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Re:TrueCraft, An Open Source Implementation of Minecraft 1.7.3 by tiles on Friday May 01, 2015 @03:01AM (#9469913)
Hey Sir Cmpwn, this is definitely a useful (and perhaps necessary?) project for a massive gaming phenomenon. Thanks for instigating it.

If you had an army of 100 developers, what tasks would you set them to do to improve TrueCraft?

Re:TrueCraft, An Open Source Implementation of Minecraft 1.7.3 by Sir_Cmpwn on Friday May 01, 2015 @03:10AM (#9469928)
I would split them up on the following tasks:

- Building a client with OpenGL

- Implementing world logic (grass growth, door logic, etc)

- Improving terrain generation

It'd be really hard to take on 100 contributors at once, though. In my open source projects, I need time to figure out how each contributor writes code and what they like to work on so I can leverage them appropriately.

Re:TrueCraft, An Open Source Implementation of Minecraft 1.7.3 by bovermyer on Friday May 01, 2015 @03:29PM (#9473944)
I'm eligible for contribution, since I've never looked at decompiled Minecraft code. I haven't touched C# in over ten years, though, so that might be something of an impediment.
Re:TrueCraft, An Open Source Implementation of Minecraft 1.7.3 by Sir_Cmpwn on Friday May 01, 2015 @03:33PM (#9473966)
Your contributions would definitely be welcome. Head on over the the IRC channel to hang out and we can find you something to work on.