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Re:Unreal Engine 4 is now available to everyone for free by Havoc on Monday March 02, 2015 @07:56PM (#9135493)
Never understood the concept of measuring map size in km. It's like measuring distance on a map while ignoring scaling. Something like source's hammer units make a lot more sense to me.
Re:Unreal Engine 4 is now available to everyone for free by neckro23 on Monday March 02, 2015 @08:16PM (#9135549)
In Source the scale is fixed (1 "unit" ~= 1 inch) and I imagine the same's true for UE.
Re:Unreal Engine 4 is now available to everyone for free by antidamage on Monday March 02, 2015 @09:02PM (#9135700)
1 unit = 1cm in UE, so 20km has some value as a measurement in game.

Of course, what matters more is what you do in that 20km, but it's also a limit coupled tightly with distant mesh performance and float accuracy issues.