It's no surprise that mobile is eating consumption use cases as it means people can consume wherever they find themselves. But for the most part tablet UIs are just scaled up versions of phone UIs, even though individual apps may show more content laid out better with the additional real estate, multitasking and input don't work quite as well as laptops.
Whether the result will usurp mouse+keyboard remains to be seen, but I suspect it will. Body tracking just has more bandwidth.
Hindsight is 20/20: I remember a time (2012-ish) when a lot of people were banging on the "post-PC world" drum and anointed the iPad as the harbinger.
That demands a clarification because I write computer programs, which I consider to be 'productive', and I hardly need a pointing device. I wonder if people were equally sceptical of mice catching on.
> Any work involving accumulation of material from multiple sources (e.g. research) i.e. multitasking, is going to benefit from a larger screen form factor.
Give me multitasking, sure, but I very, very rarely have multiple windows of separate applications showing; I might just have a weird workflow, but it just doesn't demand it, and I like having individual windows maximised. Maybe I (think I) find it less distracting.
I fully believe a photorealistic experience can be had, and I fully believe that that experience will be able to exist at a reasonable price point, but I don't believe normal people will be interested in such an experience.
As a medium, it's not nice to use with other people, which is a huge part of the way we consume our media. I don't believe that normal people are going to ever socialize by looking at each others avatars. If you consider interacting with someone's avatar socializing, you should understand that is why people make jokes at the expense of World of Warcraft players. Once the novelty wears off, people aren't going to find it interesting.
It's not great for text either, and I don't think it will ever be better than a 4k monitor for text... Always bet on text. http://graydon2.dreamwidth.org/193447.html
I agree that AR could be huge. But VR gets way too much hype.
I was just discussing with my wife how noticeable it is that we loathe calling people except for a select few individuals. It is widely recognized younger generations prefer to text. However if their friends could have a visible presence next to them, I think there's something to be said for experiencing something and having that person "next to" you, even if virtually.
A recent A16Z podcast touched on this with telepresence/VR at a basketball game, and how even just having a basic VR representation of someone you were watching with seated next to you helped dramatically to improve immersion.
International tourism is available to only a very small percentage of the world's population. VR could be an interesting substitute that gives a travel-like experience to millions/billions of people.
It's only surprising if we look at smartphones as phones... really they're just PCs, personal computers, the most portable version.
All other computing is either enterprise computers (in my experience, veeeery low-frequency, low-value business. Most people in offices are on computers with $150 of hardware that's years old and more than good enough for internet, email, office and basic database/administrative packages) and gaming (mostly separated into a console industry).
What's left really are students and some professionals who work from home. But I've got plenty of working friends who simply don't use computers anymore at home.
I’ll bet a sandwich that Xcode for iPad is coming within two years. That won't mean anything to the consumer market, of course, but it will be remembered as the point where tablet computing got Real.
Who is asking for it?
Also wake me up when iOS isn't an absolutely fascist walled garden.
The grand piano didn't die when the keytar was invented, I don't think laptop/desktop machine form factors are in terrible danger either.
Besides, as far as programming goes, I'm happy I got all the power I can find to iterate quickly, and tablet != power.
If you need more power, you remotely connect to a server that has as much power as you need.
(I say this as I'm currently on my laptop ssh'd into a Unix server to run cadence)
I'm curious as to how the ergonomics of extended coding sessions on an iPad would work out. Hunching over a touch screen for eight hours a day seems like it could get horribly uncomfortable.
Is anyone out there using an Android tablet for full time coding work?
Desktop/laptop is disappearing from marginal computer users, and the slowdown in technology drove a product with a 33 month service life in 2000 to a 60-72 month life today.
It's not dead, just not growing in sales.
Still, reading on an ipad is the best electronic reading experience imo. Kindle would beat it if you could display pdfs or math books reasonably. But an ipad beats the crap out of android for battery life; not necessarily screen-on time, but the silent drain when you leave it shut in your bag. When I leave my ipad in my backpack for a week, 1-2% battery is gone. My android tablet would drain in a week.
I keep wondering when the desktop/laptop form factor is finally going to die. I thought tablets would do it but that's obviously wrong. Phones, surprisingly, seem to be continuing to eat away at the desktop use cases, which is expected, but I wasn't expecting them to be carrying the brunt of it, and there are ergonomic limits to how far that can go.
VR is the obvious candidate to take out desktops. The solitary nature of desktop activities fits VR well. That's my new operating hypothesis: in 10 years it will basically be phones+VR, probably with TVs still strong.
VR will eat some of TV, but it can't really compete with TV's ambient nature. AR could, and will eventually kill TV, but I am skeptical it will make a dent in the home in this decade, because that's how long it will take to get miniaturization where it needs to be for home use.