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Re:Game programming patterns by martingordon on Saturday October 10, 2009 @10:31PM (#874224)
It does look incomplete, but I would like to see a decent resource on game programming for the non-game developer. I consider myself a fairly competent developer but I'm pretty clueless when it comes to AI programming and game development.
Re:Game programming patterns by Quiark on Sunday October 11, 2009 @04:48AM (#874534)
This is probably not going to be an introduction to game programming, I thinks it's more targeted at those who have already started.

But I think there are other resources for people like you. There are questions about it on stackoverflow, for example http://stackoverflow.com/questions/174830/learning-game-prog...

Re:Game programming patterns by munificent on Monday October 12, 2009 @09:31PM (#878080)
My book aims to cover sort of the code-between-the-features. It won't teach you too much about AI, physics, etc. (there are plenty of other books for that), but I hope it will help you get those systems to hang together gracefully.