Boot menus were great, I remember having many of them optimized for different games.
Also MEMMAKER.EXE, I spent a lot of time playing with that tool squeezing out the last byte of memory :)
Hah, I love this. You've reminded me of something I completely forgot it existed. Yet, at that point in time, it was almost everything daily computer usage revolved around.
"Actually, I think MS-DOS 6.0 added CONFIG.SYS"
No, config.sys was a thing from day 1. Getting the bloody memory setup on MS stuff right was a nightmare and wasted a lot of time.
"...added config.sys boot menus", is what the parent comment says
I have an idea about what I'm on about:
https://www.novell.com/coolsolutions/tools/14053.html
(I'm Jon)
Re:The 640K memory limit of MS-DOS
by jackfraser on Saturday June 09, 2018 @07:07PM
(#17275494)
Yeah no I'm sure you do, but you didn't read the comment, he's talking about the native INI-style syntax for boot menus baked into the DOS 6.0 kernel that allows you to specify multiple different CONFIG.SYS sections, and lets you pass an option to your AUTOEXEC.BAT containing the config name so it can finish the job off.
A must for anyone who ran a different config for different scenarios. I often ran without CD-ROM drivers to get a couple K more memory for the pickiest programs.
Re:The 640K memory limit of MS-DOS
by ChrisClark on Saturday June 09, 2018 @08:52PM
(#17275837)
But not in this case, the menu system was not there on day 1.
Actually, I think MS-DOS 6.0 added CONFIG.SYS boot menus, which made it unnecessary to mess around with boot disks (but it didn't help with your dad discovering that you have been messing with the CONFIG.SYS).