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Gabriel_Martin

weaselwhistle
let's not make this place glib like everywhere, it's one of the few places people stay mostly decent to each other.
ae with more stability and error handling would be a treat
Re:Ask HN: Who wants to be hired? (October 2026) on Friday October 02, 2026 @12:18AM (#49929793)

  Location:Boston
  Remote: either/or
  Willing to relocate: No
  Technologies: UX Designer, Frontend UX Dev
  Résumé/CV: Upon Request
  Email: [email protected]
I've worked with frontend a lot, but my ideal role is to help shape the UX of a product, by some mix of working with a founder or product owner, designing/prototyping, then building the frontend. Hybrid roles are very satisfying, but I'd accept a pure design role as well.
Re:Ask HN: What are you working on? (September 2026) on Tuesday September 15, 2026 @05:20AM (#49709846)
Fun stuff I added over the years while playing with it:

Multiplayer with settings sharing. Lots of brush shape/timing settings, mirroring. Make colliders and import / create masks. Right click is replay. Lots of Simulation controls, Typography tools. A powerful hotkey system to give a control over everything. Kaleidoscopic mirroring.

Re:Ask HN: What are you working on? (September 2026) on Tuesday September 15, 2026 @05:12AM (#49709791)
If anyone else really loved that lovely GLSL fluid sim that's been posted here a bunch, I'm working on a beefed up version of that same shader: https://swirltogether.com/

I've added some playful collaborative parts, and I'm doing a playtest of it over the next few weeks before releasing it as a demo on steam at Next Fest.

Re:Ask HN: How did you learn to code? on Thursday January 01, 2026 @03:29AM (#46452315)
#javascript for me
Truly brave feat of public service getting those criminals off the street.
I mean he has the same bosses right?
MMT is just a description of the monetary reality we're in. If everything changed, the new reality would be MMT.
Hi Michael, the range of unique interactions and little pieces of visual feedback for users in your demos is super impressive, and as a designer, I hope you don't mind if I shoot my shot.

I'm ending a MIT xPro course on designing AI products in about a week, and I've been looking for places to put all my learnings to work, might your team have some room for a coding/prototyping UX developer/designer who has spent a lot of time thinking about AI-oriented HCI?

I think in 8 weeks of a co-op / or even part time basis, I could build out a ton of ideas you haven't gotten around to defining yet, but want to get a feel for the UX of. I'd love to hear from you (my email in in my profile).

While I do so love a good use of the word "wanker", this seems overly cynical to me, many systems which are tech islands succeed by growing an ecosystem, the console wars come to mind. Or maybe I'm misunderstanding you, certainly open to hearing more about your perspective Can you expand?
Re:Ask HN: Who is hiring? (January 2025) on Sunday January 05, 2025 @11:05PM (#42607562)
hi2u2
Re:Ask HN: Who is hiring? (January 2025) on Thursday January 02, 2025 @09:01PM (#42581389)
Its a typo, supposed to be "four word engineer". Any more than four and you're fired.
Re:Ask HN: Who wants to be hired? (January 2025) on Thursday January 02, 2025 @08:56PM (#42581360)
Location: Boston

Remote:Yes

Willing to relocate: Would consider

Technologies: HTML, JS, CSS, Design tools

Résumé/CV: Upon Request

Email: [email protected]

Hi there, I'm Gabriel. I was a UX dev who moved to the design side to make a bigger impact on user experience. I'm as comfortable working up prototypes in Figma as I am in Codepen.

To upskill for the upcoming Human-AI design reality, I'm currently enrolled at MIT in a program called "Designing and Building AI Products and Services", and would be open to co-op or part time roles during the class (ends early Feb), although full-time is preferred.

Here's a little fun project I made that builds on Pavel Dobryakov's awesome GLSL shaders. https://codepen.io/VizDevBoston/full/ExqMVZE

When you mentioned Soundslice I recognized your name :) Your recording of Django's Tiger is what got me into Jazz. Small world!
Re:Ask HN: Who wants to be hired? (December 2024) on Monday December 02, 2024 @06:43PM (#42301618)
Location: Boston Remote:Yes

Willing to relocate: Possibly, if it's critical

Technologies: HTML, JS, CSS, SVG, GLSL, UX Tools

Résumé/CV: Upon Request

Email: [email protected]

Hi there, I'm a New England based UX Designer and developer. I'm entering an MIT professional development program in designing and building AI products and services, so if there are any AI-centric roles with part-time or co-op opportunities, that can build into fulltime roles, I'd love to connect.

I'm a former UX dev who wanted to make a bigger impact on the product side, before the ball was already set into motion, so I can as easily whip up a prototype of a user flow in Figma, as a component interaction in Codepen.

I could do a pure UX design/research, or a pure UI development role, if a company would see a path forward to a more hybrid role over time. Above all else I enjoy contributing and making an impact.

I've done some neat stuff with GLSL interactions here: https://codepen.io/VizDevBoston

Also, I make art sometimes, some of it is here: https://codepen.io/gabrielmtn

Re:Ask HN: Who wants to be hired? (November 2024) on Saturday November 02, 2024 @01:38AM (#42024277)
So cool!
Re:Ask HN: Who wants to be hired? (November 2024) on Saturday November 02, 2024 @01:21AM (#42024226)
Location: Boston

Remote:Yes

Willing to relocate: Possibly, if it's critical

Technologies: HTML, JS, CSS, UX Design Methodologies

Résumé/CV: Upon Request

Email: [email protected]

Hi there, I'm Gabriel, a former UX dev who wanted to make a bigger impact on the product side, before the ball was already set into motion. I'm happier here! Taking on UX design with development chops is a blast, as it lets me control the granularity of the UX I want to describe depending on the situation, not to mention getting to collaborate with a lot of interesting folks.

I can as easily whip up a prototype of a user flow in Figma, as a component interaction in Codepen. I could do a pure UX design/research, or a pure UI development role, if a company would see a path forward to a more hybrid role over time. Above all else I enjoy contributing and making an impact.

I've done some neat stuff with GLSL interactions here: https://codepen.io/VizDevBoston

and I make art sometimes, some of it is here: https://codepen.io/gabrielmtn

change some config files to prevent attempt limit lockout then brute force?
Re:Ask HN: Programmable Lasers? on Monday July 08, 2024 @12:32PM (#40906848)
This is the kind of bright and focused clarifying question that will help OP get their answer, well done.
I came back specifically for the comment to find it flagged.
Re: on Wednesday April 10, 2024 @01:52PM (#39993712)
Nothing quite like ending with “smart move morons” to reinforce how one’s perspective is a thoughtful critical analysis, and not reactionary culture war buffoonery at all.
it's a shocking accusation, truly.
Re:Advancements in machine learning for machine learning on Friday December 15, 2023 @11:19PM (#38661684)
I don't people will be either brotha, I don't people will be <3
Do please divulge, I'm at my heaviest, but have started jogging backwards to try to limit the damage as I get used to it again. What're your tips?
Re:When Does Federal Debt Reach Unsustainable Levels? on Tuesday October 10, 2023 @12:27PM (#37834234)
I find monetary alarmism so lazy and yet I always feel compelled to comment.

I’ve never heard a compelling argument to explain just how a monetary system in which all monetized debt becomes privately held wealth, can be framed as debt being a “scary, unsustainable thing” as if it’s household debt. At least this article frames it as a relationship with investors, but it still doesn’t cut to the meat of the issue, to me at least.

Writing debt in an out of existence seems way more conceptually scary than it is dangerous in reality, at least for an economy where households spend on average about 5,000 dollars a month.

It seems a much more important topic is monetary hegemony, than some certain debt to GDP ratio, but I never seem to see those concepts mentioned.

Re:How Valve Built Soundproof Booths on Sunday September 17, 2023 @12:18PM (#37546673)
Wouldn't be gaming without a healthy dose of gatekeeping ;)
To me, it seems there are two sides to your point, one about trust, and the other about dollar value in context to growing federal debt. As for the trust, I think part of where things go beyond trust comes from a sort of self-reinforcing economic strength.

When the average monthly expenses for an American household add up to about $5,500, certain industries (like transportation (16.8 percent of those expenses), or food (12.8 percent) will always view the American economy as a leading market to operate in. At a macro level, it would seem that many businesses making this similar judgement call would create a dynamic that goes beyond trust.

Regarding the buying power of pensions point, I believe there are cost of living adjustment laws for buying power which require Army or Social Security pensions to react to USD's changing buying power over time.

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