cedric_h
Show HN: Please hack my C webserver (it's a collaborative whiteboard)
Source code: https://github.com/cedric-h/cketchbook
The "stepping through the algorithm" is done by way of a generator; I simply "yield" after each interesting bit of progress.
> there are no photos or eyewitness accounts.
The other resources provide satellite images of excavations and eyewitness accounts from Ukrainian hunters and biologists.
Anyway. Do your own research, come to your own conclusions.
I've been making a bunch of weird creative tools recently, so this resonated with me.
tinkerings: https://cedric-h.github.io/linear-webgl/scroll_thick.html https://cedric-h.github.io/linear-webgl/paint_terrain.html https://cedric-h.github.io/linear-webgl/cube_editor_tutorial...
I've also been looking toward Townscaper, Spore, and Inigo Quilez's work for inspiration.
How Spore's Creature Creator was made, 2003-2008
Show HN: Dynamic shadows, orbit camera, all CanvasRenderingContext2D
https://cedric-h.github.io/linear-webgl/sketch2d.html
just matrix math!
Show HN: My website's TOS is cooler than yours
https://cedric-h.github.io/linear-webgl/scroll_thick.html
part of a collection of 40+ WebGL demos I have been working on, including a little blender-esque editor!here's where you can see more: https://github.com/cedric-h/linear-webgl