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Re:Netflix Originals: Production and Post-Production Require... by cbg0 on Thursday June 22, 2017 @12:08PM (#14613207)
60 FPS is undesirable for most movies/shows, as opposed to 24 FPS which creates a certain feel that most people prefer.
Re:Netflix Originals: Production and Post-Production Require... by fenwick67 on Thursday June 22, 2017 @12:12PM (#14613245)
I think that's why he said "in the future", when people might eventually realize that 60FPS is good.
Re:Netflix Originals: Production and Post-Production Require... by matt-attack on Thursday June 22, 2017 @12:49PM (#14613527)
24fps is a form of impressionism, plain and simple. An engineer claiming that 60fps is better simply because it offers realism, is as naive as claiming that a hi-res photo is obviously better than a Van Gogh because it "has more detail". Can you imagine commenting on an impressionistic painting and remarking, "well it's nice, but if the painter has used finer brush strokes we'd see more detail and it'd be more life-like". The lack of detail is precisely the goal of the artist.

Films at 24fps are precisely the same thing. Their lack of detail and realism is precisely what has made the medium so successful over the last 100 years.

Re:Netflix Originals: Production and Post-Production Require... by ttoinou on Thursday June 22, 2017 @01:04PM (#14613641)
Actually, the comparisons between simple and double framerate are not "true" one factor at a time comparisons because the motion blur is not the same (linked to the camera shutter).

I love watching 48/50/60 FPS for psychedelic things or music visualization (and games of course ! like most of gamers) but it should be used carefully and intentionnally by the content director / producer. Some scene/content would require high motion blur and some others scene/content high framerate...

Re:Netflix Originals: Production and Post-Production Require... by marcosdumay on Thursday June 22, 2017 @03:42PM (#14614757)
It's not nearly as naive as somebody claiming that an specific pattern of impressionism is the ultimately superior representation for everything.
Re:Netflix Originals: Production and Post-Production Require... by Glyptodon on Thursday June 22, 2017 @01:29PM (#14613844)
It's also a way making me feel like I'm going to have a seizure every time they do a horizontal pan.
Re:Netflix Originals: Production and Post-Production Require... by matt-attack on Thursday June 22, 2017 @01:39PM (#14613911)
It's like the old doctor joke, "then don't do that".
Re:Netflix Originals: Production and Post-Production Require... by baby on Friday June 23, 2017 @03:34AM (#14617547)
No. A better comparison would be to keep taking pictures with an old camera and refusing to use the latest technology because it doesn't have that feeling. Sure some people do it but don't you prefer the nice stuff?
Re:Netflix Originals: Production and Post-Production Require... by aninhumer on Friday June 23, 2017 @06:11AM (#14618091)
If directors were meaningfully able to choose between 24fps and higher framerates, then your argument would be a lot more convincing. Since in practice only well respected auteurs can get away with the extra cost and weirdness, I don't know if you can really call it an artistic choice.

I can believe that some scenes might benefit from the visual effect of a lower framerate, but I can also imagine other scenes, such as complex action and long horizontal pans might benefit from higher framerates. Also I think the "too real" feeling might work quite well to convey grittier settings.

Re:Netflix Originals: Production and Post-Production Require... by ClassyJacket on Thursday June 22, 2017 @03:07PM (#14614503)
Hogwash. Films are 24fps because that's how fast the cameras and projectors run and that's what people are used to. If what you were saying was true it would be by far the most unlikely coincidence that has ever occurred in the universe that almost every movie ever made chose precisely the same impressionist style.
Re:Netflix Originals: Production and Post-Production Require... by matt-attack on Thursday June 22, 2017 @03:36PM (#14614720)
Actually 24fps was chosen as a balance between audio fidelity and trying to save on film cost. I never said it was designed from conception to create that look.

It's a great example of a happy accident, or serendipity.

Re:Netflix Originals: Production and Post-Production Require... by baby on Friday June 23, 2017 @03:36AM (#14617551)
Cool :) can we have 60fps movies now that the technology is here?
Re:Netflix Originals: Production and Post-Production Require... by matt-attack on Friday June 23, 2017 @09:35PM (#14623942)
Yes! The Digital Cinema standards support: 24, 25, 30, 48, 50, 60, and 120fps. The distribution channels exist for these frame rates, the challenge is finding a way to use them in a way that doesn't look displeasing.

Ang Lee shot Billy Lynn at 120fps and Sony Pictures had every intention to distribute it in 120fps. In fact they created a version at 24fps for legacy sites, 60fps as well as a 120fps version. At the last minute the studio pulled the 2 HFR versions and released only the 24fps version (note: not pulled for technical reasons) I've seen 20 minutes of the 120fps version and personally did not like the look.

It remains to be seen if James Cameron can utilize HFR in a manner that the general public finds appealing. He has stated that the Avatar features will utilize high framerates in some way.

Re:Netflix Originals: Production and Post-Production Require... by monkeyprojects on Thursday June 22, 2017 @12:23PM (#14613328)
All 3 hobbit movies where released in the high frame rate format (albeit 48 frames not 60) and the general complaint was that they felt "soap opera"ry due to the way people felt about them. https://www.forbes.com/sites/johnarcher/2014/12/16/hate-the-... Is a decent commentary on the issue
Re:Netflix Originals: Production and Post-Production Require... by alkonaut on Thursday June 22, 2017 @12:58PM (#14613594)
One of the reasons for higher FPS is that it gives artistic freedom to make panning shots etc. High speed panning in 24fps is horrible.

Maybe it would be possible to shoot at 60fps or even higher and then dynamically adjust the frame rate to keep the 24fps but smooth some scenes as required?

Re:Netflix Originals: Production and Post-Production Require... by coldtea on Thursday June 22, 2017 @04:24PM (#14615042)
High speed panning is terrible in general.

Making it look good is akin to polishing a turd.

Re:Netflix Originals: Production and Post-Production Require... by kuschku on Thursday June 22, 2017 @02:08PM (#14614106)
The issue is simply motion blur. You can just shoot in 60fps with a shutter as you’d use for 24fps, you get all the feeling, all the motion blur, and none of the chopiness.
Re:Netflix Originals: Production and Post-Production Require... by ahakki on Thursday June 22, 2017 @02:56PM (#14614425)
That is simply not possible. While it is possible to render a digital scene at 60fps with any arbitrary shutter speed (e.g. 1/48s the default 180° shutter used in 24fps film productions), it is not possible in real life with a real camera. There are only 48 48ths in each second and you will not be able to start a new frame while you are still capturing the one before it. 60fps limits your availible shutterspeeds to a theoretical maximum of 1/60s or faster. At 24fps you are theoretically limited to 1/24s. In practice there will be a delay between frames so oth numbers will be slightly smaller.

Film or video shot at high framerates will necessarily have to be shot at higher shutter speeds than films shot at a lower fps. This has an obvious visual impact on the image.

Re:Netflix Originals: Production and Post-Production Require... by kuschku on Thursday June 22, 2017 @04:53PM (#14615274)
It’s correct that you can’t directly reach the same result, but all media currently produced, for TV and film, is shot at different shutter speeds than it is shown.

As you need to add VFX, basically all content is shot with as fast a shutter as possible, and you add the motion blur back in post. And, as you rightly mentioned, when you do that you can choose any shutter speed in post.

Dealing with motion blur when rotoscoping is a bitch, btw.

Re:Netflix Originals: Production and Post-Production Require... by ashark on Thursday June 22, 2017 @12:29PM (#14613384)
My complaint about the 48fps (after going in hyped to see this Spiffy New Format) was that everyone looked like they were speed-walking all the time, which was really distracting. It was like a sped-up silent film. Nothing else I've seen in higher framerates has had that problem, though—just The Hobbit.
Re:Netflix Originals: Production and Post-Production Require... by ClassyJacket on Thursday June 22, 2017 @03:10PM (#14614525)
I didn't feel like that at all and it surprises me anyone did. Do you have the same problem when you see people walk in real life?
Re:Netflix Originals: Production and Post-Production Require... by ashark on Thursday June 22, 2017 @03:42PM (#14614758)
No, and other high-fps video I've watched (all on much smaller screens, though) hasn't had that effect. I've wondered if the sensation was generated by some combination of 3D + 48fps + viewing angle. Or maybe something to do with the post-processing particular to that film. My wife reported the same effect—people walking with a casual gait but seemingly slightly sped up. Also affected other movements of people and objects, but walking was the most noticeable. The level of distraction it induced was similar to when audio and video are slightly out of sync (though, to be clear, they were not, that's just the kind of constant low-level distraction in caused)

We saw the second one in 24fps 2d (we mostly avoid 3D because we rarely care enough about it to pay extra, but it was the only way to see the first one in 48fps) because we both hated the first one's presentation so much, so I don't know whether we'd have experienced it in that one.

Re:Netflix Originals: Production and Post-Production Require... by kalleboo on Friday June 23, 2017 @06:44AM (#14618196)
I had the same impression of "speed-walking", and I saw it in 48fps 2D. It almost felt as if the projection was lagging sometimes and then sped up the film to catch up or something, it was very distracting.

I've never had the same impression from TV or home movies which is 50/60 fps.

Re:Netflix Originals: Production and Post-Production Require... by coldtea on Thursday June 22, 2017 @04:27PM (#14615067)
It's a widely discussed effect that tons of people have complained about, including famous directors -- so one can hardly be surprised others find it as such too.

I for one, don't like that kind of high frame rate motion -- it looks as fake as bad CGI graphics.

Re:Netflix Originals: Production and Post-Production Require... by 83457 on Thursday June 22, 2017 @01:08PM (#14613678)
Was that the frame rate or just hobbits trying to keep up with Gandalf?
Re:Netflix Originals: Production and Post-Production Require... by dragonwriter on Thursday June 22, 2017 @03:49PM (#14614796)
> My complaint about the 48fps (after going in hyped to see this Spiffy New Format) was that everyone looked like they were speed-walking all the time,

I saw all the Hobbit movies in 24fps, and—especially (at least, this is where it first really stuck firmly I in my mind as wrong) in the underground scenes in the first, but also in parts of the other two—had a similar impression.

I think it had to do with some other element of cinematography particular to that film series, though it's quite plausible that 48fps exacerbated it.

Re:Netflix Originals: Production and Post-Production Require... by chiph on Thursday June 22, 2017 @03:36PM (#14614721)
I agree. The orc chase across the rock-studded field did not look good. I found it distracting, as the higher frame rate didn't allow my eye/brain to predict their motion.
Re:Netflix Originals: Production and Post-Production Require... by MichaelGG on Thursday June 22, 2017 @12:34PM (#14613421)
Hence "in the future" when people feel less strongly about that.
Re:Netflix Originals: Production and Post-Production Require... by baby on Friday June 23, 2017 @03:37AM (#14617558)
They looked amazing to me and I had the reverse feeling afterwards when watching a 24fps movie. For some time they looked slow and stuttering/laggy until I got used to them again. Can't wait for more 48/60 fps movies ^^
Re:Netflix Originals: Production and Post-Production Require... by modfodder on Thursday June 22, 2017 @01:58PM (#14614050)
60fps is not yet good. The Hobbit at 48fps did not look as good as 24fps and Billy Lynn's long Halftime Walk at 120fps 3D was one of the worst looking films I've ever seen.

I do believe someone will crack this nut (as Cameron did with 3D). But it's going to take the right project and very creative filmmaking techniques. Personally, I think the first one that works will be a sci-fi in a sterile setting, so the HFR will work with the narrative, not be a distraction.

Re:Netflix Originals: Production and Post-Production Require... by axaxs on Thursday June 22, 2017 @10:27PM (#14616761)
I understand 60 fps is more 'realistic', but I hate it. It completely ruins a show/movie for me because I can only think about how weird it looks, without being able to determine exactly why.
Re:Netflix Originals: Production and Post-Production Require... by trophycase on Friday June 23, 2017 @06:22AM (#14618130)
Sorry, hate 60 fps. Everything just looks fake.
Re:Netflix Originals: Production and Post-Production Require... by yladiz on Thursday June 22, 2017 @08:23PM (#14616304)
I would argue that 60FPS will never be "good" for visual media like film. Video games benefit greatly from 60FPS, but when I'm on YouTube and I see something in 60FPS that has a person in it, I generally turn it off unless I'm really incentivized to watch it, because it looks terrible (the exception is soap operas, which I don't watch).
Re:Netflix Originals: Production and Post-Production Require... by soperj on Thursday June 22, 2017 @12:11PM (#14613236)
Most people prefer it because they're used to it, and that's what they feel is "movie like"
Re:Netflix Originals: Production and Post-Production Require... by ryandrake on Thursday June 22, 2017 @12:24PM (#14613337)
Is 24FPS the video equivalent of vinyl's so-called "warm" sound?
Re:Netflix Originals: Production and Post-Production Require... by giobox on Thursday June 22, 2017 @12:48PM (#14613525)
To some extent this analogy works for me, but I'd argue 24FPS can still be a legitimate artistic decision - it can lend a film a more 'dream' like quality, for want of a better description, that the hyper-realism of high frame rate recording can lose. I think this was a large part of the reason so many people didn't like the "feel" of the Hobbit when it was screened in some cinemas at 48FPS. Rather than just assume that more is better, hopefully the future will see frame rate as just one more artistic choice in the same way focal length or aperture is used today to convey different feelings or effects.

The warm sound of vinyl on the other hand is just poor sound quality masquerading as something desirable.

Re:Netflix Originals: Production and Post-Production Require... by stinkytaco on Thursday June 22, 2017 @12:34PM (#14613418)
That's a pretty good analogy. Film is attempting to portray a 3D world in 2D. Even if everything looks really good, it's still fake and 4K at 60fps just draws attention to that fakeness. For sports, news, even documentaries this isn't a huge deal because you are not trying to get people to suspend their disbelief. But for narrative cinema, it can take you right out of the picture.
Re:Netflix Originals: Production and Post-Production Require... by slhck on Thursday June 22, 2017 @12:43PM (#14613487)
I don't understand your argument… if the analogy were true, listening to a CD or streaming from the web would make most people think the recording is "fake" or artificial, longing to listen to it on vinyl. Which I guess most people probably haven't had the chance to compare to CD yet.
Re:Netflix Originals: Production and Post-Production Require... by stinkytaco on Thursday June 22, 2017 @12:57PM (#14613590)
Well, lots of people do prefer vinyl. One of the things that soured me on the whole "audiophile" thing that I did for a while was the fact that some of my favorite music sounds worse due to the high quality of the playback. Prince's 1999 does not sound good on high quality headphones from a digital source. That and the money and snake-oil.

I think some of this will change with time as people get more used to the look and the production gets better (effects, costumes, etc.). Music is also an artificial construct from the get-go, even live, but most narrative film is meant to reflect real life in some way, shape, or form. That means that anything out of place is caught immediately by our expert eyes.

All that said, when I was in the industry, one thing I noticed was how easily you could gloss over minor visual details like set dressings or small props (think food on plates), but even the slightest error in sound production was enough to destroy the effect.

Re:Netflix Originals: Production and Post-Production Require... by slhck on Thursday June 22, 2017 @01:18PM (#14613757)
Thanks for sharing that insight. I guess that in terms of perception and experiencing – at least when it comes to what consumers are used to –, sound is a different beast altogether. And then you have to differentiate music recordings from sound production for cinematic content, where the latter is of course more about recreating real life.

It's funny that 2D stereo still works so well. Perhaps that will also change again, with binaural recordings and object-based audio, but that's something I don't see the music industry using anytime soon.

Re:Netflix Originals: Production and Post-Production Require... by stinkytaco on Thursday June 22, 2017 @02:50PM (#14614392)
2D stereo is all about the equipment. We have two ears, headphones have two speakers and cars have two sides (I realize there are often 4 speakers in a car, but the layout impedes the sounds). Considering so few people consume music at home in a high quality setup, but rather on the go with low quality equipment, I don't see that changing. Interesting that the long running debate about Beatles in stereo vs. mono is centered largely around the fact that the music was mixed to be listened to on a mono phonograph speaker that most people had. As far as we've come, low quality is still how music is delivered.

There are some good DVD-A or SACD's with 5.1 audio, but they are niche and expensive.

Re:Netflix Originals: Production and Post-Production Require... by coldtea on Thursday June 22, 2017 @04:32PM (#14615106)
>if the analogy were true, listening to a CD or streaming from the web would make most people think the recording is "fake" or artificial, longing to listen to it on vinyl.

Well, some people do. But unlike 24 fps vs 60 fps movies, mp3/cd has huge usability improvements against vinyl (not to mention it's free if you pirate or stream), so there's no real competition.

But take musicians for example: even most young electronic musicians, born entirely in the digital era, prefer analog synths for their warmth and bite, or try to emulate it on the PC with external processing or purposeful degradation of the signal.

Or take guitars. Who likes a clean, undistorted signal? Even for jazz, people still prefer a coloured, saturated tone.

Re:Netflix Originals: Production and Post-Production Require... by trophycase on Friday June 23, 2017 @06:24AM (#14618140)
Regardless of whether or not the analogy is good, the point still stands. 48 fps looks fake and totally destroys immersion.
Re:Netflix Originals: Production and Post-Production Require... by slhck on Thursday June 22, 2017 @12:44PM (#14613494)
No, I don't think so, not even in terms of being purist arguments that people make.

Long version if you're interested in why people some people may think vinyl sounds better than CD: http://wiki.hydrogenaud.io/index.php?title=Myths_(Vinyl)

It's hard to compare these two arguments since "CD sound" is the standard these days, whereas the "technically inferior" 24fps is still the cinematic standard. So, while people may label 60fps video as "unnatural", nobody would label a CD recording as such. Also, there are people who've never listened to vinyl to this day, whereas almost anybody will be used to the "film" look of 24fps, which has been the de-facto standard for decades.

Re:Netflix Originals: Production and Post-Production Require... by stinkytaco on Thursday June 22, 2017 @01:04PM (#14613644)
Music also changed to leverage the recording mediums' "artificiality". There's lots of music that simply could not exist live. Creating a sound that sounds like a live performance (i.e. "natural") is no longer necessarily the goal.
Re:Netflix Originals: Production and Post-Production Require... by pwthornton on Thursday June 22, 2017 @12:55PM (#14613577)
I don't know if I would say it's just because people are used to it. 24 fps is highly stylized. Movies are shot in 24 fps, wide aspect ratio (often much wider than 16:9), heavily color graded and often have film grain applied to them. It makes them feel quite distinct from normal digital video.

I'd argue it is color grading and wide aspect ratio more than anything that makes movies feel like movies, but 24 FPS and it's less lifelike movement also does make them feel distinct.

On the other hand, no one argues that sports look a lot better in 60 FPS. For home movies I take, I also want at least 60 FPS, because it preserves reality better.

But movies aren't about preserving reality.

Re:Netflix Originals: Production and Post-Production Require... by Doxin on Monday June 26, 2017 @05:07AM (#14635220)
Honestly, having been immersed in a lot of 60fps content for a while, going to a movie theater and having it be 24fps was rather jarring. It strikes me as odd that they are heavily advertising high quality surround sound and 4k laser projectors while leaving the low hanging fruit of frame rate.
Re:Netflix Originals: Production and Post-Production Require... by baby on Friday June 23, 2017 @03:32AM (#14617538)
Color is undesirable for most movies, as opposed to black&white which creates a certain feel that most people prefer.
Re:Netflix Originals: Production and Post-Production Require... by Justin_K on Sunday June 25, 2017 @02:51PM (#14631508)
That's an opinion.