Re:TANX: online multiplayer tank battle using WebGL and Node.js
by MayorOfMonkeys on Friday March 27, 2015 @02:05PM
(#9278001)
The engine is PlayCanvas. It's an open source game engine. Check out the repo on GitHub here: https://github.com/playcanvas/engine There's high level editor tools (kind of a blend of Google Docs and Unity) here: https://playcanvas.com/
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Re:TANX: online multiplayer tank battle using WebGL and Node.js
by curiously on Friday March 27, 2015 @04:49PM
(#9278907)
Interesting...so does it only work on modern browsers?
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by mbrubeck on Friday March 27, 2015 @05:05PM
(#9278991)
Yes. Most importantly it uses WebGL, which isn't available on any versions of IE before IE11: http://caniuse.com/#feat=webgl
List of officially-supported browsers: http://developer.playcanvas.com/en/user-manual/introduction/...
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by curiously on Friday March 27, 2015 @11:09PM
(#9280343)
can I contribute to this game or fork it? God I can't stop playing it!
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by mrmoka on Sunday March 29, 2015 @01:51PM
(#9285730)
You can indeed, feel free to do so.
Here is source of server side code: https://github.com/Maksims/tanx
And here is client side: https://playcanvas.com/project/45093/overview/tanx
And my email if you want to contact directly: core[at]moka.co