News for hackers. Stuff that matters.
Re:Go bindings to Rust's regex engine by exDM69 on Monday May 02, 2016 @02:22PM (#11614027)
This right here is why I think Rust really stands out from other languages. You can call it from other languages just as you can call native code written in C. It's not married to a complex runtime system.

Most other languages are "dead ends", because code written in them is not easily reusable from other languages.

Re:Go bindings to Rust's regex engine by PeCaN on Tuesday May 03, 2016 @12:05AM (#11617836)
Ada does this with the rather convenient

  pragma Export(Convention => C, Entity => My_Ada_Function, External_Name => "mypackage_ada_function");
You can kinda coerce D and C++¹ to do the same thing, but this is definitely something Rust and Ada got really right.

--

¹Okay I lied, C++ does this pretty easily with extern "C". However, C++ APIs frequently do not convert well to C at all and you often have to write wrappers for them. C++ classes in particular just can't cross ABI boundaries without a lot of pain, while Ada records and Rust structs are usually just a pragma away from being accessible from C (their “methods” don't use a special calling convention; method calls are just syntactic sugar for passing a struct as the first argument).

Re:Go bindings to Rust's regex engine by nitrogen on Tuesday May 03, 2016 @01:39AM (#11618195)
The x86 C++ ABI convention of passing this in ECX probably caused a lot of C interop headaches over the years, but really, C should have been passing the first argument in a register anyway.
Re:Go bindings to Rust's regex engine by robohamburger on Monday May 02, 2016 @08:56PM (#11617050)
What will be interesting is when rust gets its own ABI. There is an rfc for it even: https://github.com/rust-lang/rfcs/issues/600

Hopefully if such a thing exists you could link directly to a rust library from other high level languages and possibly even have lower overhead.

For now being able to do the equivalent of extern "C" is not that new but still really useful I suppose.

Re:Go bindings to Rust's regex engine by kibwen on Monday May 02, 2016 @11:15PM (#11617615)
I wouldn't quite say that's an RFC, it's just an issue in the RFCs repo. Typically people use the issue tracker in order to represent RFCs that they would like to see written, sort of a wishlist.
Re:Go bindings to Rust's regex engine by robohamburger on Tuesday May 03, 2016 @01:01PM (#11622378)
Ah I misunderstood! Thinking about it a bit more and given how heavily rust uses generics it seems like having an ABI that is at all usable by another higher level language might be challenging. I guess there is always compiler plugins though :)
Re:Go bindings to Rust's regex engine by dangerlibrary on Monday May 02, 2016 @02:26PM (#11614064)
It's easy to call any code from any language - all you need is the power of HTTP and micro services! ;)
Re:Go bindings to Rust's regex engine by dikaiosune on Monday May 02, 2016 @02:31PM (#11614114)
Microservices don't help polyglots make regexes faster. If you're sticking a 100ns operation behind an endpoint with JSON serialization/deserialization, network round-trip, etc., then I'm not sure what to say to that.
Re:Go bindings to Rust's regex engine by cderwin on Monday May 02, 2016 @10:03PM (#11617294)
Actually this microservices approach has existed for decades in erlang/otp and can maintain quite excellent speed. You're not going to beat raw c speed-wise, but typically you will beat comparable dynamic languages -- and you don't have to worry about decoding/encoding json or any of that bs. I'd personally be absolutely thrilled if something like genserver and some other otp protocols were ported to other dynamic languages -- but alas real processes aren't nearly efficient enough.
Re:Go bindings to Rust's regex engine by vvanders on Monday May 02, 2016 @10:24PM (#11617380)
You can also delegate to C with Erlang via NIFs
Re:Go bindings to Rust's regex engine by steveklabnik on Monday May 02, 2016 @10:30PM (#11617412)
Re:Go bindings to Rust's regex engine by vvanders on Tuesday May 03, 2016 @10:33AM (#11621018)
Yes, that's been on my (long) list of things to check out.
Re:Go bindings to Rust's regex engine by sixbrx on Monday May 02, 2016 @02:37PM (#11614174)
Note wink at end of dangerlibrary's post!
Re:Go bindings to Rust's regex engine by dikaiosune on Monday May 02, 2016 @02:43PM (#11614227)
A wink does not necessarily mean sarcasm? I agree that in this case it probably does, but I don't see how that use of sarcasm adds anything substantive to the conversation (aside from a not-relevant-to-this-post dig on microservices, perhaps).
Re:Go bindings to Rust's regex engine by derefr on Monday May 02, 2016 @08:42PM (#11616993)
What the wink means is that dangerlibrary was making the same point you made in your reply to them.
Re:Go bindings to Rust's regex engine by cobalt on Monday May 02, 2016 @07:25PM (#11616618)
i think he was making a joke... (dangerlibrary)
Re:Go bindings to Rust's regex engine by xiaq on Monday May 02, 2016 @07:39PM (#11616707)
On a serious note, implementing libraries as standalone applications that can be accessed via IPC is actually a viable approach. Plan 9 does this with almost all of its services. Not exactly a fair comparison though, since the IPC mechanism in Plan 9 is just the file system and much easier to learn.
Re:Go bindings to Rust's regex engine by btrask on Monday May 02, 2016 @02:36PM (#11614160)
I wish you were joking.
Re:Go bindings to Rust's regex engine by xaduha on Monday May 02, 2016 @04:18PM (#11615190)
Granted.
Re:Go bindings to Rust's regex engine by jkrems on Monday May 02, 2016 @05:20PM (#11615743)
Re:Go bindings to Rust's regex engine by pjmlp on Monday May 02, 2016 @03:03PM (#11614446)
> This right here is why I think Rust really stands out from other languages. You can call it from other languages just as you can call native code written in C

Which is only true, when we forget about the history of computing before C was widespread outside AT&T and C ABI became a synonym for OS ABI.

Rust is great, and a very good step forward in terms of safe code, but lets not forget the ones that came before.

Re:Go bindings to Rust's regex engine by oldmanjay on Monday May 02, 2016 @03:07PM (#11614492)
To what end, though? So the mostly dead people responsible can rest more easily in an uncaring universe?

We may as well remember Lucy, the former vacuum tube assembler and current resident of the dustbin of history.

Re:Go bindings to Rust's regex engine by pjmlp on Monday May 02, 2016 @03:21PM (#11614630)
So that people learn from the past and prepare for a better future.

For example, many millennial have this strange idea that C and C++ are the only option for native AOT compiled code, with language features for cache control, RAII or system programming in general.

The aren't the only option, they became the only option given the decisions that the OS vendors took regarding which languages to sell to their customers on the OS SDKs.

Many of those decisions weren't taken in terms of language quality, rather due to money as UNIX was a free OS, whereas other OSes with better Rust like safety were of course more expensive than free.

So young developers get taught this myth that C was the first system programming language, when in the mid-60's we already had mainframe systems being programmed in type safe systems programming languages, across the whole stack.

Using languages like NEWP (https://en.wikipedia.org/wiki/NEWP), just to give one example. A language where one already had the distinction between safe and unsafe modules, with unsafe modules requiring administrator privileges to run.

Re:Go bindings to Rust's regex engine by paulddraper on Tuesday May 03, 2016 @12:24AM (#11617903)
Most of the wiki article is speculation on the origin of the name.
Re:Go bindings to Rust's regex engine by pjmlp on Tuesday May 03, 2016 @02:17AM (#11618333)
Re:Go bindings to Rust's regex engine by catnaroek on Monday May 02, 2016 @03:06PM (#11614480)
Did any of those provide safety by means of compile-time checks (as opposed to sophisticated runtime systems, which are by necessity more expensive), though? AFAICT, Lisp didn't, Smalltalk didn't and Oberon didn't.
Re:Go bindings to Rust's regex engine by pjmlp on Monday May 02, 2016 @03:11PM (#11614534)
Not all the use cases that Rust covers, but many of the typical errors that are possible in C, yes.

For example, the NEWP in MCP only allowed unsafe code in modes where the system administrator would configure them as such, back in 1961.

https://en.wikipedia.org/wiki/Burroughs_MCP

https://en.wikipedia.org/wiki/NEWP

Re:Go bindings to Rust's regex engine by catnaroek on Monday May 02, 2016 @03:25PM (#11614669)
If you need unsafe code to implement the garbage collector and other core system facilities, then “selectively” disabling safety doesn't really mean much, does it?

Also, determining whether code is safe to run requires proof, not trust. Since when are system administrators particularly skilled at coming up with proofs?

Re:Go bindings to Rust's regex engine by pjmlp on Monday May 02, 2016 @03:52PM (#11614948)
Who said anything about NEWP using a GC?!

Also the type of enabling/disabling unsafe code in those lanugages was not much different than running "rustc -D unsafe-code"

Also computer admins in the 60's were programmers.

Re:Go bindings to Rust's regex engine by catnaroek on Monday May 02, 2016 @04:24PM (#11615239)
Somehow I'm doubtful that, using 60's-era technology, many non-trivial data structures and algorithms could be proven safe in a mechanized way. As for trusting a programmer's word, it's probably better than trusting a non-programmer's, but enabling unsafe code is still fundamentally a social hack. While you can work around technical problems by social means, this will never constitute a ultimately satisfactory solution.
Re:Go bindings to Rust's regex engine by pjmlp on Monday May 02, 2016 @05:02PM (#11615589)
I am not saying they were full proof, I am saying that systems programming languages from 60's and 70's were much safer than C.

Many of memory corruption issues with C aren't a problem with the stronger type system of Algol and PL/* family of languages.

However OSes written in those languages were commercial, whereas C was bundled with UNIX, distributed for free, because AT&T was forbidden to charge for it.

If it wasn't for that, most likely Rust wouldn't be needed, at least not in the way it looks like.

Re:Go bindings to Rust's regex engine by catnaroek on Monday May 02, 2016 @05:41PM (#11615917)
> Many of memory corruption issues with C aren't a problem with the stronger type system of Algol and PL/* family of languages.

This is probably just my lack of imagination, but, how would you get the same degree of control C offers over the memory layout of data structures (among other things), without giving up on safety, and using only 60's and 70's technology? Even (safe) Rust doesn't help in some cases, say, if you want a single dynamically allocated memory block containing an array of “m” integers followed by an array of “n” floating-points, where “m” and “n” are determined at runtime. Or are you just going to say this is never desirable?

> If it wasn't for that, most likely Rust wouldn't be needed, at least not in the way it looks like.

Because we would still be using tagged architectures, and every machine instruction would incur in the cost of checking these tags? Or because non-determinism is never too big a price to pay for safe memory management? (Never mind the fact that programs also need to manipulate other resources that aren't as plentiful as memory, and thus require eager reclamation.) No, thanks.

Re:Go bindings to Rust's regex engine by pjmlp on Tuesday May 03, 2016 @03:01AM (#11618511)
Some of the languages that come to mind without GC, Algol and its variants, NEWP, Mesa, Modula-2, Ada.

With GC, Lisp, Smalltalk, Modula-2+, Modula-3, Eiffel, Oberon, Oberon-2, Active Oberon, Component Pascal,....

Keeping the focus on the ones without GC, all of them were use to build full stack mainframes, so of course they supported dynamic structures. Just the memory was measured in KB not GB.

And, yes they did not prevent the programmer of doing a double free or calling free in memory that wasn't yet allocated.

But they prevented:

- implicit conversions between pointers and arrays

- using bad pointers for output parameters in function calls

- bad, implicit, conversions between numeric types

- implicit conversions between enumerated values and integers

- using non-existent enumerated values

- strings with missing terminator

- Using assignment operator when a comparison was intended

- Doing pointer manipulation all over the place instead of when it is really needed

For your m * n example, that is something you can easily do in Ada, even if a bit verbose.

Hence why Rust would be less needed, because we would be in a computing world, where the majority of the exploits C has brought into mainstream computing would be reduced to a very tiny subset, also with unsafe red signs that one has to explicitly opt-in.

And just like with Assembly we could probably manage it, if served in very tiny doses as infrastructure code for other languages.

As for tagged architectures, why not?

Specially since that is what Intel and other manufactures are now trying to push as a workaround tame C corruption errors.

But all of that is history now, and we really do need languages like Rust to make the lower layers of our OSes and language runtimes safe.

Re:Go bindings to Rust's regex engine by catnaroek on Tuesday May 03, 2016 @03:34AM (#11618640)
> And, yes they did not prevent the programmer of doing a double free or calling free in memory that wasn't yet allocated.

Well, in 2016, or even in 1995, dynamic resource (not just memory!) allocation is the norm, not the exception, so, effectively, “unsafe dynamic resource management” means “unsafe” without further qualification.

> (long list)

These are indeed problems with C. Let's not beat a dead horse.

> For your m * n example, that is something you can easily do in Ada, even if a bit verbose.

Rather than “m * n”, it's more like “m + n”, or even “mx + ny”, or even “mx + padding + ny”, but okay.

> Hence why Rust would be less needed, because we would be in a computing world, where the majority of the exploits C has brought into mainstream computing would be reduced to a very tiny subset, also with unsafe red signs that one has to explicitly opt-in.

I would accept this claim if unsafe code would only be used to implement the occasional non-critical system component. But, can you implement a safe language runtime without “opt-in” unsafe language features? Clearly, static checks at some level are the only way of you really want safety. If you don't, that's okay - just be honest about it.

> As for tagged architectures, why not?

Because it's expensive! The user shouldn't have to use his machine to compute something that any responsible programmer would've known in advance. And runtime is too late to fix any mistakes anyway.

> Specially since that is what Intel and other manufactures are now trying to push as a workaround tame C corruption errors.

Well, that's sad.

Re:Go bindings to Rust's regex engine by pjmlp on Tuesday May 03, 2016 @03:27PM (#11623499)
> But, can you implement a safe language runtime without “opt-in” unsafe language features? Clearly, static checks at some level are the only way of you really want safety. If you don't, that's okay - just be honest about it.

No, because at systems programming level, specially when interfacing with hardware is not possible to have 100% safety.

Not even SPARK or formal methods allow for that, there is always a very tiny portion of unsafety at some level.

But the point is not to remove it completely, rather to contain it to the point that is a tractable problem and easy to review, even manually.

Which is easier to achieve when languages are strong typed and require explicit escape hatches for doing unsafe things.

> Because it's expensive! The user shouldn't have to use his machine to compute something that any responsible programmer would've known in advance. And runtime is too late to fix any mistakes anyway.

Expensive is relative. I rather have the computer do stuff for me, and focus being productive.

Also just like everything else in computing, if there would be more research in that area, most likely the performance would increase.

Given that the manufacturers are turning to tagged architectures ideas to try to sort out the C mess, apparently they see a path forward there.

> > Specially since that is what Intel and other manufactures are now trying to push as a workaround tame C corruption errors.

> Well, that's sad.

Intel has added the MPX extensions to their processors, already available in gcc, clang and msvc++

https://software.intel.com/en-us/articles/introduction-to-in...

There is the new CHERI processor being developed at Cambridge exactly with the purpose of a tagged processor for C code

http://www.cl.cam.ac.uk/research/security/ctsrd/cheri/

Re:Go bindings to Rust's regex engine by catnaroek on Tuesday May 03, 2016 @04:02PM (#11623743)
> Which is easier to achieve when languages are strong typed and require explicit escape hatches for doing unsafe things.

No disagreement here. What I'm saying is that, in today's environment, requiring escape hatches for dynamic resource management is effectively requiring escape hatches for everything. The worst part is that, in most languages, you don't even need to enable escape hatches to preform nonsensical operations like mutating the same object in two threads, without explicit concurrency control. Literally everything is unsafe!

To the best of my knowledge, the only practical language today that attempts to mitigate these issues is Rust. Even if we somehow revived those old "safer than C even if this doesn't mean much" languages, they would probably not help much.

> Expensive is relative. I rather have the computer do stuff for me, and focus being productive.

With runtime checks, your computer isn't really doing anything for you. Your user's computer is alleviating a problem created by you.

Re:Go bindings to Rust's regex engine by pjmlp on Wednesday May 04, 2016 @02:30AM (#11626606)
If the user is happy having their problem solved in 500 ms, doing it in 10 ms isn't going to change the outcome.

Besides we have to make those CPU quadcores with 8 threads and a 4 GPU cores busy with something.

Also, as much as I like Rust, they still need to sort out some usability issues like non-lexical ownership.

Re:Go bindings to Rust's regex engine by catnaroek on Wednesday May 04, 2016 @03:56AM (#11626869)
> Also, as much as I like Rust, they still need to sort out some usability issues like non-lexical ownership.

I'd rather take the inconvenience of declaring the occasional use-once temporary variable, which takes at most 10 seconds of my time, than the inconvenience of tracking object lifetime bugs, which can take days or weeks to fix. Correctness is non-negotiable.

Re:Go bindings to Rust's regex engine by derefr on Monday May 02, 2016 @08:48PM (#11617015)
It might be desirable now, but those '60s/'70s OSes probably weren't dynamically allocating memory ever. They'd make a buffer in [their equivalent to] the .BSS section that was M×sizeof(int), and another that was N×sizeof(float), and then they'd process records through those buffers blockwise.
Re:Go bindings to Rust's regex engine by pcwalton on Monday May 02, 2016 @08:53PM (#11617038)
Exactly. In the '60s and '70s malloc was a luxury that most programs didn't have, and so Rust's facilities weren't needed to ensure safety. That doesn't describe the state of play in 2016. Those safer languages from the '60s and '70s would also be inadequate to ensure safety today.
Re:Go bindings to Rust's regex engine by catnaroek on Monday May 02, 2016 @09:30PM (#11617175)
> It might be desirable now, but those '60s/'70s OSes probably weren't dynamically allocating memory ever.

Those systems suddenly seem a lot less impressive now. While the lack of dynamic resource management poses other problems (e.g. determining up-front if the system has enough resources to complete the given task), I can't imagine this being more challenging than implementing a modern runtime system (JIT compiler, garbage collector, green thread scheduler, etc.).

Re:Go bindings to Rust's regex engine by nickpsecurity on Monday May 02, 2016 @11:05PM (#11617558)
Stack, bounds, and code vs data checks like Burrough's can be encoded with almost no gates in a processor. They can run in parallel to main CPU's activity with CPU results only written if checks succeed. One aspect of SAFE architecture at crash-safe.org did that along with some others. So, no, it's pretty easy and not done since modern processors are optimized to run unsafe, C code. ;)

http://www.smecc.org/The%20Architecture%20%20of%20the%20Burr...

Re:Go bindings to Rust's regex engine by catnaroek on Tuesday May 03, 2016 @12:28AM (#11617922)
So, in other words, a tagged architecture, except the possible values of the tags are "usable" and "not usable"? Sounds horrible - it's the hardware equivalent of checking at runtime whether a variable is in scope in, say, Python or JavaScript. I don't see any point to checking at runtime what can be known statically.
Re:Go bindings to Rust's regex engine by nickpsecurity on Tuesday May 03, 2016 @12:49AM (#11617986)
The tags are more commonly a few types like scaler, array, pointer w/ bounds, and so on. It checks basic stuff rather than full heap safety. Too tired to remember if there's one on that. The point was that runtime checking of critical aspects of safety isn't necessarily some high-overhead operation. The basics that go the furthest cost little to nothing in many designs.

Then, you can go from there in your language or compiler design.

Re:Go bindings to Rust's regex engine by catnaroek on Tuesday May 03, 2016 @12:53AM (#11618002)
> The point was that runtime checking of critical aspects of safety isn't necessarily some high-overhead operation.

The runtime check doesn't make the operation any less unsafe - it only makes the consequences of an error less disastrous.

Re:Go bindings to Rust's regex engine by nickpsecurity on Tuesday May 03, 2016 @01:02AM (#11618041)
"The runtime check doesn't make the operation any less unsafe - it only makes the consequences of an error less disastrous."

I think we have a different definition of unsafe. If you think it's potential to cause problems, then I agree it doesn't make it less unsafe. Alternatively, it does make it less unsafe if that means it reduces the ability to invisibly corrupt data, hack your system, or crash your system. That's what I'm claiming. Even Rust or Ada might have a hard time meeting that definition once their pristine codes are converted into assembly.

Re:Go bindings to Rust's regex engine by catnaroek on Tuesday May 03, 2016 @01:35AM (#11618184)
> I think we have a different definition of unsafe.

“Potentially without useful meaning”, e.g., indexing an array without knowing whether the the index is within bounds.

> Alternatively, it does make it less unsafe if that means it reduces the ability to invisibly corrupt data, hack your system, or crash your system.

Your kid (your data) attends the same school as a bully (your program). One day, the bully threatens to punch your kid in the face (raises an exception). “But it's less wrong because he never punched your kid! He only threatened it!”

> Even Rust or Ada might have a hard time meeting that definition once their pristine codes are converted into assembly.

As long as the assembly code has the same meaning as the safe program from which it was generated, it's safe.

Re:Go bindings to Rust's regex engine by nickpsecurity on Tuesday May 03, 2016 @11:17AM (#11621386)
"Your kid (your data) attends the same school as a bully (your program). One day, the bully threatens to punch your kid in the face (raises an exception). “But it's less wrong because he never punched your kid! He only threatened it!”"

You're going out on a limb here. I'm not even countering that example as it's rigged to prevent that. Instead, I'll point out these unsafe things don't happen in a vacuum: there's something in the language that sets the risk in motion and then there's something else that determines what happens. The compile-time safety stops it from being set in motion. The run-time safety makes things set in motion meaningless as they'll just be exceptions or alerts for admins.

Back to your analogy, it would be more like a prison learning environment where people learned in cells with bulletproof glass while one shouted he was "gonna cut someone" for not sharing answers. He can try every unsafe thing he wants but the glass makes it meaningless. The prisoner that's being targeted can literally just pretend all that unsafety doesn't even exist with no effect.

Ideally, we have prevention and detection. Reason for prevention is obvious. Reason for detection, even in a perfect language scheme, is because compiler or hardware errors (esp SEU's) will make something act badly eventually with runtime measures being last-ditch effort. If there going to be there, though, then might as well lean on them some more if there's no performance hit, eh? ;)

Re:Go bindings to Rust's regex engine by catnaroek on Tuesday May 03, 2016 @04:00PM (#11623727)
If my analogy is is flawed (which it almost certainly is), yours is even more so: the computing equivalent of your analogy is preventing runtime errors by simply not allowing software components to interact - yes, of course, without interaction there are no errors because there is no computation!
Re:Go bindings to Rust's regex engine by nickpsecurity on Tuesday May 03, 2016 @07:49PM (#11625160)
I was thinking about that as I submitted it but was multitasking. You called it so I gotta correct it. So, let's drop the analogy and go back to what I originally claimed: CPU's modified to protect pointers, arrays, stacks, and so on. The primitives forced to be used in acceptable ways. The programmer does the rest expressing the problem in the type-safe HLL.

Now, almost every hack on a system that I can think of requires forcing a pointer to go out-of-bounds or something like that. Further, the rest send in data that becomes code. One check, from Burroughs, is CPU looking for code tag bit before executing which only can be set by OS or isolated service on microkernel. So, that wouldn't work.

What remains, with little performance hit & no static checking, is a system where hackers (a) have to con the admin into installing malware, (b) break the minimal, trusted loader/installer w/out abusing above components, or (c) get a denial of service attack. Forget analogies: the reality is much more impressive given there's almost no high-severity CVE's left. You can also do great static checks and such as I always recommend. Yet, you either don't or rarely need them in practice if goal is integrity or confidentiality rather than availability.

"Check and incidentally... mate" (Sherlock Holmes, Game of Shadows)

Re:Go bindings to Rust's regex engine by catnaroek on Wednesday May 04, 2016 @12:59AM (#11626294)
> Yet, you either don't or rarely need them in practice if goal is integrity or confidentiality rather than availability.

My goal is correctness. A program that fails with a runtime exception is just as wrong as another that silently corrupts your data. Dijkstra put it very nicely:

“We could, for instance, begin with cleaning up our language by no longer calling a bug a bug but by calling it an error. (...) The nice thing of this simple change of vocabulary is that it has such a profound effect: while, before, a program with only one bug used to be "almost correct", afterwards a program with an error is just "wrong" (because in error).”

https://www.cs.utexas.edu/users/EWD/transcriptions/EWD10xx/E...

Re:Go bindings to Rust's regex engine by nickpsecurity on Wednesday May 04, 2016 @07:17AM (#11627540)
Cute quote by Dijkstra that shows he hadn't quite figured out reality yet. So, correctness is your goal. That means you'll have to specify the behavior, safety/security policy, and prove the two equivalent. The implementation, both source and binary, will have to be shown equivalent along with proven free of language-level issues. Finally, you have to do that on triple, modular hardware [1] that's rad-hard w/ similar rigor in its lifecycle. Or use run-time checks [2] for each algorithm that can correct errors probably also on TMR or rad-hard board. Let's not forget the custom circuitry for RAM that works [3].

Darn, Dijkstra or not, you still need some kind of runtime checks and protection for correctness. :)

[1] http://www.rockwellcollins.com/~/media/Files/Unsecure/Produc...

[2] https://galois.com/project/copilot/

[3] https://research.google.com/pubs/pub35162.html

Re:Go bindings to Rust's regex engine by bogomipz on Tuesday May 03, 2016 @02:38AM (#11618418)
Interesting read. Why wasn't the Burroughs more successful?
Re:Go bindings to Rust's regex engine by pjmlp on Tuesday May 03, 2016 @03:06AM (#11618529)
I guess money, if you look at the history of computers the majority of interesting stuff failed because it didn't managed to pay for the investments that were done.

C and UNIX got widely adopted, because AT&T wasn't allowed to sell it, so they gave the source code for free to universities. Which then used the code to replace the expensive OSes that they were running on their mainframes.

When AT&T was allowed to charge for it afterwards, they tried to make people pay for it, but failed to do so.

Also around this time UNIX vendors started selling the developer tools separately instead of having them for free. This motivated many to contribute to GNU, which was largely ignored up to that point.

Re:Go bindings to Rust's regex engine by nickpsecurity on Tuesday May 03, 2016 @11:11AM (#11621330)
Sending you this link as you might have missed what actually happened on Burroughs end. I thought they petered out and got bought by Unisys. I didn't realize they were Unisys plus were selling billions in MCP systems.

https://news.ycombinator.com/item?id=11621318

So, it wasn't the money for once.

Re:Go bindings to Rust's regex engine by pjmlp on Tuesday May 03, 2016 @11:52AM (#11621720)
Thanks, I discovered that recently when reading about NEWP.

Have their programmers manual on my reading list.

But got the idea it is a very niche market, even smaller than IBM mainframes.

Re:Go bindings to Rust's regex engine by nickpsecurity on Tuesday May 03, 2016 @11:54AM (#11621734)
That's probably true. Most material on the mainframe market says IBM has around 90% of it. Their revenues tend to suggest that, too. Probably the common effect with the First Mover advantage. I'm sure IBM bribing government officials in exchange for contracts helped, too. Let's not forget that angle. The NSA business alone would've been enough to found several, computer companies. ;)
Re:Go bindings to Rust's regex engine by nickpsecurity on Tuesday May 03, 2016 @11:10AM (#11621318)
It is successful if you give it a different name: Unisys.

https://en.wikipedia.org/wiki/Unisys

"In September 1986 Unisys was formed through the merger of the mainframe corporations Sperry and Burroughs, with Burroughs buying Sperry for $4.8 billion. "

"The merger was the largest in the computer industry at the time and made Unisys the second largest computer company with annual revenue of $10.5 billion"

As to why IBM dominated, I have a hypothesis that's consistent with what happened to other companies. It's basically Gabriel's Worse is Better effect where certain characteristics improve marketing & uptake. The IBM mainframe, IIRC, were backward compatible or integrated with stuff IBM people already bought. They were optimized for Fortran etc that existing apps were written in where Burroughs was optimized for Algol, the language of the future. Further, in a trend that still exists, people focused on raw performance per dollar instead of reliability, maintenance, security, technical debt reduction, and so on that Burroughs architecture could provide. Similar effect with Intel i432, i960, and later Itanium w/ its excellent reliability/security improvements. Burroughs started taking out hardware security & recently got ported to Intel CPU's IIRC. Intel just stopped taking chances. Both in legacy mode since it's all people buy.

Sad story of how computer market works. The Burroughs systems are still around, though, with Unisys making plenty of money. MCP is on release 17 with Unisys also releasing a tool that lets you run MCP in a virtual machine on a PC. It's called MCPExpress I believe. Here's the page.

http://www.unisys.com/offerings/high-end-servers/clearpath-f...

Re:Go bindings to Rust's regex engine by pcwalton on Monday May 02, 2016 @03:47PM (#11614900)
Some did (SPARK for example), but they sacrificed dynamic allocation (i.e. malloc). Rust's real innovation (in an industry sense) is safe dynamic allocation without GC.
Re:Go bindings to Rust's regex engine by pjmlp on Monday May 02, 2016 @03:54PM (#11614967)
And I wish it manages to succeed, if it wasn't for Rust, the C++ Core Guidelines wouldn't be a thing.
Re:Go bindings to Rust's regex engine by masklinn on Monday May 02, 2016 @03:59PM (#11615031)
> if it wasn't for Rust, the C++ Core Guidelines wouldn't be a thing

So in a way, Rust has already succeeded.

Re:Go bindings to Rust's regex engine by catnaroek on Monday May 02, 2016 @05:45PM (#11615944)
So, basically, the only thing that is ever dynamically allocated in SPARK is activation records? Sounds overly restrictive.
Re:Go bindings to Rust's regex engine by PeCaN on Tuesday May 03, 2016 @12:17AM (#11617879)
ATS has had this (via linear types like Rust) for a while, but it's a massive pain to use. Rust's main innovation is gluing together existing ideas with a powerful community backing.
Re:Go bindings to Rust's regex engine by giovannibajo1 on Monday May 02, 2016 @03:39PM (#11614813)
This only works for simple algorithms that don't touch the system. As soon as you try to bind something that handles a file on disk, a socket, a thread, it's wishful thinking anyway, as any language have different ways and paradigms to approach threading, asynchronous I/O, signals and other runtime-level issues, and getting code from a different language / library / paradigm is probably not going to fly, or even introduce subtle bugs.

For instance, if I bind a Rust library that opens a file on disk and use it from Go, I lose all the benefits of the Go runtime like the fact that the FD is not inherited by sub processes (as Go always uses O_CLOEXEC, while glibc doesn't), or the fact that blocking calls never return EINTR to application code in case of signals (the Go runtime handles this for the application).

So you might think that the library works, while its subtly violating your language's runtime conventions in a way that might cause hard to debug bugs in production.

One of the benefit of writing code in single "modern" language/runtime is that you don't have to worry about these hairy issues.

Re:Go bindings to Rust's regex engine by burntsushi on Monday May 02, 2016 @04:03PM (#11615063)
It feels like you're throwing the baby out with the bath water, and I don't think a good regex library could be classified as "simple." I specifically wrote Go bindings to Rust's regex lib in tandem with the C API to make sure I wasn't baking any assumptions into the C API that would make it difficult for another language to bind to them.

This process was lucrative. My first draft of the C API defined an iterator that held on to a pointer to the text being searched for the lifetime of the iterator. It turns out that this is inconvenient to use from a language like Go (or perhaps, any language with a moving GC) because C holding on to pointers to memory allocated in the host language can be bad juju. Because I did this process in tandem, I was able to correct the issue at the C API level.

As a result, if you need fast regexes in Go, you now have an option, and that option is built on a reasonably mature regex library with thousands of tests and a benchmark harness that sports PCRE1, PCRE2, Tcl, RE2 and Oniguruma, of which, Rust's regex engine compares quite favorably.

Re:Go bindings to Rust's regex engine by giovannibajo1 on Wednesday May 04, 2016 @09:45AM (#11628264)
My comment wasn't meant to disrespect your work, or make it look like a simple task to achieve.

The GP comment said that Rust is nice because you can write libraries that can be bound to other languages with more runtime. I was highlighting that this property sounds nice in theory, but has a small scope of applicability in practice. A regex library fits the small scope.

Re:Go bindings to Rust's regex engine by burntsushi on Wednesday May 04, 2016 @12:21PM (#11629431)
> but has a small scope of applicability in practice

I disagree. It's a critical tool for adopting Rust libraries in projects that are otherwise C or C++ or Python or Go or Java or ..., for example. The scope is pretty vast.

Re:Go bindings to Rust's regex engine by pcwalton on Monday May 02, 2016 @03:45PM (#11614882)
Note that the Rust standard library also sets O_CLOEXEC. https://github.com/rust-lang/rust/pull/24034
Re:Go bindings to Rust's regex engine by tyingq on Monday May 02, 2016 @07:41PM (#11616720)
>>Most other languages are "dead ends", because code written in them is not easily reusable from other languages.

FFI isn't the only way to be reusable from another language though. Many interpreted languages are easy to embed into C, C++, and often other languages.

Re:Go bindings to Rust's regex engine by duaneb on Monday May 02, 2016 @08:16PM (#11616881)
Yes, but the conversion between domain types is the killer there. Have you ever tried embedding ruby into python (or vice versa?) The string/unicode/bytes conversions alone demand a full project's worth of work.

Basically, having base types convert toll-free is HUGE.

Re:Go bindings to Rust's regex engine by tagrun on Monday May 02, 2016 @08:42PM (#11616992)
Runtime doesn't necessarily mean "can't call from other languages". Languages with runtimes can still conform to C ABI on that arch.

You can call Go from C, or even from Java on Android out-of-the-box (and Objective C on iOS), for example.

Re:Go bindings to Rust's regex engine by Jweb_Guru on Monday May 02, 2016 @10:18PM (#11617362)
You can call Go from C, but it's extremely slow and requires special handling of GC'd references (among other things). It's not really a suitable replacement for C bindings in many circumstances.
Re:Go bindings to Rust's regex engine by exDM69 on Tuesday May 03, 2016 @03:51AM (#11618715)
True on all accounts but you forgot the "easily" part. Installing JVM and then writing JNI wrappers isn't really easy reuse.

You just don't see Java or Go code (let alone both) used in programs predominantly written in another language.

Re:Go bindings to Rust's regex engine by 0xFFC on Monday May 02, 2016 @03:09PM (#11614513)
What do you think of IPC ? in terms of performance and usability.

(BTW I am genuinely asking)

Re:Go bindings to Rust's regex engine by jstimpfle on Monday May 02, 2016 @03:18PM (#11614613)
Assuming that you imply serialization and message passing here: probably too slow for many useful library functions.
Re:Go bindings to Rust's regex engine by derefr on Monday May 02, 2016 @08:55PM (#11617046)
How about message-passing without serialization? Imagine that what we got in the 1970s instead of Unix was something like an Erlang VM, in the sense of each OS "process" having an inbox ring-buffer to which other processes could write; and every process having a set of basic agreed-upon tagged types, such that processes could stick raw-memory structs into other processes' inboxes, as long as they consisted only of those basic tagged types.
Re:Go bindings to Rust's regex engine by jstimpfle on Tuesday May 03, 2016 @12:46PM (#11622239)
> basic agreed-upon tagged types

Anything going beyond ASCII/UTF-8 or C types will be very hard to agree upon. And I think there is no way around serialization ( == chasing pointers and converting to a contiguous chunk of memory). Except if you restrict to a single language ecosystem like Erlang or Haskell, which enable data sharing between (often userspace-) threads in a shared address space. But these need a much more complex runtime.

Re:Go bindings to Rust's regex engine by derefr on Tuesday May 03, 2016 @04:54PM (#11624162)
Almost every "language ecosystem" has a runtime which itself—at least on ⋆nix—relies on libc. This is why every modern language exposes e.g. a FILE type with the same semantics; they're all just wrapping the libc FILE struct + API.

What I'm imagining is a world where "libc", from way-back-when in the 1970s, exposed declarations for some more interesting ADT types + APIs than just register-sized scalars and ASCIZ strings. Not types that require heap allocation or anything, mind you; just some fancier on-stack value types.

Imagine the C runtime being just "batteries-included" enough that if you were writing, say, a JSON parser in C, there would be obvious "native C types" to decode each of JSON's container types into.

And now imagine a world where every modern "language ecosystem" had been built up on top of this libc, instead of the one we have. A libc one can rely on to represent almost all the basic types one needs in a well-known (or at least, consistent per machine) manner in memory.

Imagine how easy message-passing IPC would become in such a world.

Re:Go bindings to Rust's regex engine by nostrademons on Tuesday May 03, 2016 @05:37PM (#11624437)
That's the idea behind zero-copy serialization protocols like Cap'n Proto [1] and FlatBuffers [2]. The idea is that they define a particular mapping from memory layout to data model, and then provide bindings to that mapping from multiple languages. If you write them into, say, shared memory or a memory-mapped file, then multiple programs in multiple languages can access them, effectively for free.

There still remain a lot of real-world gotchas with this. There are compromises in versioning & upgradability; while both these protocols are designed so you can add new fields in a backwards-compatible way, they also bloat the memory requirements when you modify a schema enough. Code complexity is very high, which means the number of implementations is fairly limited. And many managed languages don't do well with direct memory addressing (Java, V8, and C# are particular offenders), so oftentimes the speed benefits are lost in translation.

But people have certainly been thinking about this issue.

[1] https://capnproto.org/

[2] https://github.com/google/flatbuffers

Re:Go bindings to Rust's regex engine by falcolas on Monday May 02, 2016 @03:39PM (#11614818)
> ... because code written in them is not easily reusable from other languages.

Which is also technically true for C as well. The ABI [EDIT: Not API] is an implementation detail which can vary from compiler to compiler.

So long as you're just using LLVM-based compilers for both Rust and your other languages, you should be OK, but don't be surprised if you run into problems.

Re:Go bindings to Rust's regex engine by burntsushi on Monday May 02, 2016 @04:05PM (#11615083)
> So long as you're just using LLVM-based compilers for both Rust and your other languages, you should be OK, but don't be surprised if you run into problems.

No. You can use the Go bindings to Rust's regex library where the regex library is compiled with `rustc` (llvm based) and your host program, written in Go, is compiled with the standard Go compiler, which is not llvm based.

This works because the Go toolchain knows how to link with objects exposing a C ABI and the Rust toolchain knows how to provide said objects. There is no particular dependency on llvm here.

Re:Go bindings to Rust's regex engine by masklinn on Monday May 02, 2016 @03:58PM (#11615017)
> Which is also technically true for C as well. The API is an implementation detail which can vary from compiler to compiler.

The C ABI (API is less relevant there) is really the platform/OS's calling convention, which — aside from Microsoft (and embedded systems I guess, because embedded) — is generally the architecture's calling conventions. Which are usually well documented.

> So long as you're just using LLVM-based compilers for both Rust and your other languages, you should be OK, but don't be surprised if you run into problems.

As long as all the languages involved use the same ABI you're in the clear, that's got nothing to do with LLVM. That's what cgo does on the Go side[0]. And as pcwalton notes in an other comment, in theory you could even have the Rust FFI follow the Go/Plan9 ABI.

[0] at a significant cost for the default toolchain since `gc` doesn't use the platform ABI. I believe the gccgo-based alternative toolchain has no cgo overhead.

Re:Go bindings to Rust's regex engine by Manishearth on Monday May 02, 2016 @10:34PM (#11617429)
- Calling into the C ABI is a stable and well documented operation that most languages support in some form

- Rust allows you to export functions with the C ABI

- LLVM wasn't involved here at all