Re:JavaScript to Rust and Back Again: A Wasm-Bindgen Tale
by steveklabnik on Thursday April 05, 2018 @07:22AM
(#16763753)
That's awesome!
I still think that's an order of magnitude too high for a lot of use cases, but much easier to swallow for sure.
Still, it might be small enough.
Check the new version of Unity for browser deployment.
https://youtu.be/EWVU6cFdmr0
796 KB for a Flash like game, with the productivity of all Unity's tooling, is already more than good.