Yeah, I'd be happy to be wrong, I've been casually reading about these devices since the 1980s and understood the problem to be more or less unassailable. I will likely still buy one of the new wave headsets at some point because the tech is really cool. So maybe there is a point that is good enough for casual use by large numbers of people. I had friends that couldn't play Wolfenstein and Doom when they came out due to motion sickness.
Re:A Third of Valve Is Now Working on VR
by sleepybrett on Tuesday June 21, 2016 @02:20PM
(#11948066)
I've seen the edges of this problem in elite dangerous. Occasionally they put a message in the top middle of the screen that my brain tells me is too close and I need to cross my eyes to see.. yet i don't have to.
It's a small thing though, but a noticeable one.
Thanks for the link though, that's a perspective I hadn't heard before.