News for hackers. Stuff that matters.
Re:A remake of the Windows pipes screensaver using Three.js by reimertz on Sunday November 22, 2015 @06:59AM (#10609826)
Re:A remake of the Windows pipes screensaver using Three.js by matiasb on Sunday November 22, 2015 @08:47AM (#10610029)
Do you know any interesting threejs guide/book?

I'm still learning it, my last hack was a (J)SCAD file previewer inside Atom:

https://atom.io/packages/atom-scad-preview

Re:A remake of the Windows pipes screensaver using Three.js by reimertz on Sunday November 22, 2015 @09:05AM (#10610073)
This is not my repo, so all creds go to the author: https://github.com/1j01/

But to reply to your question, what really amazed me a year a go was this demo: https://www.youtube.com/watch?v=SKPYx4CEIlM

After watching that, I feel in love with all the possibilities that comes with interactions one can do with anything that is represented in a virtual 3D environment.

So instead of learning Three.js, I started to work with Unity since they are multi-platform and have UnityScript which is a lot similar to Javascript. Due to my background as a web developer, it was a very comfortable transition.

Re:A remake of the Windows pipes screensaver using Three.js by tim333 on Sunday November 22, 2015 @10:49AM (#10610382)
UnityScript seems cool but it looks like I need to download a 350mb executable to run it so I guess it's for a different use case.
Re:A remake of the Windows pipes screensaver using Three.js by drivingmenuts on Sunday November 22, 2015 @11:34AM (#10610524)
It's pretty much only for use inside Unity itself as a game development language.

I have a small hope, since Microsoft appears to be opening up DotNet, that Unity will itself one day be able to work with any of the DotNet languages.

Re:A remake of the Windows pipes screensaver using Three.js by mattmanser on Sunday November 22, 2015 @12:38PM (#10610740)
You can use C# in Unity. I was under the impression that most people do.
Re:A remake of the Windows pipes screensaver using Three.js by reustle on Sunday November 22, 2015 @09:23AM (#10610112)
Wow, this is pretty cool! I think more and more people will start to use atom as more projects like this start to come about.
Re:A remake of the Windows pipes screensaver using Three.js by matiasb on Sunday November 22, 2015 @10:30AM (#10610325)
Thanks, I'm collaborating on a local accesibility project that aims to produce braille signs (door signs for example) with 3D printers. The first experiments were using OpenSCAD. I started to experiment with JSCAD later as it's possible to use it on the web and/or NodeJS, etc. A cool feature would be to print the 3D model directly from Atom, with one click :)