News for hackers. Stuff that matters.
Re:JavaScript to Rust and Back Again: A Wasm-Bindgen Tale by pjmlp on Wednesday April 04, 2018 @05:47PM (#16759502)
Java and .NET also have linkers, which can help bring down that size, even if not as much as Rust.
Re:JavaScript to Rust and Back Again: A Wasm-Bindgen Tale by steveklabnik on Wednesday April 04, 2018 @05:51PM (#16759532)
I don’t doubt they’ll get some reduction, but it will always be more than zero.
Re:JavaScript to Rust and Back Again: A Wasm-Bindgen Tale by pjmlp on Thursday April 05, 2018 @01:22AM (#16762027)
Yep, as I stated it is never going to be as small as Rust.

Still, it might be small enough.

Check the new version of Unity for browser deployment.

https://youtu.be/EWVU6cFdmr0

796 KB for a Flash like game, with the productivity of all Unity's tooling, is already more than good.

Re:JavaScript to Rust and Back Again: A Wasm-Bindgen Tale by steveklabnik on Thursday April 05, 2018 @07:22AM (#16763753)
That's awesome!

I still think that's an order of magnitude too high for a lot of use cases, but much easier to swallow for sure.