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Re:How Naughty Dog Fit Crash Bandicoot into 2MB of RAM on th... by ryandrake on Thursday June 18, 2015 @02:45PM (#9740756)
That sounds like a very, very risky software development process. I think best practice is to make sure release builds are done and are used for testing from day one. QA doesn't test with all this debug code and debug overlays do they?

#ifdef DEBUG

Re:How Naughty Dog Fit Crash Bandicoot into 2MB of RAM on th... by gambiting on Thursday June 18, 2015 @03:51PM (#9741193)
They do. The project I'm on has been in development for 5 years, has hundreds of people working on it globally, and not a single #ifdef DEBUG in it. It's currently my job to add that in,it's going to take weeks to finish.