Re:Commander Keen source code released
by jiggy2011 on Tuesday September 16, 2014 @10:18PM
(#8328171)
I meant porting it away from C, the repo in the OP is in C.
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Re:Commander Keen source code released
by speeder on Wednesday September 17, 2014 @12:18AM
(#8328581)
Why is that? Unless you mean port from C90 to C99 or the most recent C...
That game is perfect for C, why on earth port it to something that is not just better or more modern C?
Because C isn't web-scale.
Re:Commander Keen source code released
by zenojevski on Wednesday September 17, 2014 @04:19AM
(#8329041)
The game renderer is also too coupled to the game backend. They should be separate pieces which only communicate via a RESTful API. Except the first frame should be rendered server-side to save time.