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Re:Cryengine 3.8.1 Adds Support for Linux, OpenGL and Oculus... by SwellJoe on Monday June 22, 2015 @09:03AM (#9757958)
I buy and play an order of magnitude more games these days now that there is a reasonably large library of games on Steam with Linux support. I don't know if it moves the revenue needle for them enough to notice it, but I spent about $10/year on games (sometimes I'd go more than a year between buying a game) before Linux support became a common thing. It's a heck of a lot more than that now, and would be higher still if more games I wanted to play were available for Linux.

I have Windows 7 on my laptop, but my desktop machine (which has a huge video card) only runs Linux. So, gaming happens on Linux or not at all (almost; I play Civ V on my laptop sometimes).

Re:Cryengine 3.8.1 Adds Support for Linux, OpenGL and Oculus... by INTPenis on Monday June 22, 2015 @10:15AM (#9758439)
There are even games outside of steam, private distributors like Rimworld or steam-alternatives like GOG.

People have grown sick of the phrase "this is the year of the linux desktop" but I can't help remember when all the games I could play were nethack and tuxracer.

Re:Cryengine 3.8.1 Adds Support for Linux, OpenGL and Oculus... by knodi123 on Monday June 22, 2015 @11:34AM (#9759014)
oh yeah, tuxracer! haha, wasted way more time on that than I'd be proud to admit.
Re:Cryengine 3.8.1 Adds Support for Linux, OpenGL and Oculus... by Lord_Zero on Monday June 22, 2015 @09:55AM (#9758299)
A lot of people say that gaming is really the only thing keeping them from making a permanent jump over to their favorite distro. Were slowly moving in the direction of not only multi-platform gaming, but a lot of regular desktop apps too as development becomes easier and easier to deploy out to multiple OSes.