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Re:Ask HN: What are your app monetisation strategies? by orasis on Sunday March 19, 2017 @01:51PM (#13908575)
Unless your app is a viral, monetization can't just be a strategy - it is the primary design criteria.

I have a 5 ⭐️ app, 7 Second Meditation, that has fantastic retention numbers, but I didn't design it around monetization from day 1, so the LTV is too low to do paid user acquisition.

So the app is doomed to putter along on organic installs.

An app must nail both retention and monetization to succeed.

(shameless plug: I did boost the LTV by 45% using https://improve.ai)

Re:Ask HN: What are your app monetisation strategies? by ilugaslifg on Sunday March 19, 2017 @04:12PM (#13909351)
Would you mind translating this into english? Even seeing the definition of LTV above, I still don't understand the story your comment is telling.

What is "paid user acquisition"? How would a higher "lifetime value per user" enable you to do it? How is your app monetized to arrive at this LTV? What would it imply for you to have "designed it around monetization from day 1", what would be different? Why can't you change it now?

Re:Ask HN: What are your app monetisation strategies? by orasis on Sunday March 19, 2017 @04:59PM (#13909602)
Someone downvoted you, but thanks for asking this question - it made me realize I was communicating poorly.

Paid user acquisition is spending money, usually on ads, to get people to install your app.

The app business is now a ruthless winner-takes-all market and the game is all about spending $3.00 to make $3.05.

When you see pervasive ads for Mobile Strike or Game of War it means that these games are doing a better job of monetization than anyone else so they can buy the users and dominate the top spots in the charts.

Anyway, to advertise for your app, you're competing with every other advertiser out there with products that earn at least a couple dollars per clicking user. If your app only earns $.15 over the lifetime of the person that clicked, you can't afford to take out ads.

As to "Why can't you change it now?" - I haven't figured out a design that would ever allow it to be a high LTV product. So what I do going forward is think very carefully about potential apps through the lens of whether or not they could possibly be high lifetime value. If not, I won't waste my time writing that app.

In closing it is a really really damn hard craft to master, but the multi-dimensional aspect of it keeps it fun.

Re:Ask HN: What are your app monetisation strategies? by Msurrow on Monday March 20, 2017 @06:52AM (#13913077)
Great answer and explaination.

Lets assume you decide that you want to either make the app profitable or kill it, and the assumption world is simple so there are no other concerns (like eg. you are having fun running a 5 star app): its profit or die.

Given that assumption what would prevent you from changing the app into a subscription based app ("service")? You could notify all your users that from date x/y there will be a monthly fee to use the app. You put it into effect and 99% of your users leave the app. The interesting question left is if remaining useres*monthly fee > monthly cost of app.

Why would that not be an option for you?

Re:Ask HN: What are your app monetisation strategies? by ilugaslifg on Sunday March 19, 2017 @07:56PM (#13910613)
Fantastic answer, thank you.
Re:Ask HN: What are your app monetisation strategies? by soccerdave on Sunday March 19, 2017 @04:33PM (#13909449)
If it costs $2 to acquire a user but your Lifetime Value (LTV) of a user is only $1.50, then you are just spending money you will never earn back.
Re:Ask HN: What are your app monetisation strategies? by personjerry on Sunday March 19, 2017 @03:52PM (#13909246)
What's LTV? Google says loan to value but that doesn't seem to make sense here?
Re:Ask HN: What are your app monetisation strategies? by ductionist on Sunday March 19, 2017 @03:54PM (#13909260)
"Lifetime Value", the dollar value of a user over the entire time of that user's installation of your app.
Re:Ask HN: What are your app monetisation strategies? by qeternity on Sunday March 19, 2017 @04:01PM (#13909295)
Otherwise known as NPV...
Re:Ask HN: What are your app monetisation strategies? by ABCLAW on Sunday March 19, 2017 @04:57PM (#13909585)
Nit: CLTV/CLV/LTV calculations ignore acquisition costs, and are generally used to determine bounds for acquisition costs/investments - They are, however, essentially calculated as the NPV of the customer post-acquisition, which I believe was your point.

NPV calculations, used to determine the value of the entire pipeline, include them.

Re:Ask HN: What are your app monetisation strategies? by orasis on Sunday March 19, 2017 @05:03PM (#13909626)
Most people that I know don't discount the time value of money on their LTV calculations so, in practice LTV != NPV. But yes, NPV would provide a more accurate calculation.

(Edit: to be clear on definitions, NPV is "Net Present Value")