Re:Pokémon Go loses its luster, sheds more than 10M users
by k__ on Tuesday August 23, 2016 @03:00PM
(#12346482)
Noone cares 'why' they were banned. They did remove their killer feature.
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Re:Pokémon Go loses its luster, sheds more than 10M users
by ihuman on Tuesday August 23, 2016 @03:07PM
(#12346544)
I'd rather have a stable game rolling out into more countries that's harder than an unstable one that I can enhance with 3rd-party tools. The server problems made the game unplayable for me.
Re:Pokémon Go loses its luster, sheds more than 10M users
by JeremyBanks on Tuesday August 23, 2016 @05:44PM
(#12347971)
The client's inability to handle the most minor of server disruptions without a hard crash made it unplayable for me.
Re:Pokémon Go loses its luster, sheds more than 10M users
by ge0rg on Tuesday August 23, 2016 @06:18PM
(#12348240)
Also its hard dependency on fetching everything from the servers (it looks like that even includes the pokemon 3D models - sometimes you clicked on a Pokemon, and had the catch screen with only the shadow of the Pokemon shown for some seconds until the 3D model loaded), and almost zero caching, even of static content like pokestop pictures.