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Re:How Naughty Dog Fit Crash Bandicoot into 2MB of RAM on th... by TillE on Thursday June 18, 2015 @08:45AM (#9738165)
Two of those games use the Unity engine, and Axiom Verge apparently uses MonoGame.

Garbage collection is often a big problem for real-time performance, especially on the old version of Mono that Unity has.

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