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Re:Niantic Labs splitting from Google by gkoberger on Wednesday August 12, 2015 @08:56PM (#10051728)
Given that they didn't mention Alphabet, it seems safe to assume they mean really independent, not Alphabet-independent. I wonder if this was Niantic's or Google's decision.

EDIT: I assume Google still has equity, hence why they were mentioned. You can't spin out without the parent company getting something.

Re:Niantic Labs splitting from Google by jfoster on Wednesday August 12, 2015 @08:58PM (#10051735)
But they also say: "... with some amazing new partners joining Google as collaborators and backers."

The timing would also suggest that it could be part of Alphabet.

On the other hand, why wouldn't they even mention Alphabet if they were becoming a subsidiary?

I'm confused. At a minimum, it sounds like Google is somehow still involved.

Re:Niantic Labs splitting from Google by libria on Thursday August 13, 2015 @12:37AM (#10052278)
It could also be referring to more of the partnerships they've had in the past, such as the company branded game items (AXA, MUFG, Softbank).
Re:Niantic Labs splitting from Google by mwilcox on Wednesday August 12, 2015 @09:15PM (#10051794)
Magic Leap?
Re:Niantic Labs splitting from Google by Yhippa on Wednesday August 12, 2015 @09:40PM (#10051876)
This is very interesting to me. I guess this means Alphabet has enough confidence in Niantic to essentially spin them off. They wouldn't do this if they had negative future prospects right? I honestly had no idea Niantic was this big to warrant spinning them off from Alphabet.
Re:Niantic Labs splitting from Google by nostrademons on Wednesday August 12, 2015 @09:54PM (#10051906)
Companies usually spin things off when they're becoming a distraction for upper management. That doesn't necessarily mean they're big or that management has confidence in them, eg. hello.com is another Google spin-off that hasn't even launched yet.
Re:Niantic Labs splitting from Google by gkoberger on Wednesday August 12, 2015 @09:42PM (#10051879)
Or, more likely, Niantic was doing badly (financially) and they wanted them gone. If they were doing well, why would they let them go?
Re:Niantic Labs splitting from Google by Cthulhu_ on Thursday August 13, 2015 @09:24AM (#10053945)
I've always thought Niantic / Ingress was never intended to make a profit, but instead gamify exploration and map routes and whatnot where Google's street maps cars couldn't reach.

Google has a lot of services and products that don't earn them money directly (Chrome is probably the biggest one, Android another), but which do provide Google indirectly - Chrome's initial focus on speed meant lots more page views which caused lots more ad impressions which caused more income. In theory.

Re:Niantic Labs splitting from Google by ddispaltro on Wednesday August 12, 2015 @09:59PM (#10051912)
A number of reasons but usually focus. It's amazing how distracting even moneymakers that aren't core to the business are to big businesses.
Re:Niantic Labs splitting from Google by eru on Thursday August 13, 2015 @05:08AM (#10052951)
Doing well or badly financially is usually reflected in the price you are getting for the spin-off. At the right price, even spinning off very profitable parts of your business can be good.

The argument about distraction still holds.

Re:Niantic Labs splitting from Google by Retra on Wednesday August 12, 2015 @09:59PM (#10051915)
Or possibly they're receiving some funding that stipulates not being Google-owned, and everyone just agreed that's the best way forward.
Re:Niantic Labs splitting from Google by kissickas on Thursday August 13, 2015 @03:32AM (#10052714)
Niantic has been notoriously slow at infrastructure upgrades, shutting down huge parts of the game (like the Intel Map[0] practically required for large-scale operations) during peak hours, which are always of course during events. Could it be that they needed to spin off from Google in order to get access to AWS, among other things?

[0] https://www.ingress.com/intel

Re:Niantic Labs splitting from Google by karl42 on Thursday August 13, 2015 @09:18AM (#10053911)
I don't see a reason why they wouldn't be able to scale on Google's could. So I don't think that has anything to do with the spinoff.
Re:Niantic Labs splitting from Google by brianchu on Wednesday August 12, 2015 @10:46PM (#10052011)
Interesting hearsay on Reddit (via Twitter) https://twitter.com/MikeIsaac/status/631630506300448769, claiming it was spun off because it wasn't considered valuable.
Re:Niantic Labs splitting from Google by morganvachon on Wednesday August 12, 2015 @11:33PM (#10052126)
The Resistance (including me) and Enlightened in my area have really scaled back lately; even Hangouts/Slack chat is getting quiet. I don't know if that's a sign of things worldwide (it seems Japan is hot and heavy in the game right now according to one of our agents who just got back from there) but it appears a lot of the long-time players are stepping out of the game. We also see a ton of newbies come and quickly go, often never reaching past level 3 or so. I think that is partly due to the group mods no longer actively recruiting them into the group and helping with training.

I realize churn is a common occurrence with any MMO, but Ingress always seemed like more than a game; our group socializes outside of the game and I wouldn't be surprised if we all remained in contact long after Niantic shuts it down.

Re:Niantic Labs splitting from Google by numinit on Thursday August 13, 2015 @02:39AM (#10052572)
Still very active everywhere I've played.
Re:Niantic Labs splitting from Google by greyman on Thursday August 13, 2015 @03:56AM (#10052762)
I am playing in Europe for about 12 months, and while the game is still going on, the number of players doesn't increase...some are joining, and about the equal amount leaves. So I wonder if the game had its peak already. After a few months it becomes kind of repetitive... but anyway, it's a good game, I enjoy playing it, especially if I come to some new city.
Re:Niantic Labs splitting from Google by mappu on Wednesday August 12, 2015 @10:12PM (#10051943)
The Ingress game was a thinly-veiled way to fill in location data where Google didn't have coverage in it's own database, right? Why would they let this strategic asset go? I bet Mozilla MLS would love to have this kind of popular data source.

It's like how DNS queries to 8.8.8.8 can allow Google to find more of the web to spider.

Re:Niantic Labs splitting from Google by manicdee on Wednesday August 12, 2015 @10:50PM (#10052022)
I suspect Niamtic have found all the low hanging fruit, thus no more Seer badges.

It is also possible that Google has refined a "find local points of interest" algorithm which is based on where people stop for longer than might be indicated by traffic lights, pedestrian crossings or other signifiers. Then there is metadata from images (crawl places like Flickr and SmugMug for example).

Add to that the cost of having people review portal submissions and you can invent reasons why Google would want to let Niantic go.

Re:Niantic Labs splitting from Google by guelo on Thursday August 13, 2015 @03:01AM (#10052649)
Maybe your conspiracy theories were wrong.
Re:Niantic Labs splitting from Google by pilsetnieks on Thursday August 13, 2015 @06:25AM (#10053179)
Google will still remain as a "partner," whatever that means. But with this move they could try selling their location data to other players - Microsoft, Nokia, etc.
Re:Niantic Labs splitting from Google by JoshTriplett on Thursday August 13, 2015 @12:11AM (#10052217)
> It's like how DNS queries to 8.8.8.8 can allow Google to find more of the web to spider.

Any links discussing that?

Re:Niantic Labs splitting from Google by mappu on Thursday August 13, 2015 @01:36AM (#10052423)
Nothing clear-cut, sorry. Although their policy does say they permanently log all requested domains.

Anecdotally, i run a private community site on "foo".dyndns.org with no inbound links anywhere, never submitted to google webmaster tools, but it shows up in a google search for "foo". Google public DNS is widely used amongst community members.

Re:Niantic Labs splitting from Google by ChuckMcM on Thursday August 13, 2015 @11:12AM (#10054788)
I haven't seen any links but I wouldn't be surprised. It was a theme (meme?) at Google to create a free service to generate data for other stuff. They create their 411 service to collect voice recognition information (for example). And I do believe Ingress (game) was originally a way to augment their maps data.
Re:Niantic Labs splitting from Google by jmgrosen on Wednesday August 12, 2015 @08:48PM (#10051703)
Hmmm.... does this mean totally independent or part of Alphabet?
Re:Niantic Labs splitting from Google by nadams on Wednesday August 12, 2015 @09:23PM (#10051821)
Ingress is a great idea - but poorly implemented. I have cheated (not with malicious intent - I just wanted to prove that it could be done), and heard of other potential cheating cases as well.

I definitely wouldn't use GPS as a sole indicator of someone's position for a game.

Re:Niantic Labs splitting from Google by david-given on Thursday August 13, 2015 @04:58AM (#10052910)
I played it up to level 8 a couple of years ago, and gave up once I hit 8.

My problem was that I thought the core gameplay was really flawed: there was (there may be now, I haven't played for a while) no benefit to holding territory, only taking territory... which means you have a vested interest in letting the other team capture your portals so you can take them back. So after a while each team takes turns capturing the portal and sticking cheap and crappy level 1 resonators on it. You don't want to make the portal hard to recapture. That's not fun.

Wandering around cities looking for portals was fun, and got me to find several places in the city where I was living which I wouldn't have found otherwise. (I have since moved city. Maybe I should try it again...)

Re:Niantic Labs splitting from Google by soylentcola on Thursday August 13, 2015 @09:29AM (#10053976)
Gameplay is still really reliant on the "meta" game (local rivalries, meeting up with teammates, etc) for long term entertainment but as far as in-game mechanics, after a certain point, you need to earn badges for different things like holding areas or creating fields over densely populated areas in order to level up. Between that and missions (stuff like "hack these 20 portals in this one historic district") there's still a bit to accomplish.

That said, it can still get old fast. King-of-the-hill + geocaching essentially. Claim areas, lose areas, nothing lasts for long, etc. Still, it can be fun to see the opposing faction trying to make a big field to gain points before the end of a cycle and coordinating with other people in your town to knock it down before they score those points. Same goes for the opposite way.

Re:Niantic Labs splitting from Google by david-given on Thursday August 13, 2015 @06:20PM (#10057568)
I met a fellow Ingress player once (in, luckily, a public place for a brief period of time). Weirdly, obsessively creepy, the kind of person who stares fixedly at your left ear while talking. I'm sure he wasn't representative, but...

Besides, if I wanted to talk to other humans, I wouldn't be playing a computer game! I gave up on Eve for the same reason, once I ran out of early game content and realised I'd have to join a corp to progress.

Re:Niantic Labs splitting from Google by Cthulhu_ on Thursday August 13, 2015 @09:25AM (#10053952)
There still isn't - besides of course the claim that you own that area with your name on it.

Oh and the game is divided up into seasons, you can see in the Intel screen a history of how much area your 'side' holds and has held historically in the current period.

Re:Niantic Labs splitting from Google by k__ on Wednesday August 12, 2015 @09:26PM (#10051833)
The trailers were rather cool, but the game came down to running around and mashing buttons in a rather ugly interface on your phone.
Re:Niantic Labs splitting from Google by jtbigwoo on Wednesday August 12, 2015 @09:45PM (#10051883)
The community and the meta-game quickly became the engrossing part of the game. If you like coordinating with other players and getting together to wander around and mash buttons on your phone, then it's great. You can still play by taking walks by yourself, but that's not as much fun.

I think this is pretty common evolution for games. Games from bridge to Magic:The Gathering to softball are as much about the social elements as they are about the actual gameplay.

Re:Niantic Labs splitting from Google by pavel_lishin on Wednesday August 12, 2015 @10:54PM (#10052032)
It was like WoW or Eve, but in the real world.

Which is probably why I quit; I much preferred walking around on my own, rather than trying to coordinate with people.

Oh well. It wasn't for me, and in the month or two that I played it, I did see some pretty neat stuff around the city that I hadn't before.

Re:Niantic Labs splitting from Google by numinit on Thursday August 13, 2015 @02:43AM (#10052585)
The crypto challenges are fun as well.
Re:Niantic Labs splitting from Google by gcb0 on Thursday August 13, 2015 @01:02AM (#10052335)
agreed. that was the worst case of vapor ware... well not because they delivered... old hackers would call it "spiffy"... but i think the better term now is it was the worst case of Hollywood OS ever.
Re:Niantic Labs splitting from Google by mrbill on Wednesday August 12, 2015 @10:29PM (#10051973)
I played with Ingress for a couple of days, using GPS spoofing - but they quickly somehow found a way to catch people doing that (multiple location sources, I'm guessing).
Re:Niantic Labs splitting from Google by ghuntley on Wednesday August 12, 2015 @11:13PM (#10052078)
One of the methods of detection is to upload the SSID of WIFI access points around you, including signal strengths. It's pretty easy to spot someone who knows/has pulled apart the client as they usually (accidentally) refer to actions by the internal API method names instead of the UI names. :-)
Re:Niantic Labs splitting from Google by simonw on Wednesday August 12, 2015 @09:26PM (#10051831)
Do you think that's a solvable problem? I would imagine it isn't, outside of using statistical analysis to spot obvious widespread cheating.
Re:Niantic Labs splitting from Google by technofiend on Thursday August 13, 2015 @09:16AM (#10053893)
Spoofing was an issue for cheating but so was GPS data quality: spend enough time in a metro area and you're ready to tear your hair out because of constant drift.

Combine that with Niantic's shift from freely giving equipment away to forcing players to "glyph hack" (repeat back a series of proprietary symbols) and casual players dropped out of the game.

Re:Niantic Labs splitting from Google by Zigurd on Wednesday August 12, 2015 @09:29PM (#10051837)
Gamers develop sophisticated cheats, and, yes, multi-player game companies do look for outliers. It's not a solvable problem but it is an advanced arms race.
Re:Niantic Labs splitting from Google by troymc on Wednesday August 12, 2015 @09:35PM (#10051859)
The solution is to use other sources of location information in addition to GPS.
Re:Niantic Labs splitting from Google by cpitman on Wednesday August 12, 2015 @09:37PM (#10051865)
Unless that source of information is not on the phone, it will have the same problem. And I'm not sure I want cell phone companies reporting in to external parties where my phone is.
Re:Niantic Labs splitting from Google by jklp on Wednesday August 12, 2015 @09:47PM (#10051889)
Can't those other sources also be spoofed?
Re:Niantic Labs splitting from Google by nadams on Wednesday August 12, 2015 @11:29PM (#10052120)
> Can't those other sources also be spoofed?

It's a lot harder to spoof say for example APs near you, signal strength to a cell tower, and/or IP geolocation - than a GPS signal.

If you can spoof all of that - you probably aren't interested in playing a game like ingress. You have your own more interesting game you play...

Re:Niantic Labs splitting from Google by jklp on Friday August 14, 2015 @12:47AM (#10058668)
Ah yep makes sense!
Re:Niantic Labs splitting from Google by Cthulhu_ on Thursday August 13, 2015 @09:37AM (#10054026)
I can imagine there'd be a number of mitigations you could do, like detecting impossibly fast travel times between locations. Although cheating then would be a matter of taking it slowly.
Re:Niantic Labs splitting from Google by banderon on Wednesday August 12, 2015 @08:50PM (#10051708)
I haven't seen Ingress get to the front page since I joined, so I needto take this opportunity to shout out to my fellow resistance crew!
Re:Niantic Labs splitting from Google by afarrell on Wednesday August 12, 2015 @09:04PM (#10051764)
How do you feel about Justinian's actions in response to the riots?
Re:Niantic Labs splitting from Google by LeonB on Wednesday August 12, 2015 @09:08PM (#10051772)
background: https://en.wikipedia.org/wiki/Nika_riots ...from AD 532.
Re:Niantic Labs splitting from Google by banderon on Wednesday August 12, 2015 @09:51PM (#10051898)
Thanks, I had no idea about the reference!
Re:Niantic Labs splitting from Google by afarrell on Wednesday August 12, 2015 @10:14PM (#10051946)
I've been trying to turn the blue/green parallel into a solid history joke for about a year, but I think I still missed the mark.
Re:Niantic Labs splitting from Google by brianzelip on Thursday August 13, 2015 @08:30AM (#10053596)
Cheers! Keep given em hell!
Re:Niantic Labs splitting from Google by kelt on Wednesday August 12, 2015 @09:52PM (#10051900)
Hello there! :D
Re:Niantic Labs splitting from Google by jploh on Thursday August 13, 2015 @12:18PM (#10055293)
A source inside Niantic hinted something to do with 3D, not sure if it's related to Project Tango. Target release is the same time on the next event series (Oct-ish 2015). Some employees that I know were originally Googlers chose to stay with Google.

I do hope Niantic Labs finds more success in this move.

Re:Niantic Labs splitting from Google by ArekDymalski on Thursday August 13, 2015 @04:20AM (#10052811)
If NIA isn't becoming a part of Alphabet, I'm quite sure soon I'll have more free time to pursue other hobbies. My reaction is quite ambivalent...
Re:Niantic Labs splitting from Google by sloanesturz on Wednesday August 12, 2015 @09:07PM (#10051770)
I feel like this has to mean becoming a subsidiary of Alphabet (and is probably the first of many Google divisions to become an Alphabet subsidiary).
Re:Niantic Labs splitting from Google by QuercusMax on Wednesday August 12, 2015 @09:30PM (#10051840)
Nope. Not part of Alphabet. Definitely on its own, but still partly owned by Google. (I'm a Googler who works with somebody who just transferred out of Niantic.)
Re:Niantic Labs splitting from Google by Kiro on Thursday August 13, 2015 @08:04AM (#10053507)
How do these splits work? Is Google still a shareholder or something? If not, why would they just give up on this for free?
Re:Niantic Labs splitting from Google by afarrell on Wednesday August 12, 2015 @09:03PM (#10051755)
I wonder if that convention they were planning to hold is still going to happen.
Re:Niantic Labs splitting from Google by Sanddancer on Wednesday August 12, 2015 @09:04PM (#10051761)
Probably. They're saying additional backers, and google's staying on, which strongly suggests that they're in it for the long haul.
Re:Niantic Labs splitting from Google by lnanek2 on Wednesday August 12, 2015 @11:48PM (#10052159)
Good news for them, I guess. This way they can write iOS, Windows Phone, etc. clients to go with their Android one. Also ditch the unsupportive parent company (more wood behind fewer arrows and all that) known for killing projects.
Re:Niantic Labs splitting from Google by syntheticnature on Thursday August 13, 2015 @10:56AM (#10054659)
An official iOS app already exists.
Re:Niantic Labs splitting from Google by reilly3000 on Wednesday August 12, 2015 @08:48PM (#10051702)
Apparently the N namespace was already reserved on the alphabet.