No they were not. I wasted a huge amount of time getting this to work. I created a golden Novell IPX and IP boot disc. It was published on Cool Solutions so it must have been good. No it wasn't.
The more things change the more they stay the same I guess. As Rick Moranis once put it, "Fuck! Even in the future nothing works!".
What use is any of this these days? None, that's what. None at all. Even at the time, most of the good games used DOS4GW, so you only needed 500K free. You'd have to be a proper completist to bother with this stuff. I guess I don't regret it, because it was more fun than trying to install fucking Linux, but overall it really was time wasted.
(One strange thing that's stuck: 25 years on, I still use the US keyboard layout. I never bothered loading KEYB.COM, because that took up nearly 30K, and it hardly seemed worth it when most of the keys were the same... and one day I suppose the wind changed, because here I still am.)
Actually, I think MS-DOS 6.0 added CONFIG.SYS boot menus, which made it unnecessary to mess around with boot disks (but it didn't help with your dad discovering that you have been messing with the CONFIG.SYS).
No, config.sys was a thing from day 1. Getting the bloody memory setup on MS stuff right was a nightmare and wasted a lot of time.
https://www.novell.com/coolsolutions/tools/14053.html
(I'm Jon)
A must for anyone who ran a different config for different scenarios. I often ran without CD-ROM drivers to get a couple K more memory for the pickiest programs.
I think configuring the game and making it work perfectly was more fun and rewarding than playing the game itself sometimes.
LOADHIGH and DEVICEHIGH - Now we're in business! 595 KiB - Awesome!
Oh no. My dad's coming home and he won't allow me to mess with the config files. What did I change...
Then I learned about boot disks. And with DOS4/GW all problems were gone.
Never knew the technical reasons for the limitations but this article brought back a lot of memories.