. I meant to link to this lisp codebase, not SICP. :)

Suffice to say, Abuse is amazing. Thanks! This is an absolute gem of a reference for seeing what worked in practice for Lisp-based gamedev. And in 1995 too!

Re:A micro manual for Lisp – Not the whole truth (1978) [pdf] by tosh on Tuesday September 11, 2018 @09:22AM (#17959479)
Re:A micro manual for Lisp – Not the whole truth (1978) [pdf] by fiddlerwoaroof on Tuesday September 11, 2018 @12:56PM (#17961403)
There's at least one project to resurrect the original (Lisp) reddit: https://github.com/tamurashingo/reddit1.0
Re:A micro manual for Lisp – Not the whole truth (1978) [pdf] by Jach on Tuesday September 11, 2018 @09:49AM (#17959649)
At least with HN, there's an old mirror. https://github.com/wting/hackernews There's quite a bit of old code floating around out there (even for Zork iirc), of course there's newer code being written all the time (as you know :)).

Besides code I'd also wish for accompanying code reviews and deep dives, like Fabien does for game engines, though for smaller things the code is usually just fine to just dive in and explore.

Re:A micro manual for Lisp – Not the whole truth (1978) [pdf] by _emacsomancer_ on Tuesday September 11, 2018 @12:54PM (#17961384)
In terms of Lisp and game-design, this [ https://borodust.org/projects/cl-bodge/ ] might also be of interest.
Re:A micro manual for Lisp – Not the whole truth (1978) [pdf] by z3phyr on Tuesday September 11, 2018 @09:05AM (#17959340)
There is probably, at certain point of time, eventually a lisp behind every great software.