Re:JavaScript to Rust and Back Again: A Wasm-Bindgen Tale
by pjmlp on Wednesday April 04, 2018 @05:47PM
(#16759502)
Java and .NET also have linkers, which can help bring down that size, even if not as much as Rust.
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Re:JavaScript to Rust and Back Again: A Wasm-Bindgen Tale
by steveklabnik on Wednesday April 04, 2018 @05:51PM
(#16759532)
I don’t doubt they’ll get some reduction, but it will always be more than zero.
Re:JavaScript to Rust and Back Again: A Wasm-Bindgen Tale
by pjmlp on Thursday April 05, 2018 @01:22AM
(#16762027)
Yep, as I stated it is never going to be as small as Rust.
Still, it might be small enough.
Check the new version of Unity for browser deployment.
796 KB for a Flash like game, with the productivity of all Unity's tooling, is already more than good.
Re:JavaScript to Rust and Back Again: A Wasm-Bindgen Tale
by steveklabnik on Thursday April 05, 2018 @07:22AM
(#16763753)
That's awesome!
I still think that's an order of magnitude too high for a lot of use cases, but much easier to swallow for sure.