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Re:Conference call simulator by flipp3r on Wednesday August 29, 2018 @03:12PM (#17870845)
Almost real, it's just missing loud audio feedback loops.
Re:Conference call simulator by CoolGuySteve on Wednesday August 29, 2018 @03:50PM (#17871263)
Also no mystery heavy breather/loud typer.
Re:Conference call simulator by jachee on Wednesday August 29, 2018 @05:08PM (#17872071)
Mine had a Loud Typer, and someone called on them to mute out. Just like IRL.
Re:Conference call simulator by TeMPOraL on Wednesday August 29, 2018 @06:06PM (#17872494)
We have a guy with a mechanical keyboard on the team. After a while people just started muting him in Hangouts. It's not even the mechanical keyboard itself that's the problem, but the way it interacts with whatever noise-filtering algorithms Hangouts runs.
Re:Conference call simulator by dharmab on Wednesday August 29, 2018 @06:27PM (#17872620)
I love mechs. I hate that no business VoIP app has push-to-talk. I keep having to switch windows to unmute, talk, and mute myself.
Re:Conference call simulator by clusmore on Wednesday August 29, 2018 @07:09PM (#17872872)
You should consider getting a headset that has a physical mute button on it.
Re:Conference call simulator by millzlane on Wednesday August 29, 2018 @11:08PM (#17873843)
Sorry posted the wrong code. You will find what you need at this page for microphone mute.

https://autohotkey.com/boards/viewtopic.php?t=15509

Re:Conference call simulator by hadlock on Wednesday August 29, 2018 @06:47PM (#17872758)
I would pay extra for this feature. We used to use Mumble for voice chat before hangouts was a thing, push-to-talk is the best.
Re:Conference call simulator by TeMPOraL on Wednesday August 29, 2018 @06:38PM (#17872698)
I'm growing to like them too; I'm not using one right now, because of issues on my Linux desktop (my xmodmap settings keep resetting every couple minutes), but maybe one day I'll buy a better one or solve the problem with the (cheap) one I have.
Re:Conference call simulator by qmr on Thursday August 30, 2018 @11:42PM (#17882774)
> I love mechs.

Your office neighbors do not.

Re:Conference call simulator by dharmab on Friday August 31, 2018 @12:25AM (#17882951)
Nobody minds since we're in an open office anyway so everyone has to wear headphones to block all noise to get any serious work done.

Or, y'know, we work from home.

Re:Conference call simulator by duxup on Wednesday August 29, 2018 @09:58PM (#17873604)
And heavy breather who despite everyone trying to get their attention..... they clearly are not paying attention ... but will be the first person to send a stupid email after the call.
Re:Conference call simulator by keketi on Wednesday August 29, 2018 @04:11PM (#17871484)
What about the guy who speaks his native language in a dialect that nobody can understand.

And then there's the non-native speaker...

Re:Conference call simulator by AdmiralAsshat on Wednesday August 29, 2018 @04:23PM (#17871613)
And that inevitable callback that goes to the attendee's voicemail instead.

A good number of "Training" videos at my work are recorded meetings / webinars in which someone demonstrated a skill or walked through an issue. I've watched maybe 40 of these archived videos so far. There is not a single one that does not have the meeting eventually brought to an abrupt halt when an attendee starts shouting "MAILBOX OF EXTENSION X-X-X-X IS NOT AVAILABLE."

Re:Conference call simulator by volkadav on Wednesday August 29, 2018 @04:58PM (#17871969)
That's kind of a weird thing to shout on a conf call; I tend to go with "WORKERS OF THE WORLD UNITE!" ;D
Re:Conference call simulator by redisman on Wednesday August 29, 2018 @03:46PM (#17871218)
And people starting to speak at the same time and stopping multiple times due to a few seconds of lag
Re:Conference call simulator by ballenf on Wednesday August 29, 2018 @03:47PM (#17871226)
There's definitely both of these items if you listen long enough.
Re:Conference call simulator by JohnWilcox on Wednesday August 29, 2018 @04:24PM (#17871627)
"...if you listen long enough." O__O That much conference call purgatory is not healthy
Re:Conference call simulator by rozhok on Friday August 31, 2018 @04:20PM (#17888378)
>just missing loud audio feedback loops

I've got one!

This is absolutely awesome piece of art. I've worked at the BigCo for the 7 years (switched to startup a 3 years ago) and this site turned me on so much nostalgia.

Re:Conference call simulator by closeparen on Wednesday August 29, 2018 @11:01PM (#17873817)
Also missing Zoom audio artifacts.