Re:Google Design
by anigbrowl on Thursday May 28, 2015 @05:52PM
(#9621421)
So true. People seem to forget that the reason we went with fake 3d UI in the first place was because people were having trouble with the previously-obtaining flat design. For a while, there was a nice simple visual grammar that told you what was editable, what was functional, and what was structural. Now I feel like we're falling back in the days of early Sierra videogames where some puzzles just required you to keep clicking around the screen until you found the invisible path. Skeumorphism was out of control but the trend has gone too far in the opposite direction, to the point where 'beautiful' has been turned into an empty marketing buzzword - it's now a synonym for obscurantists minimalism.
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