Re:TANX: online multiplayer tank battle using WebGL and Node.js
by pmontra on Friday March 27, 2015 @03:39PM
(#9278550)
It's very difficult with a touchpad unless one is left handed. Keys on the right, aim on the left: bad for the 90% of us. I should look for my mouse. I know I have one somewhere.
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by Too on Sunday March 29, 2015 @09:29AM
(#9284736)
It's not only hard, it's impossible to play with my touchpad. It has some kind of anti-interference detection so that it can't be moved/clicked shortly after typing on the keyboard, "smart-check" they call it. This "feature" can't be turned off completetly! It just has a slider going from min-max where max requires almost one second delay after typing and min only prevents simultaneous motion/typing, which is what you need if you want to move+shoot simultaneously in this game. Lenovo+synaptics crap.
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by MichaelTieso on Friday March 27, 2015 @03:51PM
(#9278620)
Very difficult with a touchpad. I couldn't hit anything! That's why I have a separate keyboard and mouse for gaming on my MBP.
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by sophacles on Friday March 27, 2015 @03:47PM
(#9278590)
wasd also works
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by caoxuwen on Friday March 27, 2015 @05:02PM
(#9278972)
wasd works
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by randunel on Friday March 27, 2015 @01:59PM
(#9277961)
Most of us are using a touchpad :)
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by Gabriel_Martin on Friday March 27, 2015 @03:18PM
(#9278457)
This is a big disadvantage
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by protomyth on Friday March 27, 2015 @03:24PM
(#9278483)
trackball is a bit of a problem - fun game though - f'n andy - shooting someone who isn't moving :)
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by ffn on Friday March 27, 2015 @02:25PM
(#9278156)
I think there's a good majority of us who grew up playing RPGs or city-builders. We're unfortunately unaccustomed to the ravages of war... even when it's just war on an internet-based tank game.
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by lportion on Saturday March 28, 2015 @08:40AM
(#9281323)
I was just kicking some butt in there with the green team.
Wonderful game by the way. However, when the game finishes I get a messy overlay of texts all in one place (assuming it's the name of each member of the team)?
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by mrmoka on Sunday March 29, 2015 @01:27PM
(#9285646)
Tiny bug, need to fix it indeed, it shows last player who killed you or something like that.
EDIT: fixed
Re:TANX: online multiplayer tank battle using WebGL and Node.js
by penetrarthur on Friday March 27, 2015 @01:53PM
(#9277914)
mmmm... soldat
Jeez, it's like you've never played Quake or Soldat before.