News for hackers. Stuff that matters.
Re:Visual Studio Code 1.10 by Zaheer on Wednesday March 01, 2017 @04:18PM (#13768497)
VSCode team is killing it! Literally every month its tangibly making the product better. I still use Sublime occasionally on really large files as its performance is so good but for most things VSCode is my go-to!
Re:Visual Studio Code 1.10 by blunte on Wednesday March 01, 2017 @07:29PM (#13770197)
Agreed, and I am becoming quite a fan of their work and their direction.

One concern I have is that they don't make it so feature rich that it becomes slow and overly complex - or at least be smart about which features to push out to extensions.

Re:Visual Studio Code 1.10 by SiVal on Thursday March 02, 2017 @02:14AM (#13772176)
I hope they'll carefully architect it (both base product and extension system) so that heavy features can be turned off, either dynamically (when not needed), statically (in preferences), or both. If they do so, I'd be happy to have them add such features, because I could optimize the speed / (other) features tradeoff for myself and adjust it for different situations.

This isn't a consumer product, and it's not a "word processor". It's a tool for builders, so conventional wisdom about how great designers make the decisions instead of dumping them into preferences don't apply.

Great designers of tools like these figure out clever ways of helping users better customize their toolbox.

Re:Visual Studio Code 1.10 by inertial on Thursday March 02, 2017 @02:02AM (#13772119)
Kinda surprised that every version bump gets a lot of love on HN [1].

How does it compare in terms of memory usage w.r.t sublime ? I've a sublime project open for months that has never had any impact on system performance and it stays within 70MB RAM. Is VS Code even close ?

[1] https://hn.algolia.com/?query=visual%20studio%20code&sort=by...

Re:Visual Studio Code 1.10 by anilgulecha on Thursday March 02, 2017 @02:41AM (#13772334)
It's because of the non-fluffy release posts.

They have detailed list of new features, with good GIF demos of new features. How can one not like a release post like that?

Re:Visual Studio Code 1.10 by SiVal on Thursday March 02, 2017 @03:15AM (#13772511)
Kinda surprised that every version bump gets a lot of love on HN

I'm glad it does. Each version bump, I come over the HN to check out what people have to say. It's an extremely useful tool to me and is developing rapidly. I'm using it, but I don't have as much time as I'd like to study it, so I glance through the comments to see if someone mentions something I'm not aware of that I should know.

I could get more about the product specifically from a good VSCode forum, but they don't seem to have one. A Github Issues page is not a proper user forum. (Maybe they have one now--as I said, I don't keep up as well as I'd like.)

But HN will tell me things about VSCode in a larger context, so I would probably want to keep reading comments here even if VSCode had a proper user forum.

Re:Visual Studio Code 1.10 by reaktivo on Thursday March 02, 2017 @05:52AM (#13773158)
For reference, I usually get 45 - 50MB ram usage on VS Code.
Re:Visual Studio Code 1.10 by tutanchamun on Thursday March 02, 2017 @06:29AM (#13773319)
On what operating system and with how many tabs open if I might ask? With 6 tabs open (5 html files, 1 css file) and two extensions installed I get ~230 MB on Windows.
Re:Visual Studio Code 1.10 by reaktivo on Thursday March 02, 2017 @09:46AM (#13774286)
On macOS, 9 tabs (js), 8 extensions. 55MB
Re:Visual Studio Code 1.10 by tutanchamun on Thursday March 02, 2017 @10:02AM (#13774425)
Thanks. Is unix (maybe specifically MacOS) just that more efficient, or doesn't it count multiple processes?
Re:Visual Studio Code 1.10 by kwood on Thursday March 02, 2017 @11:24AM (#13775299)
It's not, OP didn't count the other processes in (they are listed seperatly in Activity Monitor). VSCode needs roughly the same amount of RAM on macOS.
Re:Visual Studio Code 1.10 by richie5um on Thursday March 02, 2017 @02:46AM (#13772362)
I love the speed of Sublime, and still use it sometimes. But, the vast majority of time is in VSCode.
Re:Visual Studio Code 1.10 by msoad on Wednesday March 01, 2017 @04:41PM (#13768707)
Yes, opening large files is not too bad but using a multi-selector with more than 300 matches is pretty much impossible in VSCode.
Re:Visual Studio Code 1.10 by tehbeard on Wednesday March 01, 2017 @06:42PM (#13769841)
It's been impossible in pretty much any electron app I've tried. It's not a vscode only issue.

At that point using find/replace or opening in sublime is a better option.

Re:Visual Studio Code 1.10 by guiambros on Wednesday March 01, 2017 @09:05PM (#13770785)
I'm pretty impressed as well. I'm using as a IDE/debugger for Python code and running under Linux, and works very well. The debugger is not as solid as PyCharm, but the editor is certainly better.

It became my second go-to editor, right after Sublime. Kudos to Microsoft for releasing as a free tool, and multi-platform.

Re:Visual Studio Code 1.10 by alistairSH on Wednesday March 01, 2017 @07:50PM (#13770335)
I just started playing with it earlier today. I'm a long-time Visual Studio user and VSCode is good. I'll have to give it more time, but so far, I can see myself using it for stuff outside the office (work is .Net, so I'll be sticking with VS).
Re:Visual Studio Code 1.10 by bonesinger on Wednesday March 01, 2017 @08:29PM (#13770596)
I like to use VSCode to open C# or web.config files, basically any .net related file since its pretty quick and you get all the highlighting.
Re:Visual Studio Code 1.10 by alistairSH on Wednesday March 01, 2017 @09:34PM (#13770928)
Good plan, I'll have to set it as default app for code files. VS is SOOOOOOOO slow when it's not already open.
Re:Visual Studio Code 1.10 by pawadu on Thursday March 02, 2017 @05:28AM (#13773057)
Maybe its time for a client/server mode like emacs?