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Re:Google Design by troycarlson on Thursday May 28, 2015 @03:29PM (#9620547)
Am I the only one who gets a headache trying to decipher tile layouts like this? My eyes bounce back and forth and I still have no idea how the information is structured or what's important.

I appreciate that Google is sharing all of this though.

Re:Google Design by legohead on Thursday May 28, 2015 @05:00PM (#9621147)
I've had Androids since way back, and while the UI has continuously gotten prettier, it has gotten harder and harder to use.

I can 'feel' these new concepts as they roll them out, and then just get frustrated by them. It feels like they come up with certain standards/rules, and then have to adapt their UIs to it. So buttons are put in confusing places, with weird icons.

Take the phone dialer for instance. I press the phone icon. How do I get to a dial pad? Why didn't it just give me a damn dialpad to begin with? The dialpad button is a little blue square with dots in some kind of matrix that sort of looks like a dialpad. Every time - every time - I make a call, I have to go through this ritual again of figuring out where the dialpad is. Even though I know where it is, it doesn't look or feel right. And that's just the beginning. The whole dialing process, finding contacts, etc. has been totally broken. Just so the UI is pretty and meshes well with itself. And this is a phone!

Re:Google Design by chrismarlow9 on Thursday May 28, 2015 @05:13PM (#9621221)
Haha. I remember that. The hardest feature for me to figure out after getting my phone was how to actually call somebody. Also after installing skype I started getting popups when I would call about "Do you want to use your phone or skype to call?". Why do I have to click so much to make a call I kept asking myself?

Then I figured out the double tap on the home key and "Hi Galaxy" and my life changed forever. I use it waaaayyy more than I've seen anyone I know using Siri. The only annoying thing now is when I disable gps and then try to use maps from voice while driving things get wonky because I'm driving, trying to enable GPS, and trying to deal with maps popups telling me gps isn't on and whatnot. I just forget to re-enable it before I drive somewhere so it happens quite a bit.

I also actually sat down and read the manual for the phone and looked up tips and tricks online. Really studied it as opposed to just expecting to "get it out of the box". I know the whole "It just works" mantra is great, but if you're willing to spend a little time reading and researching you can have a great mobile experience instead of just blindly ignoring things that don't appear to immediately work/make sense.

In a nutshell, they really are little computers now, and putting in the time to learn it well will open up doors for you.

Re:Google Design by JoshTriplett on Thursday May 28, 2015 @06:43PM (#9621659)
On the other hand, a dialpad takes up a lot of room, and for many cell users, the common case is calling a contact, not dialing a number. The only time I ever use the dialpad is for "press N to Do a Thing" interfaces, such as my voicemail (which automatically opens the dialpad for exactly that reason) or my employer's conference-call system.
Re:Google Design by jgalt212 on Thursday May 28, 2015 @10:01PM (#9622318)
> while the UI has continuously gotten prettier, it has gotten harder and harder to use

that in a nutshell, is how I feel about Microsoft Office.

Re:Google Design by kinkora on Thursday May 28, 2015 @07:31PM (#9621852)
gosh, i could go on and on about the phone dialer.

What is the most frustrating thing about it is the "hang-up" button is a gigantic red button and right below it are the really minute buttons to fire up the dialpad, mute, conference, contacts, etc. Yep, what are the chances you will accidentally hang up while trying to find the dialpad or quickly mute your conversation.

Re:Google Design by joezydeco on Thursday May 28, 2015 @03:33PM (#9620564)
It's gonna get worse before it gets better....

http://beta.united.com/

It it a button? Or a dialog box? Maybe it's an ad. Flip a coin!

Re:Google Design by anigbrowl on Thursday May 28, 2015 @05:52PM (#9621421)
So true. People seem to forget that the reason we went with fake 3d UI in the first place was because people were having trouble with the previously-obtaining flat design. For a while, there was a nice simple visual grammar that told you what was editable, what was functional, and what was structural. Now I feel like we're falling back in the days of early Sierra videogames where some puzzles just required you to keep clicking around the screen until you found the invisible path. Skeumorphism was out of control but the trend has gone too far in the opposite direction, to the point where 'beautiful' has been turned into an empty marketing buzzword - it's now a synonym for obscurantists minimalism.
Re:Google Design by troycarlson on Thursday May 28, 2015 @03:35PM (#9620590)
Exactly...I don't understand it :(

The new Azure portal looks very similar and it's borderline unusable. Unless I'm just resistant to change and will eventually warm up to it but it seems to violate a lot of fundamental design principles.

Re:Google Design by blockross on Thursday May 28, 2015 @03:52PM (#9620696)
Kinda of topic but from the PoV of a third-party developper who had to test a lot of workflows in this new Azure portal: it's indeed a nightmare. Why do I have to click so many times and watch so many panel opening/closing animations before getting to basic features?

Also closing 5 panels before opening a new one feels like a huge waste of time.

Re:Google Design by MCRed on Thursday May 28, 2015 @03:56PM (#9620729)
I can assure you, it's not just you. To me, this is more of an artistic style than a design. A designer needs to communicate usability to the user. You need to know what's a button and what's not. You need to know the borders. And you need to be able to look at the interface without it causing undue strain (this is the part that google got wrong- bright colors are an easy way to make something look fresh but they increase eye strain.)

The impact isn't so bad, though because once you get past this style into an app you're looking at a mostly white screen with color for the buttons and the buttons are well placed in standard places most of the time so you can know they are buttons.

Re:Google Design by oldpond on Thursday May 28, 2015 @05:38PM (#9621346)
Exactly. This style just screams Windows 8 MS Surface design, and it's popping up all over. I think designers are having trouble blending "touchable" with "informative". The emphasis seems to be on touchable from the ground up now.
Re:Google Design by Alex3917 on Thursday May 28, 2015 @04:24PM (#9620914)
That's inspired by Windows Metro, not Material Design. In fact Material Design was created partly as a reaction against that style of design.
Re:Google Design by calsy on Thursday May 28, 2015 @06:11PM (#9621520)
This is not material design.

Also material design is not a safe guard for implementing crap user interfaces. In this case, if you decide to have moving tiles that disorientate the user and think 'well its material design', no that's actually just poor design.

Re:Google Design by nandhp on Thursday May 28, 2015 @04:10PM (#9620829)
I actually like that homepage. It seems like a nice alternative to tabs, especially if they put useful information in the collapsed tiles (essentially becoming Windows Live Tiles or whatever they're called).
Re:Google Design by leeleelee on Thursday May 28, 2015 @05:26PM (#9621281)
It might look kind of cool at first, but it puts additional barriers in between the user and actually doing something useful like entering data in a form, booking a flight, etc.

For example, if I haven't been to the site before, I might have to explore the interface a bit before I get to the part of the interface I want. Clicking on those tiles makes things shift and bounce around, the content portion of the screen constantly moves left to right.

Way too much difficulty for doing something so simple.

Designs should be visually appeasing, but not at the expense of ease of use or ease of understanding.

Re:Google Design by Jare on Thursday May 28, 2015 @04:50PM (#9621091)
That site is very clean, readable, understandable and (it seems) perfectly usable.
Re:Google Design by fsck--off on Thursday May 28, 2015 @05:15PM (#9621234)
The contrast of the blue text(62a9e3) in the dropdown menu against the pure white background fails all WCAG guidelines. So it is not perfectly usable.
Re:Google Design by DanBC on Thursday May 28, 2015 @05:40PM (#9621357)
Do you have a link to that guideline? I know there are a bunch about allowing users to override whatever the webdesigner specifies, and about having sensible contrast.
Re:Google Design by jfuhrman on Thursday May 28, 2015 @06:22PM (#9621560)
WCAG 2.0 level AA requires a contrast ratio of 4.5:1 for normal text (14 point and bold or larger) and 3:1 for large text (18 point or larger). Level AAA requires a contrast ratio of 7:1 for normal text and 4.5:1 for large text.

http://www.w3.org/TR/WCAG20/

http://webaim.org/resources/contrastchecker/

Re:Google Design by joezydeco on Thursday May 28, 2015 @10:24PM (#9622367)
It's better than the current setup. But there are still some oddball things in there.

For example: why is that credit card ad hanging off the center tile like that? Why isn't it shaped like the other tiles?

Re:Google Design by pbowyer on Friday May 29, 2015 @02:20AM (#9623024)
There is something about the search form I can't put my finger on - not enough contrast or dimensionality? Anyway, it didn't jump out as a "put your details here and press search" action, and my eyes kinda glossed over it while looking over the page.
Re:Google Design by TYPE_FASTER on Thursday May 28, 2015 @05:00PM (#9621143)
Woah, it's like a mashup of the old site and Windows 8 live tiles...
Re:Google Design by morb on Thursday May 28, 2015 @03:52PM (#9620695)
Back button doesn't work right on that site. It gets you back to the top of previous page, it doesn't take you down where you were on the page. I love modern web UX.

(Firefox & Chromium. )

Re:Google Design by Haghn on Thursday May 28, 2015 @05:25PM (#9621279)
Middle clicks on links are also pretty broken. Sometimes they do open the link in a new tab, something they open the link in the same tab, sometimes they do nothing.

As someone who use mainly workstations with a at-least-three-buttons mouse, I feel web browsing is getting increasingly annoying.

Re:Google Design by leppr on Thursday May 28, 2015 @07:07PM (#9621754)
Agreed, I'm not sure why Google is assuming everyone browsing their site will do so on mobile devices. Overriding the right/middle-click is hardly ever good UX design, and I'm wondering how they even managed to make it so inconsistent across tiles.
Re:Google Design by tomphoolery on Thursday May 28, 2015 @04:07PM (#9620807)
Modern Web UX: "Because hey, who really cares about disabled people?"
Re:Google Design by Artemis2 on Thursday May 28, 2015 @04:31PM (#9620969)
That's more the guy who implemented the website that gave up on UX. Not a very good testimony to their "design language".
Re:Google Design by Malcx on Thursday May 28, 2015 @08:30PM (#9622040)
It's not just the layout, the terminology is based on presumed knowledge.

The second panel of information is a video covering "color theory" and goes off almost straight away talking about using "the 500s" and moving to "the 700s". I've no clue what this means. What is a 700?

Strangely a google search yields no results as to what this means, but the video takes it as fact I should know what it's on about.

Re:Google Design by Animats on Friday May 29, 2015 @12:33AM (#9622676)
They're referring to Pantone series 500 and 700 colors.[1] Obviously, you're expected to understand the Pantone Color System.

There's a whole color industry, and a trade organization for it, the Color Association of the United States. They're not as influential as they used to be, but they still orchestrate, among other things, the cycle of consumer electronics from white to black to off-white to grey and back to white again. (You thought that just happened by accident?) The Material Design people are trying to promote that concept for web sites, so last year's web sites will look dated as the recommended colors change.

[1] http://www.pantone.com/pages/pantone/color_xref.aspx [2] http://www.colorassociation.com

Re:Google Design by clay_to_n on Friday May 29, 2015 @02:58AM (#9623136)
I think they expect you to be familiar with the Material Design spec and the Colors page: http://www.google.com/design/spec/style/color.html
Re:Google Design by kzhahou on Thursday May 28, 2015 @04:04PM (#9620788)
Extensive user testing has shown that the "headache" you're experiencing is actually from a rush of incredible clarity and intuitiveness with this new design! :-P
Re:Google Design by zxcvcxz on Thursday May 28, 2015 @04:13PM (#9620850)
Ehh.. It's like reading a comic book. Wasn't too hard for me to figure out.

I'm not a fan of Material design though, I just think it's tacky.

Re:Google Design by spankalee on Thursday May 28, 2015 @04:45PM (#9621059)
Do you mean Material Design is tacky?

Polymer is just a library to help you make Web Components. They don't have to be Material Design.

Re:Google Design by zxcvcxz on Thursday May 28, 2015 @04:47PM (#9621076)
Yeah that's what I meant. I fixed the original comment.
Re:Google Design by jfuhrman on Thursday May 28, 2015 @03:40PM (#9620621)
Well at least it loaded for me in Opera, unlike the Google I/O site which reminded me of the dark days of the single browser web.
Re:Google Design by magicalist on Thursday May 28, 2015 @04:40PM (#9621029)
The Google I/O site works fine in Opera. Not sure what you're seeing. Considering that Opera now uses Blink, that's not really surprising.
Re:Google Design by jfuhrman on Thursday May 28, 2015 @05:12PM (#9621213)
It comes up with a blank teal(?) color page for me. I disabled all extensions to make sure they're not causing the issue.
Re:Google Design by magicalist on Thursday May 28, 2015 @05:53PM (#9621428)
Are you an Opera 12 holdout? It's working just fine for me in Opera 28 on a Macbook pro
Re:Google Design by FreakyT on Thursday May 28, 2015 @03:42PM (#9620633)
Opera basically is dead though, so I don't think one can reasonably expect new websites to test for it.

Now, if it didn't work in Firefox or IE11, then that would be significantly more questionable.

Edit: I'm assuming we're talking about classic Opera, not the Chromium build that is currently called Opera but is actually Chromium.

Re:Google Design by jfuhrman on Thursday May 28, 2015 @03:47PM (#9620659)
That's exactly what people said with their "Designed for IE" websites back during 2000 to 2004.

Whatever happened to coding according to web standards? This isn't a small boutique shop that cannot afford testing, this is a huge multinational company.

Re:Google Design by FreakyT on Thursday May 28, 2015 @03:52PM (#9620699)
> That's exactly what people said with their "Designed for IE" websites back during 2000 to 2004.

Hardly. Mozilla/Gecko may have been obscure at the time, but it was under active development. Opera is very definitely dead.

> Whatever happened to coding according to web standards?

So by "web standards" do you mean "older web standards supported by an outdated browser"?

Re:Google Design by jfuhrman on Thursday May 28, 2015 @04:26PM (#9620930)
>Hardly. Mozilla/Gecko may have been obscure at the time, but it was under active development. O

Firefox had about 3% share at the end of 2004, even less before that.

>Opera is very definitely dead

Huh what? Opera is still under active development.

http://blogs.opera.com/desktop/

>So by "web standards" do you mean "older web standards supported by an outdated browser"?

No, I mean current web standards.

Re:Google Design by FreakyT on Thursday May 28, 2015 @04:59PM (#9621139)
Yes, but that is based on Chromium, so it really isn't Opera. I assumed you meant "classic" Opera, since I would assume that the Chromium-based product would render sites equivalently to Chromium.
Re:Google Design by Aldo_MX on Thursday May 28, 2015 @06:07PM (#9621492)
Opera is not dead; Presto is dead.
Re:Google Design by DanBC on Thursday May 28, 2015 @05:44PM (#9621378)
This is not an app, it's a web site. There's no reason for it to not work in web browsers - even obscure browsers like lynx.

And this website reliably crashes Google's own Chrome[1] on iOS on an iPhone 4s. It's fucking stupid that we've gone so far backwards with web design.

Re:Google Design by xixixao on Thursday May 28, 2015 @04:14PM (#9620858)
The layout is pretty broken in Firefox.
Re:Google Design by nightpool on Thursday May 28, 2015 @05:08PM (#9621194)
Which part? Seems laggy but fine for me in Firefox 38 (stable)
Re:Google Design by xixixao on Thursday May 28, 2015 @05:36PM (#9621340)
In "Schedule" look at Filters on the right.
Re:Google Design by pimlottc on Thursday May 28, 2015 @05:28PM (#9621297)
It also loads each tile on demand; if you're scrolling quickly, all you see is a bunch of empty colored boxes with titles.
Re:Google Design by techpeace on Thursday May 28, 2015 @05:46PM (#9621390)
As do I, but I don't appreciate that I can't select any of the text on that page.
Re:Google Design by capex on Thursday May 28, 2015 @06:42PM (#9621653)
Its probably designed for a phone/tablet audience, and that's where material design shines. Porting it to the desktop web doesn't produce the same results because you're not 'touching' the screen.
Re:Google Design by paganel on Thursday May 28, 2015 @05:52PM (#9621414)
I have an older version of FF and I only got to see a (britghish) blue screen, with nothing on it. I guess that's what they call minimal design nowadays.
Re:Google Design by homulilly on Thursday May 28, 2015 @10:04PM (#9622326)
Not to mention all the wasted space. A menu with 16 items shouldn't take up 7 pages, it's like they're trying to give me RSI.
Re:Google Design by spotman on Thursday May 28, 2015 @05:06PM (#9621180)
No, this website, combined with the fonts, makes it look very out of place, and just awkward.
Re:Google Design by dominotw on Thursday May 28, 2015 @05:26PM (#9621288)
Only thing worse than material design is web animations.

I am not sure if its a side effect of designers getting carried away but I find most of the web animations useless.