colleagueRiley
colleagueRiley on Hacker News
I made RGFW, which calls Objective-C MacOS's API functions in Pure C.
BUT I would also like to mention a project a friend and I made called Silicon. Silicon is a single-header C wrapper around the Pure-C calls, which makes it far more convenient to use.
https://github.com/eimamei/silicon
I no longer use it in RGFW because I wanted to remove the extra dependency.
Nope, most people using it know how to link and compile libraries. :)
Well for one you're able to easily use macros to customize features you want and don't want. Plus "forcing me to figure out the specific XYZ_IMPLEMENTATION" is a big of a weird compliant. You could say the same thing about linking a library. Besides, it's not hard to figure out and is usually one of the first lines of the file.
The single-header format also gives you MORE ways to compile the library and control which features to use or not use.
Oh, I wasn't sure if that was you :)
Thanks for the advice, I'm a little worried about breaking compatibility with compilers that don't support stdint. But if it's standard for C99 thing then sure.
:( That's disappointing, but I understand.
Yes, because MSVC may or may not have stdint.h
Minimal refers to the code itself.
GLFW's codebase is ~10MB while RGFW's is about ~300kb. But RGFW tries to support nearly everything that GLFW supports.
I test Windows mainly with MINGW, that might be an issue with MSVC. Feel free to report the issue on the github repository.
I'm pretty sure windows uses "long" for 64 bit but linux uses "long long" for 64 bit
Even then, that's what GLFW is designed to do, and it's entire source code is still far larger than RGFW's.
I just have the Makefile do the code generation, it would be annoying for the user, but they can complain to Wayland if they don't like it.
Sure, but none of these are true alternatives because they are missing a lot of features that libraries like GLFW or RGFW have.
(They may be good alternatives for certain use-cases)
- Better API design
- Not being experimental after 11 years
I think that Wayland actually has some steps in the right direction, but overall I don't think it's actually a very good alternative. It's way more low-level than X11 and a lot of higher level features, like window decorations, are not even officially supported.
We'd be at the same spot, single-header files are still useful.
A single-header file is not a 'full-sized' library compressed into one file it's codebase is designed to actually be minimalist. Many libraries have single files that are the same size as their alternative single-header.
It is a single-header library in terms of the format, yes. But it is also not designed to be a single-header library, unlike an STB-style library.
Nuklear is a full-sized library that can be compiled into and used as one file. However, RGFW and STB are designed to be lightweight and minimalistic. That's the distinctive part of single-header libraries, also known as STB-style libraries.
To be clear, I don't mean this to hate on Nuklear, it's a cool UI library, but its design doesn't match the single-header format.
As far as I know, RGFW is the only minimal windowing of its kind. I guess I would suggest either targeting XWayland or using GLFW.
The Wayland API itself also really sucks to work with, even more so than Xlib....
But, RGFW's Wayland support will probably be improved in the future. :)
X11 needs a real alternative :(
Sure, but the library is also relatively small, so it compiles quickly.
Although if you want to you can compile it on its own.
It's also possible to compile it on its own using `gcc -c -x c -D RGFW_IMPLEMENTATION RGFW.h`
Nuklear is not a true single-header style library, it only uses that as a format. The difference is that the design is far less compact and lightweight than a stb-style library.
I'm pretty sure GLFW has some files that are nearly the same size as RGFW, for example.
I'm aware of the errors for the micro UI (on the web), it's something I plan on looking into soon!
That's something I plan on looking into at some point. I'm unsure if I want that in the main version or a separate branch for embedded devices.
It's low priority though because my main focus is desktop applications.
Posted by
colleagueRiley on Monday September 18, 2023 @09:11PM
from the show-hn dept.
https://github.com/ColleagueRiley/RGFW
RGFW is an very easy-to-use, lightweight, single-header alternative for something like GLFW. It is made to be far easier more convenient for the user to use to make software, especially libraries. The single-header-file format also makes it very portable.
Posted by
colleagueRiley on Sunday September 17, 2023 @10:22AM
from the github.com dept.
Simple single header modular font rendering library
The library is designed to be lightweight while also supporting the ablitiy to add your own rendering system.
RGFW is an very easy-to-use, lightweight, single-header alternative for something like GLFW. It is made to be far easier more convenient for the user to use to make software, especially libraries. The single-header-file format also makes it very portable.
Posted by
colleagueRiley on Saturday September 16, 2023 @07:00PM
from the github.com dept.