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Re:Live Coding in VR with Oculus Rift, Firefox WebVR, JavaSc... by endergen on Sunday October 05, 2014 @12:59PM (#8412726)
I agree with Brian on this one, like I told him recently, IDEs were definitely next on my side project radar. I tried out the Gear VR and it's only about 1.5 times DK2's resolution (in both vertical and horizontal resolution) and it made a huge difference. At Oculus Connect I felt like a lot of the talks were about exactly this that we finally have a use case for way higher res screens instead of incremental demand that is only slowly cranked up by vested companies like Hardware Manufacturers and really early adopters.

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