Ask HN: Best way to fund a small video game
Basically I'm working on a small Unity game with a contractor, so far I've put in about 2k for art and assets, the contractor will probably end up being another 2k or so.I plan on spending up to 10k of my own money. At which point should I seek out funding, can I hire someone to run social media and build hype ?Or should I self publish my small game with what limited resources I have ?